ClemulusRex |
1 person marked this as a favorite. |
I would have to support Set's suggestion near the beginning of the thread to use something like the AU Magic Rating. It sounds a lot like what the d20 Conan game did by giving ALL classes a "Magic Attack Bonus" in addition to a BAB, even though there were only one and a half spellcasting classes.
I like the idea that if a Sorcerer or Wizard gives half it's level in BAB, that a Fighter should give half his level in MAB/effective CL. The complaint was made that the Fighter is not a spellcasting class and that it shouldn't contribute to the effective CL at all, but I say just chalk it up the character's inherent "heroicness" for being someone of X level. In the aforementioned example of the Fighter 19/Wizard 1, the character in question may not know a lot of arcane theory (spellcraft, arcana, access to spell levels), but he's probably been healed, zapped, charmed, incinerated, bolstered, and beguiled by magic more times than he cares to remember and therefore could very reasonably have developed an intuitive feel for it.
On the flip side, I don't see a multiclass character's Fighter levels contributing to actual spells known, however. The Wizard levels aren't contributing to the number of Fighter bonus feats, are they? However, Fighter bonus feats (and Rogue talents, and Barbarian rage powers...) progress at the same rate that an A-level caster gets spell levels--once every two character levels. How about then just implementing a feat that bumps your "spells per day" up two notches on the chart for one class each time you take it (limited, of course, but your total effective caster level)?
This would, in effect, create more of a piecemeal, "pay-as-you-go" alternative to the MT,AT, or EK, but would by no means obsolete them, I think.