Umagro

Crimson Shrike's page

13 posts. Alias of That Sean fellow.


Full Name

Male Human Vigilante 7; HP 77/77; Init +3; AC 19, touch 14, flat-footed 16; Fort +4, Ref +8, Will +6 ; Perception +11

About Crimson Shrike

Rake Archolme aka Crimson Shrike
Male human (Chelaxian) vigilante 7 (Pathfinder RPG Ultimate Intrigue 9)
CG Medium humanoid (human)
Init +3; Senses Perception +11
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Defense
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AC 19, touch 14, flat-footed 16 (+5 armor, +1 deflection, +3 Dex)
hp 77 (7d8+21)
Fort +4, Ref +8, Will +6
Defensive Abilities unshakable (+7)
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee +1 cold iron light mace +11/+6 (1d6+4)
Ranged +1 greenwood boomerang +12/+7 (1d6+6) or
. . +1 human-bane ironwood boomerang +12/+7 (1d6+6 plus 2d6 vs. Human)
Special Attacks startling appearance
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Statistics
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Str 16, Dex 16, Con 14, Int 13, Wis 12, Cha 13
Base Atk +7; CMB +10; CMD 24
Feats Combat Expertise, Deadly Aim, Exotic Weapon Proficiency (boomerang), Power Attack, Precise Shot, Quick Draw, Startoss Style, Weapon Focus (boomerang)
Traits child of the streets, reformed criminal
Skills Acrobatics +14 (+10 to jump), Bluff +10, Climb +10, Craft (weapons) +13, Diplomacy +6, Disguise +10 (+30 to appear as part of polite society while in your social identity), Escape Artist +11, Intimidate +10 (+14 in your area of renown while in your vigilante identity), Perception +11, Sense Motive +5, Sleight of Hand +13, Stealth +12, Survival +6, Swim +8, Use Magic Device +6
Languages Common, Shadowtongue
SQ dual identity, social talents (celebrity perks[UI], feign innocence[UI], quick change[UI], renown[UI]), vigilante specialization (avenger[UI]), vigilante talents (chase master[UI], perfect fall[UI], returning weapon[UI])
Combat Gear potion of cure light wounds (2), potion of lesser restoration, potion of neutralize poison; Other Gear +1 armored coat[APG], +1 cold iron light mace, +1 greenwood boomerang[APG], +1 human-bane ironwood boomerang[APG], bag of holding i, boots of elvenkind, ring of protection +1, masterwork weaponsmithing tools, 524 gp
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Special Abilities
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Celebrity Perks (up to 1 gp item, or 1 gp food/lodging/bribe) (Ex) In area of renown, 1d10 min to gain mundane item or food/lodging/bribe up to listed value.
Chase Master +4 (Ex) Gain listed bonus to all checks made during a chase.
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Deadly Aim -2/+4 Trade a penalty to ranged attacks for a bonus to ranged damage.
Dual Identity (Ex) Each identity maintains own alignment, can switch over 1 min. Magical means treat an ID as non existant while not adopted.
Feign Innocence (Ex) Social identity is protected in area of renown, as innocence.
Perfect Fall (Ex) No dam from fall if in reach of a wall, half dam otherwise. Always land standing.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Quick Change (Ex) Change ID as a full-round action, but easier to detect unless take 1 rd more.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Renown +4 (area of renown) (Ex) 1 week action, in chosen community +1 default attitude in social ID, bonus to Intim in vigilante ID.
Returning Weapon (Boomerang) (Ex) Chosen thrown weapon gains returning property when thrown.
Startling Appearance (Ex) Attacking unaware foe makes them flat-footed and they -4 to attack you for 1 rd.
Startoss Style +2 (Boomerang) Gain bonus dmg to thrown weapons.
Unshakable +7 (Ex) Add the listed bonus to the DC of foes attempting Intimidate checks against you.
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Once a career criminal who worked for Gaedren Lamm till he started growing a conscience, at which point Lamm had Bravick beaten and left for dead.
Rake was jailed for his crimes but managed to get a deal and get out.
He left Korvosa for a time, and travelled the Mwangi Expanse and five years he returned.
He holds down a quiet job as a weaponsmith but at night he punishes the wicked while walking a fine line between hero and madman as the boomerang wielding Crimson Shrike.
He uses twin boomerangs carved to look like birds which is how the people he defend came by his name.

People of Interest:
Bowman Figgs. Owner of Mithral Marvels and employer of Rake Acholme.
Cressida Kroft of the Korvosan Guard
Lori. An escapee of Gaedren Lamm and student at Theumanexus College

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