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Cettara's page
49 posts. Organized Play character for FPSMC.
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Female Human Envoy 1
Cettara calls out the assassin's location and fires again. "Starfinders together!"
Get 'em gives all attacks on the assasin +1
Attack: 1d20 + 3 ⇒ (19) + 3 = 22
Damage: 1d6 ⇒ 1
Female Human Envoy 1
Cettara looks embarrassed that she missed. She's glad her Verthani friends can't see her at this moment.
Get 'em on the assassin
Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d6 ⇒ 3
Female Human Envoy 1
Cettara calls out to get the assassin, although Kessela has wisely gone to get the bombs and isn't around to hear.
Get 'em on the assasin
Attack: 1d20 + 3 ⇒ (3) + 3 = 6
damage: 1d6 ⇒ 1
Female Human Envoy 1
Hmm, should I start attacking since I don't have engineering to disarm the bomb?
Female Human Envoy 1
Are we still resolving the first turn? Since I had to move and use Get 'em I can't attack on the first turn.
Female Human Envoy 1
Eep. We may be in trouble.
Female Human Envoy 1
"I'm not sure" Cettara replies into her comm. "It would be a risk"
Cettara rushes into the room and points out the target for the benefit of her teammates.
[ooc] Get 'em on the assassin, +1 for all attacks against her [/b].
Female Human Envoy 1
I suspect disarming them is engineering or computers, does anyone have either one?
Female Human Envoy 1
"Copy. Just like raiding back on Verces" Cettara says. She draws her pistol and pads quietly towards the assassin's location. With luck, they'd catch her in the pincer movement.
Stealth: 1d20 + 6 ⇒ (5) + 6 = 11
Female Human Envoy 1
Cettara speaks on the comms. "Sounds like a plan. Do we want to approach by stealth or go in guns blazing?"
Female Human Envoy 1
"I wonder if we should start clearing the room for safety. I could come up with an excuse if we had to" Cettara says.
Female Human Envoy 1
Looking through the backpack, Cettara notes "Scalesheen oil... maybe we're looking for a Vesk?"
Female Human Envoy 1
Cettara looks around as Kessela takes the healing serum. "Take the time you need. We can't do anyone any good if we're not in fighting trim."
perception: 1d20 + 4 ⇒ (11) + 4 = 15
Female Human Envoy 1
"Let's finish them!" Cettara says.
Get 'em on Blue
attack on blue: 1d20 + 3 ⇒ (15) + 3 = 18
Kinetic damage: 1d6 ⇒ 1
Female Human Envoy 1
"Let's finish him!" Cettara calls out, firing on Green.
+1 for anyone who attacks Green due to Get 'em.
Attack: 1d20 + 3 ⇒ (1) + 3 = 4
damage: 1d6 ⇒ 2
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Female Human Envoy 1
"Bring 'em down!" Cettara shouts about Green, firing at it.
+1 for anyone who attacks Green due to Get 'em.
Attack: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d6 ⇒ 5
Female Human Envoy 1
"Target that one!" Cettara calls out, pointing at Blue. She takes a shot at him with her pistol.
Using Get 'em on blue, so an additional +1 to the attack.
Attack on blue: 1d20 + 2 ⇒ (9) + 2 = 11
damage: 1d6 ⇒ 1
Female Human Envoy 1
Cettara examines the locking mechanism. "Anyone good with locks? I'm afraid I'm better with people than machines. We could try to blow through it, but I'd rather not do that if we don't have to."
Female Human Envoy 1
Cettarra looks nervous. "Well, this is certainly a change from getting dressed up to greet VIPs. I wish we knew more about what this assassin looks like"
Female Human Envoy 1
Cettara stares wide-eyed for a moment. She's never seen anything like this back on Verces. She remembers her manners, though and says "We're glad to have your support. I can relay some very interesting news from my homeworld of Verces..."
Culture: 1d20 + 5 ⇒ (13) + 5 = 18
Female Human Envoy 1
"Oh, I'm rather enjoying the festivities. If we make some friends, that's several people who will never be our enemies. It reduces the number of enemies just as much as fighting."
Diplomacy: 1d20 + 7 ⇒ (20) + 7 = 27
Female Human Envoy 1
Cettara spins some wild tales about her adventures with the Starfinders that are mostly true, if a bit exaggerated. Otherwise, what's the point of telling stories? "I saved the day on a frozen prison plant, and we rescued a town on a red planet. Let me tell you the story..."
Bluff: 1d20 + 7 ⇒ (13) + 7 = 20
Expertise: 1d6 ⇒ 3
Female Human Envoy 1
Cettara discusses some of the planetary she has seen on her journeys since leaving Verces.
Physical sciences: 1d20 + 1 ⇒ (5) + 1 = 6
Because of her spacefarer background, it may lower the DC by 5
Female Human Envoy 1
Cettara blushes, embarrassed that her dancing did not go as well as she had hoped. "Well, Royo's a scholar... knowledge might impress him. Unless he wants to know something about the Verthani, though, it's not my specialty."
Female Human Envoy 1
Cettara twirls about in a dance while singing one of the war songs of the Ysbo.
