Harrower

Celest Slysword's page

293 posts. Alias of Great Green God.


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Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"Hey! I'm talking to you!" she shouts climbing up and shoving the sylph.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"Hey! What're you doing with those barrels, aye?" shouts a woman on the ladder leading to the lower taproom to Sirius. "Ramyla's pretty touchy about her drink recipes, you know."

dice:
1d20 + 11 ⇒ (8) + 11 = 19


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

reflex: 1d20 + 6 ⇒ (7) + 6 = 13

fortitude: 1d20 + 4 ⇒ (6) + 4 = 10

Having killed the thing, I think, Celest double moves 60 feet to E7 (or within 5 feet of where ever the other one is if possible).


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Celest dives into square L10-ish and stabs.

"Relatives of yours Flynn?"

mwk dagger v 2 (I'm guessing they are not flat pseudo-podded, and that even if they were it wouldn't matter): 1d20 + 6 ⇒ (7) + 6 = 13 damage: 1d6 + 2 ⇒ (4) + 2 = 6


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4
Notorious Flynn Ryder wrote:

"Finially, a normal freaking door! Everyone ready?"

"Sure."

perception: 1d20 + 4 ⇒ (19) + 4 = 23

"You checked the top of door frame, right?"


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4
Doctor Rhaym wrote:

"Master Bane!" He cried out.

Hustling forward Doctor Rhaym bent down to examine him.

"Something is badly wrong with him. Nothing I have is healing him, and the same thing is affecting Lily and Variel!"

"Uh... koff, koff."

bluff: 1d20 + 6 ⇒ (17) + 6 = 23

"There won't be enough of us to get them, and their gear out. Tell you what, I think I'm well enough that if you guy can get them out I can stand guard over their gear and the stuff we found."


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"Flynn, it's my chingus. Get your hands off of it--now!"


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"Shove. We ain't got time for this." Celest shoves Flynn to the side.

disable device: 1d20 + 8 ⇒ (18) + 8 = 26

Celest is calling dibs on an acid, and a potion of cure light wounds. As far as the rest goes--in order--she would like: 1) the amulet, 2) the backpack, (if she got the back pack she could take the cold weather gear), 3) the torch, and 4) the dagger to add to her collection.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4
Notorious Flynn Ryder wrote:
"Uh, none of our regular weapons seem to work, anyone got any ideas?"

Celest rolls her eyes. "Now you give up!"


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Presentish.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"Grrr!"

Celest attempts to leap to the chair then to the ground beside mechanical menace. Double move.

acrobatics to C6: 1d20 + 9 ⇒ (18) + 9 = 27

acrobatics to D7: 1d20 + 9 ⇒ (14) + 9 = 23


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"Try and move it closer to me!"

readied action:
unimproved dirty trick (CMB, suds in the eyes--err optical receptors!): 1d20 + 2 ⇒ (19) + 2 = 21


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

So I'm a bit confused. One droid stopped moving, and the other one is flying. How high? Which droid is down?


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Did the room flip? Celest is somehow 25 feet away from where I wanted her to be (C5).


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Fort save: 1d20 + 3 ⇒ (7) + 3 = 10

Celest wheels and ducks around to the robot's flank to strike at it while it is distracted.

acrobatics (avoid AoO, move to C5, half speed): 1d20 + 9 ⇒ (10) + 9 = 19

dagger (feint-sneak attack, robot slayer, dazzled): 1d20 + 6 + 1 - 1 ⇒ (15) + 6 + 1 - 1 = 21 damage: 1d4 + 2 + 1d6 ⇒ (3) + 2 + (4) = 9


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Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

I'm good. Well chaotic neutral, but you know what I mean.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Fort: 1d20 + 3 ⇒ (9) + 3 = 12

Celest moves in to the room positioning herself for an opening.

improved feint: 1d20 + 6 ⇒ (17) + 6 = 23
She moves in beside R1 (med droid? E6) And gives it a head fake to set up for the next round. She activates her Combat Expertise (+1 AC) and of course has Robot Slayer as a trait.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Celest switches feet.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Celest taps her foot in annoyance. "C'mon c'mon."

Perception (looking casually about so as not to too obviously glare): 1d20 + 4 ⇒ (11) + 4 = 15


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

It has been over a month since the last round happened....

I like Celest and everything but you can't really keep players playing at that rate and well they are a good hunk of the reason I'm here. I mean Celest can't be sassy to no-one.

That and we really need to get you a new mapping application (i.e. Google Slides--it's free, you can copy and paste stuff into it, players can move their own tokens (even from a phone), the tokens can be their avatars, you could color code the baddies, and you wouldn't have to redraw the map all the time).


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

While the GM's back is turned Celest attacks again and slays the err-solid platinum golem-thingie!! Using her 200-pound share of the stuff she moves to Pitax before the town of Torch explodes and lives criminally ever after.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

acrobatics (Why are my teammates always out of position? Avoid AoO moving to H12): 1d20 + 9 ⇒ (20) + 9 = 29

mwk dagger (flanking, robot hunter): 1d20 + 6 + 2 + 1 ⇒ (13) + 6 + 2 + 1 = 22 damage (sneak attack): 1d4 + 2 + 1d6 ⇒ (4) + 2 + (6) = 12


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4
Notorious Flynn Ryder wrote:
Celest, can you get the +2 flank since I already attacked? It might make a difference.

