Full Name |
Brynden Grey |
Race |
Human |
Classes/Levels |
Ranger/2 |
Gender |
Male |
Size |
6'0 200ibs |
Age |
19 |
Alignment |
LG |
Deity |
Erastil: god of family, hunting, trade, farming. W:Longbow |
Location |
Mwangi Expanse |
Languages |
Common |
Occupation |
Jungle guide, adventurer |
Strength |
15 |
Dexterity |
16 |
Constitution |
10 |
Intelligence |
8 |
Wisdom |
14 |
Charisma |
10 |
About Brynden Grey
Init +3, Senses Perception +7
DEFENSE
AC 18, touch 15, flat-footed 13 (+5 armor, +3 Dex)
hp 22/22 (10 HD)
Fort +3, Reflex +6, Will +2
Defensive Abilities The phrase: 'Never give up, never surender.'
OFFENSE
Spd 30ft. w/armour 20ft.
Melee Greatsword +4 (2d6+3/19-20) or
Melee Dagger +4 (1d4+2/19-20)
Ranged Longbow +5 (1d8/x3) (within 30ft. +1atk/dmg)
Spell-Like Abilities
Special Attacks
Fast Shot: Fire an extra arrow during full/rd/atk for all arrows at -2.
STATISTICS
Base Atk +2; CMB +4; CMD +17
Feats Precise shot (no penalty firing into melee) , Point Blank Shot (30ft+1atk/dmg), Fast shot(B)
Skills Perception +7, Survival +7, Climb +7-4, Swim +7-4, Stealth +8-4, Know-Nature +4-1, Know-Geo +4-1,
Languages Common
Equipment Greatsword, longbow, dagger, scale mail, backpack, bedroll, grappling hook, hemp rope, waterskin, belt pouch containing 1gp
XP: 1300 / 1300
Special Abilities
Eye for Landmarks: You gain +2 on survival rolls made to find your way again if you are lost. Note this bonus does not stack wth maps, compass, etc.
Wild Empathy: Improve initial disposition of animal. Add ranger level and CHA to 1d20 like a diplomacy check.
Favoured Enemy: Human: You gain +2 atk/dmg vs humans and bluff, perception, sense motive, survival and knowledge checks. At level 5, get additional fav enemy and +2 bonus to one.