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Drannor Hawksley wrote:

I believe this has been noted, but if you can use Ultimate Combat, you can pick up levels in the Fighter archetype, Brawler.

Punch daggers qualify for close weapon group for fighter, and for your 1d8 dagger sneak attacks from knifemaster.

Couple it with fighter feats, and you can pump up your to hit and base damage pretty well, making those flanking dual wielding attacks hurt quite a bit more.

This is all supposing you want to be a combat rogue though, and it seems that you have a 10 strength, so other options may be more beneficial.

If it gives a me a better chance to hit I check that out as well.


Joey Virtue wrote:
I would suggest you take levels in Vivisectionist for the rest of your levels. Because you get everything you need from the rogue plus all kinds of great alchemist stuff

I must look at that then, when not using daggers I am quite fond of alchemist fires, tanglefoot bags, and my new love of the pellet grenade.


Squeakmaan wrote:
Depending on how much you want to work with things like bluff and diplomacy, there's a series of feats in Ultimate Combat I think that allow you to do extra damage after altering someone's attitude using diplomacy.

Well, I joined the thieves guild so his sleight of hand is 10 and I would have to check again since I think my bluff and diplomacy are around 2 or 4.


Hawktitan wrote:

Yes, that is correct assuming your strength is 10.

There aren't better weapons for you, the archetype is really all about daggers.

I assume you have weapon finesse? As to where you can go from here for combat related feats - shadow strike to help against concealment so you don't hit like wet noodles when it occurs. Outflank is pretty good too if you can get a buddy. Weapon Focus if you have nothing more pressing you want.

I'll check those out, thank you.


Hello, I am pretty much new here and friend reads the Pathfinder Books a lot (you know who you are "most likely reading this").

So far I have a level 3 Rogue, archtype Knife Master Tiefling. Suppose to be more of a pyschopath in love with knives I guess you could say to put it blunt. And I will not take offense to suggestions, in fact that is what I am looking for so any flaws in my theory or way of thinking please assist whenever possible. Main part is to get suggestions on where to go from here since I will most likely multiclass once I level up again.

I have the ability sneak stab which grants me 1d8 instead of 1d6 for using dagger related weapons. I also heard when flanking I deal sneak attack damage along with weapon damage. I am also level 3 Rogue and have dirty fighting, better yet I have two-weapon fighting, so if calculations are correct and this is part I most likely am wrong and need help. If I so happen land both attacks with daggers the damage would it be:

(2d4 + 4d8)+2

seeing how one dagger when flanking can deal:

(1d4 + 2d8)+1

If correct, that is great and would like advice and suggestions to where to proceed from here. Should I multiclass? Is there better weapons? etc.


ciretose wrote:
Dread Knight wrote:
mdt wrote:
Dread Knight wrote:


The person did a lot of nasty things to you or the people you love and you just think that them just dying isn't enough so you take frustration out on the corpse for example.

As for the second part I just asking do you consider making items out of Bone, Dragonhide, Dragonskin, etc. evil?

Depends.
I agree that it depends, I was just asking to get more understanding on what he is saying about killing something to make a vest being evil I was wondering if he thought that killing a dragon to make a suit of armor or a vest might be evil.

Because other people imply I said things doesn't mean that I said them. And if you think me making your Grandmother into a nice vest is the same as wearing leather...well I guess you can join PETA...

It is very simple. You are calling on evil forces to defile a corpse by animating it and making it your slave.

Evil.

Just like if you summon something evil to fight for you, regardless of what it is fighting, it is evil, you summoned it, that is evil.

What does that mean? It means people who hate evil who see you doing it will probably not take you out to dinner and may stab you in the face, depending on circumstances.

Which makes sense. You did something evil.

Basically in a situation whether or not something is evil is as if saying a sword is evil. A sword is neutral but a person who wields it could use it for good or evil such as the case of necromancy. Necromancy has nothing to do with cannibalism, necrophilia, or etc. so I suggest that you keep your mind in the game and not on real life situations. A necromancer could use his/her power for either good or evil, occasionally power consumes them which considers them evil. But somebody that is using their power for good such as in a battle fighting against an evil force where you could use your necromancy to raise fallen soldiers in battle so that they have not died in vain. Others may shun this power, some may embrace it, but whether or not it is used for good or evil is entirely up to the wielder.