I could move there (I think - I'm not sure where you are and what knobbly bits she might be able to stand on aside from the bed), but she wouldn't have any actions left to attack with regardless.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

acrobatics (leap astride bed while moving to G12): 1d20 + 9 ⇒ (13) + 9 = 22

mwk dagger v robot (higher ground, robot hunter): 1d20 + 6 + 1 + 1 ⇒ (8) + 6 + 1 + 1 = 16 damage: 1d4 + 2 ⇒ (3) + 2 = 5

AC note: she has a +1 dodge bonus to AC vs robots.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

really cheap-ass cure light wound potion she should really be getting from a real cleric: 1d8 + 2 ⇒ (1) + 2 = 3

A strangely familiar young man with thick glasses, a huge nose and bushy black eyebrows and mustache approaches Doctor Rhaym.... ;)


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Earlier....

potion of cure really really light wounds: 1d8 + 2 ⇒ (1) + 2 = 3

Doctor Rhaym wrote:

Sorry, Rhaym would have handed out a Cure Light potion to Celest and Cheshire, dealing 1d8+2 healing.

Rhaym held up another potion.
"Is anyone else carrying any damage?" He asked brusquely.

disguise: 1d20 + 1 ⇒ (11) + 1 = 12

"Please sir."

A strange old beggar woman dressed like Celest with the exception of a shawl pulled over her head approaches Dr Rhaym with her palsied yet strangely young hand extended.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"You could always just close the door and walk away."

Celest points down at the thing's feet. "Careful! You're dripping all over the floor!"

bluff (Made you look): 1d20 + 6 ⇒ (3) + 6 = 9 Or not. ;)

Say, did we do anything about hit points recently? No particular reason mind you--just wondering.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

So's my greataxe. ;)


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

What's the DC with a greataxe? ;)


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4
Variel Whitestorm wrote:
Variel moves up taking his normal position protecting Doc letting those with more understanding of this place take the lead.

Taking the unspoken cue ('Thanks.') Celest moves forward.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4
Cheshire Silvanshee wrote:
"Doc I think this shoots fire signals or even bombs. We might need to test this or shoot something with it."

Looking back over her shoulder from down the hall, Celest eyes Flynn for a long calculating moment.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"Suit yourself. I need a good bludgeon in case there's more skeleton things ahead."


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"Cool its like a club with a sort of comfortable hand grip." Celest takes one out of the box and swings it a bit to get a feel for the weight.

After that, Green Dot moves forward quietly to D11 and looks around the corner

stealth: 1d20 + 8 ⇒ (17) + 8 = 25


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"Sounded like my stomach after an all-nighter."


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"Sure fire. I've got fire on me somewhere."

She produces a vial of alchemist's fire (move action)! Throw or no throw with everyone so close?


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Will save: 1d20 ⇒ 19

Waiting to see what folks say if anything about the thing.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4
Celest Slysword wrote:

"THERE'S A FUNGUS AMONG US!" Celest dives in low at the fleshy fungus. I8

other will save I didn't see the first time: 1d20 ⇒ 5 1d4 ⇒ 1 rds. nauseated.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Will save: 1d20 ⇒ 6

"THERE'S A FUNGUS AMONG US!" Celest dives in low at the fleshy fungus. I8

mwk dagger: 1d20 + 6 - 2 ⇒ (12) + 6 - 2 = 16 damage: 1d4 + 2 ⇒ (2) + 2 = 4


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"I know what he means the white stuff is too dry."


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Celest regrets not cozying up to more wizards.... No. No she doesn't.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4
DM-Camris wrote:
...Hangover? What is a Hangover? came the puzzled response.

"Float into my head and I'll show you."


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Celest digs a her pinky into her ear and tries to remember what all it was that she drank last night. Waitaminute. It was two nights ago! She gets queer look on her face remembering her night out gambling with Lili. "Wow, that's some hangover. Two days and I'm still hearing things."


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"So, blood or no blood?" Colleen holds out a coin on the tip of her thumb. "Heads is blood."


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"It's probably from one of the previous groups." Celest moves forward as well.

perception (staying on her toes): 1d20 + 4 ⇒ (17) + 4 = 21


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

I don't mind either way. If you're taking requests though Celest needs a mollifying, Lili-like, nice character in the group so that Flynn doesn't end up dead via multiple (purely accidental) stab wounds. Another woman would be nice too if only for gender balance.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

How fresh does the blood by the northern door look?

heal(?): 1d20 ⇒ 2

"Hey Doc."


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Did it burn anything off of Flynn?


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Her finger hovers above the button


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

Points tube at Flynn.


Female Human (Kellid) Fighter (cad) 1 / Rogue (cutpurse) 1 | hp 16 | AC 17 (18 vs robots) T 14 (15 vs robots) FF 13 | CMD 16 | F +3 R +6 W +0* | Spd 30' | Init +4 | KnLoc +5, Perc +4

"Oh, hey coasters! If only I had a drink." Celest says of the disks.

"What do suppose this does?" She goes to push the button on the tube/handle.