
Courrain |
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In Occult Adventures, Kineticists are living channels for elemental matter and energy, manipulating the world around them by drawing upon inner reserves from their own bodies. And under most circumstances, a kineticist often receives this ability to bend matter and energy because of a violent or traumatic experience.
I use the word most because what if it is not the case for the Genie-kin? What if the abilities of the Kineticist class come naturally to them?
I don't think a Genie-kin would be limited to being a Kineticist of their element. Ex. Oreads being Geokineticists, or Sylphs being Aerokineticists. But I do think a Genie-kin Kineticist can produce some interesting combos that can be made into archetypes.
Sylph + Pyrokineticist= an Ash-related Kineticist
Sylph + Hydrokineticist (emphasis on cold)= a pure Cryokineticist
Sylph + Geokineticist= a Dust or Sand-related Kineticist
Sylph + Aerokineticist (emphasis on electricity)= a pure Electrokineticist
And so forth. ;)
Aside from probably starting out with a possible composite blast instead of a simple kinetic blast. A Genie-kin might have a reduced Burn cost compared to most Kineticists.
Not sure what else a Genie-kin archetype of the Kineticist class might have.
What do you think a possible Genie-kin archetype of this class might have? *curious*