
Chris Spano |
This is a bit of a necro but I'm looking to play a very similar character. Check out Armored Battlemage from the Armor Master's Handbook.
http://www.d20pfsrd.com/classes/base-classes/magus/archetypes/paizo---magus -archetypes/armored-battlemage-magus-archetype
You start with medium armor along with a +4 to defensive casting. You give up spell combat but keep spellstrike. You lose your third level arcana for a Fighter's armor training(and 18th level arcana but that's so high level who cares). You get Armor Training I at 3, II at 8, III at 13. You get heavy armor at 7. Your other big trade is that your arcane pool buffs your armor instead of your weapon.
With all that you can use a 2h weapon along with spell strike like you want. You do lose out on buffing your weapon, which does hurt some, but buffing your AC won't be terrible. Since you aren't losing -2 to hit from spell combat you won't suffer as much for losing buffing your weapon. The big loss is not being able to grab special weapon abilities. Getting armor training is great.
I'd go human for +2 to two stats like mentioned above. You need high STR, good Int, and decent Con and Dex. At lvl 8 you'd want 16 dex and full plate. Probably 14 Dex with a +2 Str/Dex belt. You're also moving at full speed.
I would focus on arcana that boost offense/to hit like Arcane Accuracy.
The big thing I'm thinking with this archetype is how to maximize the utility of your pool since you can't buff your weapon. The way I see it, focus on getting as many swift action uses of your pool to offset not getting spell combat. You can't buff and attack at the same time. What you can do though is buff your armor with your pool as a swift action. Consider replacing the Shield spell in most fights with that. It's not as big of a boost as Shield but it's a swift action. Let's say you're going to buff round 1 of a fight. Swift action to use your pool to buff your armor. Standard to cast a buff spell, like Bull's Str, Longarm, get Frostbite up and running, whatever. Then move into position. Second round you could throw up Hasted Assault. Then if you need to move, cast a touch spell and go hit someone. If they're already in melee, full attack with haste. You've got good AC from heavier armor and arcane pool buffs so you can conserve some spells in regular fights and focus on the innate power of a STR based 2h power attacker.
I think by losing your 3rd level arcana it might be good to take extra arcana at 7th. Grab something to use those pool points with. Luckily the archetype doesn't give up spell recall, it wouldn't be worth it if it did. This archetype could be a great magic tank. Good AC, defensive spell buffs, plenty of spells/day with spell recall, a solid 2h power attack, and big flashy blast spells. A heavily armored guy 10 feet away from you who can throw fireballs while wielding a greatsword is a target you want to kill quickly, but he's got the AC and Mirror Images to live through it.