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Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris attempts to detect evil within the glowing green boulder. Let's bypass the forgone conclusion that this thing is extremely evil; if not, go ahead and ignore this next part. Sensing the radiant negative energy emanating from its core, Castoris takes his warhammer and begins trying to fracture the rock face. "No good can come from this artifact, destroying it may take time, but the rest of us should search the remaining floors for survivors. Perhaps we can still give Wuther a proper burial if his body is to be found, or at least end his undeath if not." By the way, remind me to have Azura give me archery lessons... ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() For all we know Fel could be using some supernatural abilities and not spells per se to drop our friendly investigator. Castoris takes a five-foot step and closes in ranks to help keep Fel contained, before channeling healing energy through his hands and curing some of the damage done to Barnaby. Lay on Hands: 1d6 + 1 ⇒ (2) + 1 = 3 ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Seeing clearly the cleric that stroke Barnaby, Castoris drops his shield to the ground and readies his crossbow for a threatening shot with his free hand before closing ground towards this new foe. Attack: 1d20 + 4 + 1 - 4 - 2 ⇒ (20) + 4 + 1 - 4 - 2 = 19
Wow...Abadar giveth, and Abadar taketh when it comes to dice rolls. That's fair. ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Seeing the monstrosity, Castoris drops his falchion in favor of a greater bastion of defense, reading his shield and warhammer while closing with the beast. "Whoever created this abomination will not be spared judgment themselves, but by Abadar I proclaim a reckoning will now be had!" Smite evil on the zombie ogre. Attack: 1d20 + 7 + 2 + 1 ⇒ (14) + 7 + 2 + 1 = 24
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Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris takes the lead going through the tunnel, falchion ever at the ready, and before stepping into the main chamber casts Detect Evil to try and get some sense of what lies ahead. "After this is all over, I wonder where the cast party is going to be at?" Time to stack yourselves up before the next big push, this is probably going to get rough, but we've got this! ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris checks over the plates on his armor, and cinches the straps holding his gear tight. Stifling a sense of dread for the coming encounter, he readies his composure with a renewed sense of purpose. "Let's proceed onward and downward then. When we find Fel and whatever other fiends he calls allies, let us put an end to them. Normally capture is too good for these kind, but let's not grant them or this patron of theirs any more deaths if that is their only goal. Remember, we have a Pathfinder to rescue still too." Opening the door and seeing the staircase leading down, Castoris quickly searches the room for anything of importance before readying to descend. Perception: 1d20 + 5 ⇒ (20) + 5 = 25 ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Trust me, this GM is a jerk too, but don't worry about it too much :-) "If we trust what these two say, and I do after seeing the terror that became of Azura, let's head downstairs and put an end to all this madness. Maybe there will be an encore still!" ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() With Nergi's aid, Castoris uses his wand to seal his remaining wounds. Cure Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6 "Jormond, Nergi, I believe the two of you deserve the potions these monsters were caring far more than they; the local guard will be handling them here soon enough, Abadar have mercy on them then...or not. Those were quite the blows you both took, are you alright to continue?" ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris clutches the wound received from the cultists pick axe and flows healing light through his hand, before repaying in kind with an attack of his own. Lay on Hands: 1d6 + 2 ⇒ (4) + 2 = 6 Attack: 1d20 + 7 ⇒ (4) + 7 = 11 "Damn, these crazed cultists are going to put up a fight after all!" ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris casts detect evil, scanning for any signs of lingering, or newformed, undead. "The massacre continues...let us search quickly for any clues, but we have to keep looking for survivors; and our villain to answer for this atrocity." Perception: 1d20 + 5 ⇒ (8) + 5 = 13 ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris takes out his wand of Cure Light Wounds and gestures towards Nergi for help with its use. "Nergi, would you help me patch up these bites?" Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7 Feeling most of his wounds close and relief from their oncoming infection, Castoris stands ready to open the doors leading to the west aside Jormond. ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() "Me and my big mouth.." Castoris reacts to the rising, rotting bugbear and tries to deliver another strike to his foe. Attack: 1d20 + 7 ⇒ (18) + 7 = 25
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Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris continues to hack away at the prone bugbear, dignified or not the creature has to be exterminated. Attack: 1d20 + 7 ⇒ (19) + 7 = 26
"It's a good things these things are about as braindead as our Lord back there and unable to stand up for themselves," Castoris quips irritably to himself. ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris takes another big swing at the zombie bugbear. Power Attack: 1d20 + 7 + 1 - 1 ⇒ (4) + 7 + 1 - 1 = 11
