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EDIT: Nevermind, looked up the answer myself. Sorry.


James Jacobs wrote:
Captain Bria Tharen wrote:

My group just finished pt5 of Skull & Shackles. I play the captain, a LE bard2/witch(sea witch)11. I took the Nemesis story feat, against Barnabus Harrigan. I now have...

** spoiler omitted **

Any cool ideas for what to do with it? How much would it be worth?

See "Horsemen of the Apocalypse" for prices on souls.

I'd make him into an intelligent magic weapon!

Thank You for the reply. That's an awesome idea!


How would you recommend adjudicating making simulacra of mythic creatures? Would they have half the number of mythic tiers that the original does, in analogy with hit dice/level, no mythic tiers, or something else entirely? (Imagining, for example, a villain using their own simulacra as "mini bosses".) If they can have mythic tiers, does the 3rd-tier Recuperation general mythic ability let such simulacra heal damage without being worked on in a lab?


Why is there no CR 31 or 32 creatures? Presumably if a CR 30 is a possible "final fight" for a party of 4, 15 point buy, 20th level/10th tier characters, a party of 6 25 point buy 20th/10th characters could go a CR or two higher.

Or would a CR 30 be basically the hardest encounter possible to defeat even then?

Paizo Employee Creative Director

Nicos wrote:
James Jacobs wrote:
Nicos wrote:

Hi mr Jacobs.

When designing the gods of golarion, of all the d&d demon lords why lamasthu was the one chosen for godhood?

Because she's a real-world mythological figure, so that alone gives her more heft and inertia. And because she's a demon that D&D barely touched at all ever... and ONLY as a result of my own work in the Demonnomcion after I learned about her association with Pazuzu. She didn't have any significant established lore in the game's traditions, and was a really interesting deity to boot.

Thanks.

What was your (or paizo) creative thinking to rise a demon and a devil to godhood for golarion?

And an angel!

But yeah... my homebrew game had plenty of "promoted" angels and demon lords and the like who also served as deities, and so I guess that's where that came from.

Paizo Employee Creative Director

Rysky wrote:
If you were to stat the Oinodaemon up as a full deity what would his 5 domains, his portfolio, and his favorite weapon be?

I don't know enough about it to answer those questions. They could be ANYTHING.

Well... not quite true.

Of its 5 domains, one would be Evil, and none would be Good, Chaos, or Law.


Who came up with Usaro and the Gorilla King, and were they consciously inspired by Gorilla City and Gorilla Grodd from DC Comics?

Contributor

Six days until Bestiary 4! Excited?! :D

I'm really looking forward to seeing the stats for the high-end monsters, especially the Demon Lords.

Paizo Employee Creative Director

zergtitan wrote:

If you became a god in the pathfinder universe what would your....

1.Alignment be?
2.Portfolio be?
3.Holy(or Unholy) Symbol be?
4.Domains?
5.Subdomains?
6.Favored Weapon?

1) Chaotic good

2) Coastlines, lizards, and horror

3) A lizard perched on a skull

4) Chaos, Good, Madness, Scalykind, Water

5) Azata, Demon, Insanity, Saurian, Oceans, Storms

6) Starknife

Paizo Employee Creative Director

Rysky wrote:
As a fan of the Dead Can Dance what's your interpretation of "How Fortunate the Man with None" ? I'm getting a nihilistic feeling from it but I have a bad habit of misinterpreting music.

I see it as being about how someone who has no responsibilities or ambitions or possessions or anything to call his own is fortunate in that he doesn't have to worry about it being lost or taken or ruined or broken. If you have nothing, you can't lose anything.

So yeah... pretty nihilistic.

Paizo Employee Creative Director

Drock11 wrote:
Does Iomedae have any descendents? I'm thinking no, but from what I have read, which to be honest hasn't been nearly everything Paizo has put out, I don't think there has been anything that eliminated the possibility.

She does. They're not any in canon though, but I suspect that a LOT of PCs are going to be related to her once Wrath of the Righteous is said and done!

Paizo Employee Creative Director

Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
What would be a good way, in your opinion to differentiate paladins from cavaliers? Both are really knightly types, so I'm not sure how best to take two knightly type classes and make the characters seem like they're not just the same person with just different class features.
Paladins should be more religious than cavaliers overall. If you want to say ALL paladins must worship a deity, that can certainly help. Also... Paladins are all about supernatural magic, while cavaliers are not at all.
And if someone's trying to play a paladin who specifically ISN'T religious? I've been engaged in a debate as to whether I put too much emphasis and am too interested in the pantheons of any RPG I'm in, tending to use them as a crutch in backstory and personality development, that there's a wealth of great RP material I'm ignoring due to my myopic focus on the setting's mythology and deities, and that as a result, my characters tend to just be boilerplate examples of the descriptions of clergy in the deity articles, regardless of whether or not the character's an actual cleric. I hasten to add that this is not a question about real-world faith vs. Golarion faith, but more a question of how pervasive and important religion actually is in Golarion (very much, I imagine, given one of the most important story aspects of it is Aroden's relatively recent death and its aftershocks), and ways to develop a character in a more secular direction, so that they're personality's not defined solely by the name in their deity slot.

