Imrijka

Carla the Profane's page

RPG Superstar 8 Season Star Voter, 9 Season Star Voter. *** Pathfinder Society GM. 574 posts (2,214 including aliases). 8 reviews. 1 list. 1 wishlist. 21 Organized Play characters. 7 aliases.



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Enjoyed this more than the first two

3/5

Finally, some challenge! Still not outstanding in the player agency department, but at least the lore picked up a bit.


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Decent but generic, plus railroady

2/5

I remember so little about this book it might as well have been a page on tvtropes or a Pathfinder AP. C'mon Paizo, you can do better!


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Decent but generic

3/5


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Skill focused intrigue with an indonesian twist...

4/5

And the first scenario i've ever played that didn't require a single perception check. Kudos for that. This one plays like a fun one-shot in an outlandish environment with an over-the-top puzzle that seems designed not to be understood. We had a good time role-playing and so will you.

-1 star for back editing. the GM was trying to find relevant information but it was hidden, as per saldo with PFS scenarios these days. However, I still think the cool hints to real-world culture combined with a clear three-stage action sequence makes for a solid sandbox for a GM to toy around with.


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Challenging yet fun

3/5

Title says it all. I had the feeling the events unfurled around us without us having to do much, so I got to lean back while my party took on the encounters one by one... or so I thought.

In the end my oracle and his wolf animal companion had to work hard to keep everyone on their feet, and while we managed to get by on high tier (no 4-player adjustment), the GM did tone down some of the encounters for the sake of RP.

I think that a well-prepared GM can throw some serious hurt on the players in this scenario, so if you like that (like me), by all means! There are some rare enemies to be found.

Story: ***
Combat: *****
Complexity: ***


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4/5

Recommended for GMS that want to step up their game. Intense & Long!


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5/5 would use gm star to play again!

5/5

Fun roleplay, challenging encounters, great use of skills and interesting mechanics.

Make sure you practise your "Villainous monologue" when GMing this! (It is literally advised in the scenario, muahahaha!)


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I like the flavor

4/5

It has some entertaining puzzles mixed in, it's a pretty straight-forward dungeon run. My players had a blast and so did I.

I ran it for a 4-player team (that I hadnit met before) with 1 pregen (paladin), all lvl 1. It was a rough ride and we had 1 death, but it was heroic and staunch. The bard sacrificed himself to distract the skeletons from the dying barbarian.

They rolled well, scared off the air elementals and saved themselves at the end by smiting the baddie.

Doable in short notice, albeit the writing being a bit chaotic.

But most of all: Techobabble! Spouting insane technonse at my players whenever they tried a knowledge check was instantly picked up by fans of Sci-fi series I was trying to convey, which gave them just enough hints to get what's playing without spoiling what to do. Intelligent players/GMs can really toy with how much they give away in terms of scenery that as a GM, I really had a great time.