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Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris advances on the zombie bugbear, and strikes at the lumbering abomination. "The bigger they are the harder they fall..." Power Attack: 1d20 + 7 + 1 - 1 ⇒ (1) + 7 + 1 - 1 = 8
"...ooof. We've been swinging away at these for so long, think my arms are starting to cramp up." ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Missed the part where this was a surprise round, and Charge is a full-round action, so still two zombies. I'll simply have moved in to engage at the beginning of next round (waste of another good crit, alas). ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris seizes the opportunity to dispatch more of the undead creatures. Charge Power Attack: 1d20 + 7 + 2 - 1 ⇒ (18) + 7 + 2 - 1 = 26
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Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Perception: 1d20 + 5 ⇒ (3) + 5 = 8
Having sheathed his falchion, Castoris turns and faces the crowd, "Magistros Hustavan, we would be glad to lead you and the rest of these survivors safely back the way we came, but first, could you tell us anything you may have seen or heard which would help explain what is going on tonight?" ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() "My first strike was to give you quarter, now, with your persistence, none will be found." Castoris brings his falchion down hard upon the evil cleric. Power Attack: 1d20 + 7 + 1 - 1 ⇒ (20) + 7 + 1 - 1 = 27
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Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris moves around Barnaby to engage the cleric of Zyphus with the broad side of his falchion. "Why are you attacking these people!?" Power Attack (non-lethal): 1d20 + 7 + 1 - 1 - 2 ⇒ (9) + 7 + 1 - 1 - 2 = 14
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Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris feels the cleric of Zyphus's spell touch his mind. Instinctively, he remembers his training and begins to recite a litany under his breath; a moment goes by, and Castoris relaxes as he feels the enchantment pass through him. Aura of Courage provides immunity to fear effects, magical or otherwise. Cheers, Baveyo, have a great weekend! ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Seeing the frightened theatregoers huddled in a corner, Castoris rushes in to action against the nearest encroaching zombie. Charge Power Attack: 1d20 + 7 + 2 - 1 ⇒ (12) + 7 + 2 - 1 = 20
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Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Turning and facing the group, "I say we go with the flow and proceed, stage right," before continuing onward, clockwise, pausing in front of the first door so his compatriots can stack themselves as they like. ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris sheathes his falchion, then draws his crossbow before stepping to the pit's edge, taking aim at the zombie on the other corner.
"Misery loves company, right?" Ranged Attack: 1d20 + 4 ⇒ (14) + 4 = 18
After finding his footing at the void's edge, "Jormond, it's not that slick after all...how did you fall in?" ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() "Nergi, if we flank foul these creatures they will be dispatched with in little time, then we can set about to finding who has leashed them upon us. Just, take care not to miss and miss those of us still breathing" ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris turns to Nergi, "Either running off stage has become fashionable for the orchestra to do these days, little cottage knight, or something worse than a boring night at the opera is about to happen," he says with a wink. ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() "This does not seem natural, nor part of the act least of which." Castoris draws his falchion and holds it low and ready, while casting Detect Evil focused towards the stage. "Be at the ready for trouble." ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Castoris chuckles softly to himself at the sight of Jormond's spear adorned now with colored ribbons similar to Taldor's heraldry. "Inquisitor Nee does makes a good point, most of us" nodding to Azura "will need to do some updating to our fineries to blend in with the nobility there if we are going to have a chance at attending the opera and gaining access to this House of the Immortal Son." "It is fortunate that the City at the Center of the World has anything you desire if you know where to look." Before departing I plan on spending 50g on jewelry to accessorize my Courtier's Outfit. ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Diplomacy: 1d20 + 6 ⇒ (16) + 6 = 22
"I always knew the Society would have me journey back to my home of Taldor eventually. Although I haven't seen the capital city since my youth, there is no doubt it is the same decaying gem as I remember; may Abadar restore its luster." "It seems Wuthers garnered quite the reputation for himself as an adventurer amongst the Society's ranks...it must have been true peril to have caused him to go missing. Mistress Petulengro, can you tell us any more about the Garls Harp that Wuthers had found, could it have anything to do with his disappearance?" ![]()
Male Human Paladin/3 | HP: 28/28 | Init +1 | Fort/Ref/Will: +7/+4/+6 | Perception: +5 | AC: 24/19/11 | CMD: 17
![]() Chronicle: 7
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