If you're trying to play a paladin who isn't religious in my game, my suggestion would be for you to play a lawful good cavalier.

Paizo Employee Creative Director

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Analysis wrote:
How would you recommend adjudicating making simulacra of mythic creatures? Would they have half the number of mythic tiers that the original does, in analogy with hit dice/level, no mythic tiers, or something else entirely? (Imagining, for example, a villain using their own simulacra as "mini bosses".) If they can have mythic tiers, does the 3rd-tier Recuperation general mythic ability let such simulacra heal damage without being worked on in a lab?

I would require a mythic version of simulacrum to do that.

Paizo Employee Creative Director

KtA wrote:

Why is there no CR 31 or 32 creatures? Presumably if a CR 30 is a possible "final fight" for a party of 4, 15 point buy, 20th level/10th tier characters, a party of 6 25 point buy 20th/10th characters could go a CR or two higher.

Or would a CR 30 be basically the hardest encounter possible to defeat even then?

Because we had to cap it somewhere. And capping it at 5 over the highest APL that can be reached (20 + 1/2 max tier = 25) keeps things in tune with the previous cap of 25.

It's absolutely possible to have a higher than CR 30 encounter—4 CR 30 demon lords would be CR 34, after all. And would wipe the floor with pretty much any party.

But remember, a level 20/tier 10 human mythic character is only a CR 24 creature, and thus an encounter against a group of 4 maxed out mythic adventurers is ONLY a CR 28 encounter as a result.

No two encounters are exactly the same in "difficulty" despite having identical CRs, since there's much more than the monsters that make up the encounter determining final difficulty.

Paizo Employee Creative Director

Filby Pott wrote:
Who came up with Usaro and the Gorilla King, and were they consciously inspired by Gorilla City and Gorilla Grodd from DC Comics?

Usaro was probably Erik.

I came up with the Gorilla King YEARS ago... he was the bad guy in one of the first "Compleate Encounter" minis things we did well before Golarion. I think the name of the encounter, "Throne of the Gorilla King," was given to me, but I came up with the rest.

It's inspired more by the old pulps than DC comics, in any event, particularly Conan stories and Burroughs stories.

Paizo Employee Creative Director

Alexander Augunas wrote:

Six days until Bestiary 4! Excited?! :D

I'm really looking forward to seeing the stats for the high-end monsters, especially the Demon Lords.

Nah; I've had my copy for months! :P


James Jacobs wrote:
KtA wrote:

Why is there no CR 31 or 32 creatures? Presumably if a CR 30 is a possible "final fight" for a party of 4, 15 point buy, 20th level/10th tier characters, a party of 6 25 point buy 20th/10th characters could go a CR or two higher.

Or would a CR 30 be basically the hardest encounter possible to defeat even then?

Because we had to cap it somewhere. And capping it at 5 over the highest APL that can be reached (20 + 1/2 max tier = 25) keeps things in tune with the previous cap of 25.

It's absolutely possible to have a higher than CR 30 encounter—4 CR 30 demon lords would be CR 34, after all. And would wipe the floor with pretty much any party.

But remember, a level 20/tier 10 human mythic character is only a CR 24 creature, and thus an encounter against a group of 4 maxed out mythic adventurers is ONLY a CR 28 encounter as a result.

No two encounters are exactly the same in "difficulty" despite having identical CRs, since there's much more than the monsters that make up the encounter determining final difficulty.

Like enemies tailored to counter the PCs?

Silver Crusade

Pathfinder Companion, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

what would the theme songs be for each of the 4 Horsemen?

