Last night we had a PC death in our SCAP campaign, and the player was in tears about it. Apparently she had misunderstood when I told her if the adventure continued, she would not get any XP for it, since her character was dead. She thought I meant she could no longer gain XP, period. And while she does have some other things on her mind (her husband is leaving for Army Basic Training in a couple weeks), it concerns me that she would cry about this. Has anyone else had a similar situation? Any thoughts on how, or if, I need to deal with this?
Can a character use the UMD skill to emulate a lower ability score than they actually have? There are spell weaver doors in Demonskar Legacy that require INT 6 to open automatically, but if a player wants to emulate a score of 5 so they can check the door for traps without it opening automatically, how would she try it?
I am currently playing in a STAP campaign as a Knight with one level of sorcerer. I have an idea for a new feat , but I’m afraid it may be over-powered (or even worse, munchkined).
Now for the munchkin part. Combine this with a Deathwand weapon (Arms & Equipment Guide 103-104), and you could get a +20 to hit and no miss chance every round for 10 rounds. That limits it a bit, but with a day and 325gp, you could craft a new one. Is this way too powerful?
I realize that the three previous AP's are not OGL, and thus cannot be included as part of the setting. But as work continues on the Campaign Setting, will there be any attention given to locations that could be converted to that purpose? An unnamed city in a volcano, an island far off the known and explored part of the map, etc. As popular as this setting is getting, I'm sure there are others who would like to play the previous AP's in it.
So I noticed that the Boots of Striding and Springing give a +5 competence bonus to jump checks, which per the SRD is a 2500gp value. With the boots costing 5500gp, the 10’ increase in base land speed is worth 3000gp. This is using the spell longstrider, 1st level spell, CL 1, times 2000gp for having duration of 1 hour per level (which is not listed in the creating magic items table as needing a multiplier), then multiplied by 1.5 for taking up a body item slot (per the Adding New Abilities section). What if expeditious retreat were used instead? It seems the price would only be 6000gp for a 30’ enhancement bonus to speed. Does this seem too low?
I have created two new spells and would like some input. Please tell me what you think of them. Also, what do you think of allowing magic items that grant skill points (such as 5 skill points in Ride from a wizard who has ranks in that skill).
Thanks in advance for your thoughts.