Dusanu

Cralius the Dark's page

Goblin Squad Member. Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber. Organized Play Member. 255 posts (258 including aliases). No reviews. No lists. No wishlists. 1 alias.



Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

So I received my latest shipment which contained Treerazer last week. Didn't have a chance to check it out until this week. (I'm moving).

Needless to say I was a little bummed to see it was missing the iconic axe head. He just has a club.

Not sure about what I'm supposed to do.
I haven't opened the box.

Thanks.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Hello. i have updated my payment method, but i cant find the order to push it through. at the time it contained Age of Ashes 4 and the character guide. The next time I saw it, Age of Ashes 5 was added.

It should be good to go now.

Can you please cancel my Pathfinder Pawns subscription?

thank you

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

So I see this order is pending. Is it still possible to change the payment option?

I changed it on the subscription page, is that just for future orders or can that be applied to this one?
Thanks

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Hello customer service.

Finally got around to opening my S&S game unaware of the missing card problem that has plagued some. I went about prepping the game and realized I was missing a lot of cards. One of the decks.

I seem to be missing:

Locations
Scenarios
Base Adventure
Henchman
Villains
Ships
Character tokens
First half of the monsters
(Bilge spider-rat swarm) I believe.

Thanks.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Just curious, that's all. When TotM came out, I thought the next releases would come out in succession in the following weeks. The last updates in various threads stated maybe the end of the week. That was a few weeks ago. Not a complaint, just anxious for the next batch of legendary goodness.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

I took a break from the boards for a while but returned in anticipation of Carrion Crown. That's because I let a buddy use my Serpents Skull books to run, and I haven't had an AP to read for 6 months!

One thing I noticed in the few CC Players Guide threads is the concern over what races might not be good. Or this class won't work, etc. When did this become an issue?

From my own experience, this is an example of most of the people I've played with over the years:

GM: Ok, I've given you some background material. I want to reiterate, this city doesn't like barbarians and they certainly don't like Half-Orcs. So anyone have any character ideas?

Player 1: Half-Orc Barbarian.

So in Ustalav there aren't many non-humans. Boo-hoo. All the more reason to play one. I mean what are we talking about here?

And then the paladin thing. I ran Council of Thieves and I know there were various threads about them cooperating with some of the NPCs. And I know everyone you meet has a different opinion on Paladins. Did some people not read the whole Paladin entry in the core book? It specifically states a Paladin will co-op with evil to fight a greater evil under exceptional circumstances. Now if we are going to start arguing about exceptional circumstances then the Paladin might be unplayable. It's an adventure path. It's exceptional, it counts.

If your a GM, encourage your players to do something different if they are comfortable with it. Don't make it harder or punish the player for playing, say an Orc. Make it interesting and fun.

If you are a player, think outside the box once in a while. Paladins might be a challenge in this one? Go for it. Role play the heck out of it.

If this type of thing is an issue, get the whole group together and discuss it. If the GM and players can find the balance, it might make an interesting and enjoyable game.

Now get out there and make that Orc Paladin of Asmodeus for Carrion Crown!

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

A question for GMs whose players have started building their kingdoms.

How much, if any, of the kingdom building rules did you provide to the players?

I'm more concerned with the effects of buildings and leadership roles.

Say, after a building is built, should you announce "hey your loyalty and stability went up by one"?

How about the different abilities tied to the leadership roles? Should this be provided from the outset when the players are choosing each position?

thanks

Scarab Sages

2 people marked this as FAQ candidate.
Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Here's the situation.

The party is walking through a forest under normal light conditions. A Deeper Darkness spell is cast around them dropping the light level by 2 creating darkness.

After the surprise round and part of round 1 of combat, it's the paladins turn. He casts Light of Purity from the campaign setting which acts as the Daylight spell.

After a few more rounds of combat, Deeper Darkness was cast again around the party creating darkness once again. This is where the debate began.

--It is my understanding and thus my ruling that when daylight was cast, it dispelled the Deeper Darkness, but that it too was gone as well. This would revert the light conditions back to normal.

The argument was that because of the Daylight spell, it should have been bright light, and when Deeper Darkness was cast the second time, it would have dropped it to dim light.

Are the Light/Dark spells consumed when cast within the opposing condition? I don't see how casting Daylight takes it from darkness all the way up to bright light. The bright light is only for non-magical darkness, correct?

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

I know there is a thread about Kobold Quarterly 12. I got it and it looks awesome.

This is about the title of the blog. I want to know the name of the person who came up with Froghemoth went a-courtin.

I've been walking around singing that all damn day and I can't stop!!!