Silver Crusade

1 person marked this as a favorite.
Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
What would be a good way, in your opinion to differentiate paladins from cavaliers? Both are really knightly types, so I'm not sure how best to take two knightly type classes and make the characters seem like they're not just the same person with just different class features.
Paladins should be more religious than cavaliers overall. If you want to say ALL paladins must worship a deity, that can certainly help. Also... Paladins are all about supernatural magic, while cavaliers are not at all.
And if someone's trying to play a paladin who specifically ISN'T religious? I've been engaged in a debate as to whether I put too much emphasis and am too interested in the pantheons of any RPG I'm in, tending to use them as a crutch in backstory and personality development, that there's a wealth of great RP material I'm ignoring due to my myopic focus on the setting's mythology and deities, and that as a result, my characters tend to just be boilerplate examples of the descriptions of clergy in the deity articles, regardless of whether or not the character's an actual cleric. I hasten to add that this is not a question about real-world faith vs. Golarion faith, but more a question of how pervasive and important religion actually is in Golarion (very much, I imagine, given one of the most important story aspects of it is Aroden's relatively recent death and its aftershocks), and ways to develop a character in a more secular direction, so that they're personality's not defined solely by the name in their deity slot.
If you're trying to play a paladin who isn't religious in my game, my suggestion would be for you to play a lawful good cavalier.

And I'm inclined to agree with you, but the person I'm debating suggests that one can be a "hedge knight" kind of paladin, so to speak, where they don't have formal knightly or ecclesiastic training, just a stubborn desire to remain accountable to their personal code of ethics and to make the world a better place by helping good folks and slayin' bad folks.

On that note, there are some concepts I've been interested in where Golarion's deities are problematic. Consider the profit-minded criminal who nevertheless avoids unnecessary killing or property damage if at all possible, who seeks to form a guild in the city but prefers to do things like deal in information for profit, smuggle luxury items or launder money, rather than outright burglary, murder or extortion. Norgorber doesn't appeal to him because he's not a psychopath who believes his acts of thievery or thuggery grant him the power to shape the world, he just provides services for people willing to pay for them, but has lines he NEVER crosses, and it just gets him more money, rather than it being an act of religious worship. Besmara doesn't work because he's not a pirate, sailing the seas and swashbuckling. He's in the big city, rubbing shoulders with politicians and street rats alike, turning the wheels of society with his intellect, charisma and cold, hard coin. Desna and Cayden Cailean are more about adventuring in the wilderness or ruins and feats of heroic derring-do, rather than the running of an efficient criminal organization. And Abadar is right out, as the very nature of his profession puts him outside the law. The Prophecies of Kalistrade seem the most similar to his worldview, but he's the kind of person who'd regard what they do as superstitious nonsense. Closest parallel I can think of is G0-T0 from Star Wars: Knights of the Old Republic II. He's interested in efficiency, organization and power, but not so much for himself as much as ensuring the stability and success of his society. What deity on Golarion does a character worship, avoiding obviously villainous choices like Asmodeus or Norgorber?

Paizo Employee Creative Director

Belle Mythix wrote:
James Jacobs wrote:
KtA wrote:

Why is there no CR 31 or 32 creatures? Presumably if a CR 30 is a possible "final fight" for a party of 4, 15 point buy, 20th level/10th tier characters, a party of 6 25 point buy 20th/10th characters could go a CR or two higher.

Or would a CR 30 be basically the hardest encounter possible to defeat even then?

Because we had to cap it somewhere. And capping it at 5 over the highest APL that can be reached (20 + 1/2 max tier = 25) keeps things in tune with the previous cap of 25.

It's absolutely possible to have a higher than CR 30 encounter—4 CR 30 demon lords would be CR 34, after all. And would wipe the floor with pretty much any party.

But remember, a level 20/tier 10 human mythic character is only a CR 24 creature, and thus an encounter against a group of 4 maxed out mythic adventurers is ONLY a CR 28 encounter as a result.

No two encounters are exactly the same in "difficulty" despite having identical CRs, since there's much more than the monsters that make up the encounter determining final difficulty.

Like enemies tailored to counter the PCs?

Yes.

Or my favorite example: A pair of shadows is a CR 5 encounter. If the party is made entirely of clerics... this encounter is a cakewalk. If the party is made entirely of rogues, it's a TPK.

Paizo Employee Creative Director

Rysky wrote:
what would the theme songs be for each of the 4 Horsemen?

