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![]() Antipaladins. D&D's D-bags. They are pretty much the Jersey Shore of the D&D world. They run in all ripped with their grease-ball charm and sweep all the drunk ladies off their feet. Nightly. And with all that action, you know they are gleefully spreading filth fever or worse among the world's women. ![]()
![]() I would suggest paladin. I am playing one now that uses a shortsword in one hand, and a wand of cure light in another with a buckler. I have a good charisma so my saves are excellent. I can heal myself as a swift action and heal a party member with the wand in the same turn. I have the fighter's BAB and HP so I can stay on the front lines. Oh yeah, and smite. All in all, I love class. With my gaming group, we all tend to agree that making super evil characters, or characters that are really difficult to be around, takes away from the game experience because of inner party fights and such. We also tend to pick our battles when it comes to stopping the game because a PC did something that the paladin didn't agree with. The alignment thing has never been an issue with me, but probably only because of my group. They really can be very versatile and I tend to gravitate towards those kinds of classes. Not to say the other classes you mentioned are not good in their own ways. This is just my humble lawful good opinion. ![]()
![]() Tharg The Pirate King wrote:
Which would be a full round action to move 5 feet away and have the DC increased by 5. Their action is gone and we just have to 5 foot adjust and try again next round. ![]()
![]() Dennis Baker wrote:
I would use them if they proved to be more accurate. I'm just not sure they are what they claim they are. ![]()
![]() Frogboy wrote:
I just want to know whether or not it's worth it to spend my money buying ugly dice that I have to file nubs off, all for the sake of fairness (especially if I'm the GM). If not, then I will buy the pretty dice without nubs for the same price :D ![]()
![]() Lute Solo wrote:
That was probably where I heard they are still considered prone when you get the attack of opportunity. Lute Solo wrote: Sounds like a pretty decent use of the teamwork feat if you have one person specializing in trip and can talk both parties into taking the feat. Just watch out when your GM starts giving you untrippable enemies. I would hope she wouldn't punish us for using a good idea, but I would understand at the same time. ![]()
![]() In the game I am currently playing, the fighter and my character (a paladin) have the Paired Opportunists teamwork feat. We wanted try them out and see if the benefits were worth taking a teamwork feat. We both took the feat when we reached 3rd level. I figured I would be next to him most of the time (since out of all our characters, he and I are the only melee combat oriented characters and I am the only person in the party capable of healing with the parties newly bought wand of Cure Light Wounds in one hand, and a short sword in the other) so taking a teamwork feat in which we were adjacent to each other just seemed to make the most sense. The fighter also has Improved Trip and uses a khopesh. So he will run up to an enemy, and in most cases, trip it. I will follow behind and stand beside him and attack the enemy. Since the enemy is prone, he has a negative -4 to AC versus melee attacks. This makes it pretty likely I will hit him. Then when the enemy tries to stand up, we are able to make an attack of opportunity that receives a +4. I believe the way it works (from reading other threads) is the person provoking the attack of opportunity is still considered to be prone, so we effectively receive a +8 to hit. If we happen to roll a critical threat, we receive an effective +8 to confirm it. Since we are 3rd level, we are able to do this to a lot of things. I basically want to know if we are doing this right and welcome everyone's opinions on the matter. ![]()
![]() Update: Turns out I have been a little busy at work and haven't had the opportunity to measure the dice yet but I will pretty soon. I'm making a custom little aluminum fixture that bolts to the measuring table that holds the dice. I'm 99% percent sure I'll have some numbers on at least the D20 by Friday. Yar! ![]()
![]() The "A Game of Thrones" 3.5 rpg has some cool rules on combat that might be close to what you are going for. I believe it uses DR and instead of a static AC you make a defense check vs the to hit roll to see if an attack hits. It makes it feel like you are dodging or parrying attacks instead of standing there and taking them. Also, you could take feats to add certain attributes to your defense check and to hit(normally, no attributes were added to a to hit roll). All of the classes also got a plus to defense similar to getting a BAB. Of course, using a shield a wearing armor made a character better than most unarmored opponents, but Syrio Forel didn't wear armor and his stat block was pretty boss. But, I think this would probably be your best bet in a DR armor system or a system that uses no armor. Might be worth checking out. ![]()
