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Anyone else have a problem with the rule that if you jog for more than an hour, you're automatically fatigued no matter what your Con score or Fort save is, or whether or not you have the Endurance feat? It hasn't actually come up, but it bothers me on principle that in one of my current games I have a 9th level Barbarian with a 22 Con and the Endurance feat, yet her companion that has the "Farm Raised" (not sure if that's the exact name) trait is a better distance runner since he can just ignore fatigue once per day. (Granted, my character can forced march on through the night almost without having to make a roll, but that's beside the point.) I find this particularly irksome as I always thought of the Endurance Feat as the spiritual successor to the Running NWP from 2nd Edition, which allowed one to do exactly that--run for hours on end.

Maybe implement a similar rule to that of performing a forced march, but with a higher DC? Every hour after the first, make a DC 15 Fort save to avoid the non-lethal damage, and it goes up by one (two?) every hour after. Or maybe the save just lets you avoid the Fatigued condition but not the damage?


Yes, I realize I might be beating a dead horse (or riding dog, in my character's case) as there have already been a few threads discussing some variation of this question in the past, one as recent as last month. However, in all the posts I read, I noticed that the two cents of any of the developers was conspicuously absent. I guess I'm just hoping that repeated mentioning of it will get one of them to chime in, or better yet, cause them to grant some clarification to mounted combat in general in a future publication.

I guess the basic question is: Can a character's mount also make an attack on a foe while the character is making a Ride-By Attack?

From previous threads, I seemed to find people fairly evenly spread between the following four general answers:

1) Yes. Both the character and his/her mount are making a charge action, thus both get an attack as part of it.

2) Yes, IF the mount also has Spring Attack. (Or Fly-By Attack in the proper cases.)

3) Yes, IF the mount also has Spring Attack. HOWEVER, since a Spring Attack cannot be a part of a charge (a ruling that I personally find to be up for debate), the mount and/or rider must also acquire a home-brew feat in order to coordinate the Spring and the Ride-By Attacks.

4) No. A Spring Attack is NEVER a charge. You lose. Go home. Stop trying to be "creative" with the rules. By the way, you're a cheese-monkey.

Sorry. Was I a little too snarky with that last one?

After discussing it with my group, the consensus seemed to be #3, with both my character and his mount needing to spend an extra feat over and above the Spring/Ride-By. Which I'm totally cool with. It'd just be nice if a more official rule were to eventually get handed down from on high, one way or another.

*Nudge*