"Froghemoth went a-courtin', he did ride uh-huh!!!


Between the Bestiary and the combat section in the Rulebook, I can't seem to come to a conclusion.

I'm thinking maybe soft cover (+4AC vs ranged) or is that too much?
Would it depend on the size of the creatures in the swarm?

What about melee attacks against a person being swarmed? At first I thought there would be no penalty to walking up and smacking them, but some swarms, depending on size, take half damage from weapons. Would you be able to hit the person with the swarm in the way?

Thoughts?

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Im trying to stat up a Diabolist and have a question about the minimum level needed to enter the prestige class.

One of the requirements is the casting of lesser planar ally or lesser planar binding.

Now the levels needed to cast these spells are:

Cleric 7 L. planar ally
Wizard 9 L planar binding
Sorceror 10 L. planar binding

Compared to other prestige classes, it seems kind of high to meet the requirements. Is this intentional due to the 'infernal' nature of the class?

This is just about flavor, but I see wizards as the ones summoning devils more than clerics. I know clerics have the same spells, but wizards, devils, demons, and magic circles just go together in my mind.

Now the requirement does mention 'or a similar spell'. What are some of these similar spells? And is there another way to lower these levels, in particular the wizard?

Thanks

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

My group is halfway through the last part of The Sixfold Trial and could potentially finish it this saturday.

Depending on how far they get, we were going to play a shortened game the 31st after some of the parents take there kids out for halloween. If they finish this week, we might just take a break, but I still don't think that will be enough because part 3 is slated for at least mid-nov, correct?

Just curious as to where some of the other groups are at.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

I'm not sure this is still going to happen automatically, so just to be sure.

My subscription is set to never hold anything, yet this order is waiting for a pre-order (seeker). Can this order be split to get things out the door?

Vic said in another thread that people with this similar order were going to receive an email about it. If that is still going to happen, I apologize for my impaitence.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

If you are adjacent to an enemy, can you attack, then move away at your speed?

A few people did this in the last game when I was a player and I never really paid attention to it. Now I am running CoT and someone did it the other night. It was late and we were winding down the game, I just let it go.

Now the next day, I like to review some of the rule topics that came up and this one has me stumped. Personally I don't think it's allowed, but everyone in the group acts like it's normal procedure.

I've dug through the Combat chapter and can't find anything either way (can or can't). that leads me to think you can't move after an attack. The only move you can make after an attack is a 5' step, correct?

Scarab Sages

3 people marked this as FAQ candidate.
Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Under the skill Perception it says the DC is (15+Caster Level) to taste a potion to get an idea about it effects.

Under potions in the magic item section it states the DC is (15+Spell level)

Which one is correct?

Since you can only make potions of 3rd or lower, the spell level DC limits the number to 15-18, but the Caster level DC will vary accordingly.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

but it is listed as the next product in the RPG subscription section. Is this still a problem? I thought the chart was just examples of shipments and not a definitive guide or I would have brought this up sooner. I'm glad someone did though.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Just throwing some thoughts out there.

Obviously the PFRPG is taking center stage and that's all everyone is talking about, but we are on the verge of the next Adventure Path and I can't wait to get my hands on it. So...

are we still going to get some previews? some AP artwork? My computer needs something new.

While I don't expect every change in the PFRPG shoved in my face in the first chapter, but will some of the changes be highlighted throughout the adventure. In other words, if you run/play Council of Thieves, will you know you are playing the PFRPG?

Finally, who else is jumping into a PFRPG campaign with Council of Thieves?

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

In the campaign setting there is a decent write-up for the 4 most known philosophies. There is also mention of 3 simpler beliefs, such as atheism and agnosticism, which have spurned a lot of discussion on the boards.

Despite the role-playing goodness, are there any plans or have there been any talks of adding some mechanic crunch to the philosophies?
Maybe some philosophy traits?

One other thing. Is there an explanation of why there are only 3 symbols when there are 4 philosophies? Just curious.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

For the people who are playing in or running the APs, is there an estimate to the amount of hours/sessions it takes to play one part of the AP?

More specific, I'd like to know about part 1, since it's low level and there is a little more introduction, etc.

Here's the deal:

In September, our current homebrew DM is going to be out for a few weeks, and I'm jumping in the seat with the PFRPG and Council of Thieves. I'm trying to figure out if it's possible to finish the first part with the hope that the players will convince the DM to take a break to continue the path.

Thanks.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Saw the commercial the other day. Fantasy comedy series starting April 9th.