That's a great question! ;-)

Paizo Employee Creative Director

Archpaladin Zousha wrote:
On that note, there are some concepts I've been interested in where Golarion's deities are problematic. Consider the profit-minded criminal who nevertheless avoids unnecessary killing or property damage if at all possible, who seeks to form a guild in the city but prefers to do things like deal in information for profit, smuggle luxury items or launder money, rather than outright burglary, murder or extortion. Norgorber doesn't appeal to him because he's not a psychopath who believes his acts of thievery or thuggery grant him the power to shape the world, he just provides services for people willing to pay for them, but has lines he NEVER crosses, and it just gets him more money, rather than it being an act of religious worship. Besmara doesn't work because he's not a pirate, sailing the seas and swashbuckling. He's in the big city, rubbing shoulders with politicians and street rats alike, turning the wheels of society with his intellect, charisma and cold, hard coin. Desna and Cayden Cailean are more about adventuring in the wilderness or ruins and feats of heroic derring-do, rather than the running of an efficient criminal organization. And Abadar is right out, as the very nature of his profession puts him outside the law. The Prophecies of Kalistrade seem the most similar to his worldview, but he's the kind of person who'd regard what they do as superstitious nonsense. Closest parallel I can think of is G0-T0 from Star Wars: Knights of the Old Republic II. He's interested in efficiency, organization and power, but not so much for himself as much as ensuring the stability and success of his society. What deity on Golarion does a character worship, avoiding obviously villainous choices like Asmodeus or Norgorber?

This is an excellent place for things like minor deities to step in... but also a great place to give such a character a non-obvious deity to give them personality. Think about how such a character would change if, as an example, he worshiped Gozreh.


Mr. James Jacobs,

A few questions if you don't mind:

Besides adding more gear beyond the WBL how would you god about increasing the CR of a PC? Templates or some kind of hit dice increase?

What means would you suggest for a PC to transform into a unique outsider or some other monster?

Did you have any input on the Sorcerer King epic prestige class for Dark Sun?

Have you ever considered having Lamastu and Desna get into an Epic Rap Battle?

Silver Crusade

Pathfinder Companion, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
James Jacobs wrote:
Rysky wrote:
what would the theme songs be for each of the 4 Horsemen?
That's a great question! ;-)

Thankies :3 and now to ponder.

Silver Crusade

Pathfinder Adventure Path, Companion, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
On that note, there are some concepts I've been interested in where Golarion's deities are problematic. Consider the profit-minded criminal who nevertheless avoids unnecessary killing or property damage if at all possible, who seeks to form a guild in the city but prefers to do things like deal in information for profit, smuggle luxury items or launder money, rather than outright burglary, murder or extortion. Norgorber doesn't appeal to him because he's not a psychopath who believes his acts of thievery or thuggery grant him the power to shape the world, he just provides services for people willing to pay for them, but has lines he NEVER crosses, and it just gets him more money, rather than it being an act of religious worship. Besmara doesn't work because he's not a pirate, sailing the seas and swashbuckling. He's in the big city, rubbing shoulders with politicians and street rats alike, turning the wheels of society with his intellect, charisma and cold, hard coin. Desna and Cayden Cailean are more about adventuring in the wilderness or ruins and feats of heroic derring-do, rather than the running of an efficient criminal organization. And Abadar is right out, as the very nature of his profession puts him outside the law. The Prophecies of Kalistrade seem the most similar to his worldview, but he's the kind of person who'd regard what they do as superstitious nonsense. Closest parallel I can think of is G0-T0 from Star Wars: Knights of the Old Republic II. He's interested in efficiency, organization and power, but not so much for himself as much as ensuring the stability and success of his society. What deity on Golarion does a character worship, avoiding obviously villainous choices like Asmodeus or Norgorber?
This is an excellent place for things like minor deities to step in... but also a great place to give such a character a non-obvious deity to give them personality. Think about how such a character would change if, as an example, he worshiped Gozreh.

He'd be interested in streamlining society to contain it as much as possible within the cities, so civilization's rampant need for agriculture and resources is kept in check and the wilderness can be left untouched? The man who has walls built around the farms and forbids the farmers from planting their fields any further, while the jungle grows wild outside?

RPG Superstar 2011 Top 8

James Jacobs wrote:


But if you change that to the top two games I have looked at but haven't played yet and want to play the most?

Lamentations of the Flame Princess

James, were you able to get a copy of LotFP's Free RPG Day Adventure, Better Than Any Man?

It is one of the best modules I've read this year, up there with Rasputin Must Die. I believe its available as a "Pay What You Want" on the Drivethrue/RPGNow websites. I don't have the LotFP system, but I love the modules I've read so far. Hoping to do them as one-shots with the Swords&Wizardry rules as my players don't particularly like dying multiple horrible deaths in a longer running campaign.


James Jacobs wrote:
Midnight_Angel wrote:

O mighty T-Rexaur!

I (once again) have a couple of questions regarding Shamira:

1) Where on Golarion could one find art depicting her?
1a) What kind of pose, or motif would be most likely for said art?

1) Pathfinder #76, "The Midnight Isles."

1a) Her looking around for someone to shoot with her burning bow.

*laughs* Actually, I was referring to Golarion art...