![]() I think I am going to have the ship wreck somewhere slightly south of the Nelanther Isles (Since it is lightly settled and full of pirates. I find it terrifying to think of myself shipwrecked on an island where the only saviors that MIGHT find you are evil pirates). The rescue will probably come from a merchant ship headed toward Calimport (Which is where they can do the factions thing). The city they are looking for will be somewhere in Chult. Since Set imprisoned Sseth in Chult during the Time of Troubles, I might have some of the Yuan-ti figure this out through the nightmares Sseth sometimes gives his clerics/followers (like Zstulkk Ssarmn, Yuan-ti cleric and leader of the Iron Ring Consortium) and they will be trying to free him and unleash his wrath across Toril. I'll probably have some agent of Zstulkk sneak on the ship and use it to crash on the island. I think what I have thought of has a lot of holes. Any input would be appreciated. ![]()
![]() Andreas Simon wrote:
One can! That would be amazing if they did. I wish I didn't have to convert all the APs to FR. I told my players it would be easier for me if we all started playing in Golarion, but we have been playing in FR so long they didn't want to make the change. I can't blame them either. All of their previous characters live in that world so going to a new world would mean they couldn't encounter them again and such. ![]()
![]() The owner of my local gaming store was trying to get me to buy these saying they were more accurate than the other dice he sells(a whole bunch of Chessex). By day, I am a CNC machinist. I make lots of different kind of parts with tight tolerances and I am required to inspect them using all kinds of measuring devices. While talking to the owner of the game store, I realized I had no idea how accurate the dice I owned were. So I decided to get some Gamescience dice and some of my Chessex dice and measure a couple of things on them. I used a 0 to 1" micrometer to measure the parallel faces on the d20s. On the Chessex set, the distance from face to face varied .007" from lowest to highest, while the Gamescience set differed more at .012" from lowest to highest. I did the same thing to the others with the exception of the d4. On these 2 particular sets, the Chessex seemed more accurate. If my fellow messageboard buddies are interested, I could take the sets to work and measure all kinds of things and get a clearer picture on the matter (If it already hasn't been done). YAR :D ![]()
![]() JMD031 wrote:
YAR! Pirates aren't known for math. /submit ![]()
![]() Thanks for the suggestions Captain! I'm in the same boat with you about 4th edition. I hate what they did to the realms. 1370ish was what I was going for. Bregan D'earthe is a great idea! (I am also a Jarlaxle fan.) As for Kingmaker, when I ran it I put it to the north and east of Thay and Rashemen off the map. I was able to keep all the names of the places and such because we were in an area none of the PC knew about. I was also trying to change everything minimally because I had little prep time. I just told everyone it was a Russia-ish place that was separated from the Tuigan horse lord people by mountains and such. ![]()
![]() As a player, I would probably preferred seeing serpentfolk instead of illithids. The Night Below was one of the first D&D games I ever played. I remember my DM spent like 4 hours right before the game getting things ready for an encounter with illithids that were leading a slave caravan or something (it has been a long time) and my party and I were so terrified we fled the Underdark entirely and never went back. The DM usually had a good poker face about unexpected stuff the party does, but when we all decided that was what we were going to do, he pretty much threw his books down and said "Damnit!" That was the last session we played I believe. Looking back, if we had seen serpentfolk we might have kept going. There is just something about an illithid that makes me run away. Anyway I just wanted to support Mikaze's idea if you so choose to use it. ![]()
![]() grasshopper_ea wrote:
I poo'd a little. ![]()
![]() Goldberry wrote: Nameless!!! Bad DM! BAD! How dare you declare my love for Valeros to the world! I will now divorce Valeros and begin a more emotionally fulfilling relationship with Harsk! Goldberry, you are more likely to have a fulfilling relationship with an ooze then to have one with Harsk. Unless of course you happen to be a tea connoisseur. ![]()
![]() Mikaze wrote:
That picture....is amazing. You just made me connect with him on the deepest level. Now the question is... are there anymore like that? ![]()
![]() Oh man, I love Valeros. In fact, I love him and his sweet tankard so much I made him the main npc to follow the party around in my Rise of the Rune Lords game. My two female players absolutely adore him. I hear them chittering all the time about his cute little nose scar or his ruggedly handsome jawline. And I have to admit, he is rather dashing. So I was curious as to who created him so my female player and I may personally give them our thanks. Does anyone have an idea? |