Check it out

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Chad "All talk and no walk" Johnson of the Bengals stated that he knows plenty of people, including himself, that could beat Michael Phelps in swimming right now.

Sombody please cast a permanent silent spell on him. I'll pay 5X the spell cost.

For the record, I'm a Steelers fan. He has talked so much smack over the years and we continue to shut him down and beat his team repeatedly.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

I see that this order is pending with a pre-ordered item.

Is it still possible to split this order so I can get the Pathfinder Beta as soon as I can?

Either way, Thanks

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Are you kidding me? Interplanetary travel via portals. A world where everything is psionic.

I'll probably be 90 years old, but I can't wait for this supplement!!

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Nice.

Cyphergate. What the heck is that and what does it do. Can't wait to find out.

One thing I noticed though. There are no bridges connecting the banks, or the small island for that matter. Intentional?

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

In the 'Versions of D&D' thread,

Sebastian wrote:


I guess I would just hold off on proclaiming that D&D will always be around. If kids don't pick up the game, the population will shrink and eventually the hobby will die.

and it reminded me of something I once thought about concerning the gaming industry. How come there is no advertising that tartets non-gamers?

From what I've seen from my years of gaming, the only people that know about gaming (CCG, RPGs, Wargames, etc) are, well, gamers. How do you know a new supplement for a game is coming out? Because you're a gamer. I don't even play Warhammer 40K, but I know when a new army hits the shelves. Because I'm a gamer. So how do new people get into gaming?

I understand that advertising costs money, but can this industry survive on word of mouth alone? Where's the ad campaign? The commercials? And who is the target audience? Or is just not cost feasible?

I have seen ads for D&D in video game magazines and comic books. In fact, I had no clue about 3.0 until I saw an ad in a mag. Which got me back into gaming. Thank God for that. But, like I implied earlier, it seems like they target people who are already interested in the same types of things (comic books, video games, etc)

I have met several people who, after I tell them I play D&D, say things like "Oh yeah, I used to play that when I was a kid, that game is still around?" They have no clue what the state of gaming is and how will they?

Am I on to something here, or is not that big of a problem?

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

For my homebrew campaign I've been working on forever, I'm looking for a race that is basically an arcane dwarf, either published or pehaps someones creation. I want to replace the CON bonus with an INT bonus to reflect them being more intelligent but not as hearty as a regular dwarf. Their favored class would be Wizard of course. I stopped buying books for a while so I'm kind of out of the loop in regards to splat books and such.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

This might sound a little strange, but whatever. I dropped my PFRPG file off at staples in Newark DE this morning to get printed up. A little later the girl from the store called because she couldn't find the file. When it finally got straightened out and she saw the name of the file, she told me she just printed this out for someone else. I think he was in there when I dropped mine off. So...

If you got the PFRPG printed out at Staples in Newark DE Friday morning and you see this, hit me up. We can chat and maybe get a Pathfinder game going.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

That's a general statement. Let me be more specific. I'm always curious about how others handle certain mechanics of the game. When I'm a player, I like to watch how the DM does things which then leads me to a bad habit of thinking "I would do that different or handle that better" But, that what makes us better GMs and players. Learning from others.

I'd like to start a discussion on some of the aspects of the game and how others handle them. For now let's focus on LISTEN, SPOT, AND SEARCH. The problems I am describing are things I've seen while playing. I tell you how I do things later.

LISTEN AND SPOT (PERCEPTION): Having 4-6 PCs rolling listen and spot checks all of the time is silly to me. I think of adventurers looking around and scanning the area. Not everyone will be looking in the same place at the same time. I've seen this also: One guy will roll a spot while looking at the ceiling and fail. So the next guy says "I look at the ceiling too" and procedes to roll the dice. And 6 PCs rolling listen checks to hear running water is dumb and unnecessary.

How do you handle perception checks? Give it to random PCs, the ones in the front, or as the situation calls?

SEARCH: This one kills me. How many adventurers does it take to search a chest? Do people realize how long it takes to search a room? Five guys looking at a desk is crazy. And once again we have the one guy failing and the next guys jumps in "I'll search there too" The search skill is a quick search of the area or object. There's got to be repercussions if everyone is going to take turns rumaging through a desk or bed or whatever.

So how do you handle this? Allow retries, 1 or 2 people to an area or object?