Acrobatics: 1d20 + 6 ⇒ (8) + 6 = 14
Female Human Envoy 1
"Oh, certainly! That's so exciting!" Cettara says, delighted. She curtsies to Zol. "I'm Cettara, of the Ysbo clans. What a pleasure to meet you. What would you like me to do? I can sing and dance!" She is clearly very enthusiastic about this meeting.
Female Human Envoy 1
Cettara had changed to a broad-skirted blue formal dress. "Oh wow!" she gasps as she sees the armada outside the window. "It's amazing!"
Culture: 1d20 + 7 ⇒ (9) + 7 = 16
Roll is two less if it is about humans, as Cettara has the Adopted species trait
Female Human Envoy 1
"Um... oh, I see" Cettara says, clearly shocked to encounter a talking plant. She smiles at the Kobold. "Well, I'm pleased to meet such a mighty Wyrm. I'm sure your magic will impress."
Female Human Envoy 1
Cettara is a lovely young redheaded human with pale skin, wrapped in desert robes. A set of tinted goggles is pushed up on her forehead, and she's gone a little overboard with her makeup. "That's quite an honor, clanleader" she begins, before remember she is not dealing with the Yisbo and correcting herself to "First Seeker. This is sort of my specialty, so I'll do everything I can to help!" she finishes enthusiastically. She does not ask if they need to dress up, since she plans to anyways. She got little opportunity to dress up with the Yisbo clans, so she's excited for the chance
Female Human Envoy 1
Hello everyone! Cettara of the Yisbo clans here. May we post in IC as soon as we are signed up?
I'm in! I haven't been able to post lately because of a holiday cruise but I'm back now. Envoy level 1.
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I'd be interested in joining!
Female Human Envoy 1
Cettara nodded. Family was very important in the clans so she understood Ongie's request to help her father. "We'll do everything we can to help. But what is the Order of Dawning Fate after? Is it just a matter of money?"
Female Human Envoy 1
Cettara whoops as she opens fire.
Gunnery: 1d20 + 2 ⇒ (8) + 2 = 10
Female Human Envoy 1
Do we have enough turrets for Cettara to take one?
Female Human Envoy 1
Cettara shifts her target to the new foe, her kinetic pistol thunderously loud indoors.
Pistol shot: 1d20 + 3 ⇒ (13) + 3 = 16
Kinetic damage: 1d6 ⇒ 6
Female Human Envoy 1
"Hands off my friend!" Cettara shouts as Redozoko fires at Felix. "Bring him down!" she cries out, firing at Redozoko.
Get 'em on Redozoko.
Pistol Shot: 1d20 + 3 ⇒ (13) + 3 = 16
Damage: 1d6 ⇒ 3
Female Human Envoy 1
Cettara points at the human. "Get that one!"
Get 'em on the human, +1 all of us attacking that target.
pistol shot: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d6 ⇒ 2
Female Human Envoy 1
Cettara blushes. "Sorry, I'm usually more convincing than that." She yelps as the explosion goes off. "Oh no!" she cries out, and frantically searches the wreckage, hoping no one was hurt.
Perception: 1d20 + 4 ⇒ (19) + 4 = 23
Female Human Envoy 1
Cettara smiles diplomatically, although she doesn't know if Baazo can see her. "That's right, we're Stafinders. We aren't here to take anything or give you any trouble. We'd like to help your friend."
Diplomacy+Expertise: 1d20 + 7 ⇒ (1) + 7 = 81d6 ⇒ 1
Female Human Envoy 1
"That gemstone being out in the open was a bit suspicious, I wonder if there's more going on than meets the eye there." Cettara mused.
Female Human Envoy 1
I seem to be suffering some kind of glitch in Ridgerock rescue, my posts aren't going through.
Female Human Envoy 1
"I agree we should present ourselves to the residents if possible. It could be dangerous, but we can't risk a misunderstanding with Ongie."
Female Human Envoy 1
"I agree it would be better if we tried to announce ourselves. It might open us up to danger, but better than trouble with the person we've come to bring to safety."
Female Human Envoy 1
"I tend to agree. Declaring ourselves may put us in danger, but it is muh better than possibly letting the person we have come to talk to think we are a danger."
Female Human Envoy 1
Cettara is clearly unused to this kind of cold, and although bundled up still isn't faring well. However, it barely dampens her wide-eyed enthusiasm to see new places. "Wow! I've never seen anything like this. Does this powdery stuff fall from the sky all the time?"
"It does, but we better by careful. Outdated military technology doesn't mean not dangerous."
Female Human Envoy 1
"Ice world, interesting, a bit like the other side of home" Cettara said, although the small redhead's robes looked more suitable for desert. "Can we get some kind of official paperwork of that offer of protection? Could come in handy to convince her."
She looked a bit startled by Felix, but smiled. "Nice to meet you"
"I've been told I can be pretty convincing, I'll try my best"
I haven't played 5-13
Diplomacy: 1d20 + 7 ⇒ (10) + 7 = 17
Female Human Envoy 1
Hello everyone, Cettara here. Human Envoy, but raised by the Ysbo Clans on Verces, and eager to explore the wider world she doesn't really understand.
Female Human Envoy 1
Hello, everyone! Excited for Ridgerock rescue.
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