I understand that one of the ways this can be handled is for the DM to do all of the rolling. I don't like to do it that way for a couple of reasons. It's a lot for the DM to do (hes got enough already) and the players like rolling their checks (with their lucky dice)

I give perception checks only to PCs who will benefit from the result. Maybe the first 2 in the room to notice the spider hanging from the ceiling. Everyone else is out of luck. I dont give everyone a spot roll to see the evil symbol on the NPC, just a couple. If they want to yell it out, do so. And listen checks to hear birds chirping are out, you just hear it. When doing searches, I allow each PC something to do and thats it. Not all 5 going to the chest, then the desk, then the runes on the wall, it ain't happenin'

Maybe this will help my game and others as well. Everyone does things differently and I thought it would be cool to see how other games are run.

If there's enough interest (I hope there is), I'd like to discuss other topics as well. I'm always curious on how people handle charm spells. Well, thats for another time.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Season 2 premire on Sat night. Anyone going to watch? I saw most of season 1 and kind of liked it. Swords, bows and arrows, armor, and crossbows, ok fighting scenes, and humor.

So until someone, somewhere makes a "fantasy world" TV show, I'll take what I can get.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

I know I'm stepping back in time here, but I cant find it anywhere. Can someone direct me to a 3.0 to 3.5 conversion guide, if such thing still exists?

I never actually studied the exact changes from 3 to 3.5, I just bought the 3.5 books and ran with it. Most games I've played that still used 3.0 material, we just sort of 'winged it' when it came to some things.

I recently started with a new group and last night we encountered a 3.0 monster. A huge debate, bordering on an argument, ensued concerning the damage reduction of the monster. Now I know DR was changed from 3 to 3.5, I just dont know how.

Any help on converting 3.0 DR to 3.5 DR would be appreciated, although I would still like to get a hold of a conversion guide for future reference. (does this even exist? or did 'they' expect everyone to buy a revised book? In this case, the same monster book, just 3.5)

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

Ok, so PF #7 gave us a look at the Varisians (real cool). I see PF#10 will take us into the Cinderlands to the Shoanti (cant wait for this one). So...

When can we expect an article on the Chelaxians? I looked ahead throught the third AP, and I dont see it listed on any of the previews. It would have been nice to have this info a little sooner being that they are the three human types in Varisia.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

What is the assumed caster level of a wand that is taken from an NPC or monster? Do you just use the level of the monster and be done with it.

Second, where can I find the monster or template for a were-shark? I know some monster book has to have this. And yes, you should know why I want this.

Thanks.

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

I admit that this is probably the least of our concerns with PFRPG. In fact, I don't expect much, since nothing really requires "fixing". But, what the heck.

I was a fan of the weapons being classed as sizes instead of light, one-handed, two-handed, etc. I never understood what was gained by changing it. To me, it was just something else you had to look at.

Granted, its very easy to know what weapons are what, almost second nature with most of us. But my reasoning is this. A lot of things in the rules are based on size: AC, to hit, grapple, etc. Why are weapons different? Converting damage for larger and smaller weapons use size as the factor, so why arent they just listed as such? Its just an unnecessary thing to look at.

Do I have something here, or is it much ado about nothing?

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

I cant help but notice that the little green doll with the spear looks like that little african doll from that movie Trilogy of Terror(80s)
That thing scared the crap out of me.

Anyone else know what I'm talking about?

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

First off, I don't know or understand the OGL. I skimmed over it when 3.0 PHB came out, but that's about it. All I knew, was that it allowed other compnies to use the rules to create their own material, which is all I cared about anyway.

With the coming of 4E and a new license associated with it, what happens to the 3.5 rules and the OGL, if anything? Can a company still pump out 3.5 material or will there be newer restrictions on that?

More specifically, can people make variant PHBs (as Monte Cooks Arcana Evolved) with newer rules? Wouldn't WotC see this as competion?

Whatever WotC is going for with 4E (play style, pace of play, fun, etc)
What if, after seeing the rules, a company finds a way to duplicate these same ideas but with the 3.5 rules, would they be allowed to publish it? And call it 3.75,3.85,or 3.99!

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Roleplaying Game Charter Superscriber

First off, I don't know or understand the OGL. I skimmed over it when 3.0 PHB came out, but that's about it. All I knew, was that it allowed other compnies to use the rules to create their own material, which is all I cared about anyway.

With the coming of 4E and a new license associated with it, what happens to the 3.5 rules and the OGL, if anything? Can a company still pump out 3.5 material or will there be newer restrictions on that?

More specifically, can people make variant PHBs (as Monte Cooks Arcana Evolved) with newer rules? Wouldn't WotC see this as competion?

Whatever WotC is going for with 4E (play style, pace of play, fun, etc)
What if, after seeing the rules, a company finds a way to duplicate these same ideas but with the 3.5 rules, would they be allowed to publish it?