Which demon lords in Golarion are most closely related to dragons?

As in, any that might have an association with them and such?

I do recall Flauros being one, but surely there are more.


Hi James,

Please can you clarify the distinction between Developer and Designer at Paizo? I'm more used to the two terms being interchangeable.

Is Developer (especially when used on an AP) something like a "Rules and Stats Editor" that does a pass over an Author's work, or would the author leave a gap in their text for the Developer to fill in completely?

Is Designer more for someone that writes rules-oriented texts, and would a Developer then do a pass over a Designer's work to ensure it meets system standards such as balance, compatibility with other rules, and the general overall feel?


Do ranged weapons not get a damage bonus like melee does?


James Jacobs wrote:
Jaime Sommers wrote:

Dear Mr. Jacobs,

I would appreciate your opinion on the lifesense ability of the Oracle of life. I'm being told that a blinded (by an enemy, not by her curse) Oracle of life with lifesense moves at half speed inside a dungeon, since the Oracle only perceives her friends and not the surroundings (walls, doors, inanimate obstacles and so on). Moreover, she should probably be considered flat footed against missile and reach weapons.

I'm thinking that as long as the Oracle can follow in the footsteps of her allies (which she perceives perfectly thanks to the lifesense ability) she should be able to move at full speed. As to the flat footed matter, I'm really not sure what to think.

What is your take on the subject?
Thank you.

First of all... my take is only my take, not your GM's take, and it's your GM's take that your character should abide by. If you don't agree with your GM, let him/her know in a respectful way, and if it has to be a big discussion, try not to have it in the middle of the game... but in the end it's your GM's call.

That said, blindness is intended to be a really bad effect that, barring its removal or cure, has few ways of getting around it. Things like scent can soften the penalties, but it'd take something like blindsight to remove all penalties.

If you're blinded, I'd say that you can't see. That includes all effects like detect evil and detect magic that require visual cues... and I would pretty much agree that lifesense falls into that category. At BEST, lifesense would function sort of like scent in that while blind it would let you note what square a living creature was in, but it'd still have a 50% miss chance against you. It wouldn't let you move full speed, and you'd still be flat footed.

That said... if a GM is using blindness attacks against a party, the party should be able to overcome them via a spell like remove blindness... if not soon, then by buying the resource.

(Bold added for reference) That is exactly what is confusing me.

Lifesense (Su): You notice and locate living creatures within 30 feet, just as if you possessed the blindsight ability

Blindsight (Ex) This ability is similar to blindsense, but is far more discerning. Using nonvisual senses, such as sensitivity to vibrations, keen smell, acute hearing, or echolocation, a creature with blindsight maneuvers and fights as well as a sighted creature.Invisibility, darkness, and most kinds of concealment are irrelevant, though the creature must have line of effect to a creature or object to discern that creature or object

Given that Lifesense is limited to living creatures, I understand that some limitations are to be expected (such as not being able to perceive the scroll or potion in the hand of the subject, for example), but half speed, flat footed and 50% concealment just seem too much...


You've mentioned before that Aroden was a Wizard who would fight in melee, I believe. I'm thinking about using a Pre-Diety echo of him as the final encounter in my extradimensional Test of the Starstone.

So a couple questions. How would you stat up an Aroden clone for a group of 3 Level 20 PCs?

If they went 20/10 with mythic, what kinda of enemies would be thematically appropriate to accompany him?

Paizo Employee Creative Director

John Benbo wrote:
James Jacobs wrote:


But if you change that to the top two games I have looked at but haven't played yet and want to play the most?

Lamentations of the Flame Princess

James, were you able to get a copy of LotFP's Free RPG Day Adventure, Better Than Any Man?

It is one of the best modules I've read this year, up there with Rasputin Must Die. I believe its available as a "Pay What You Want" on the Drivethrue/RPGNow websites. I don't have the LotFP system, but I love the modules I've read so far. Hoping to do them as one-shots with the Swords&Wizardry rules as my players don't particularly like dying multiple horrible deaths in a longer running campaign.

Nope, I didn't. I'll have to check it out.

Paizo Employee Creative Director

Midnight_Angel wrote:
James Jacobs wrote:
Midnight_Angel wrote:

O mighty T-Rexaur!

I (once again) have a couple of questions regarding Shamira:

1) Where on Golarion could one find art depicting her?
1a) What kind of pose, or motif would be most likely for said art?

1) Pathfinder #76, "The Midnight Isles."

1a) Her looking around for someone to shoot with her burning bow.
*laughs* Actually, I was referring to Golarion art...

Oh! Well then... you'd find art depicting her in her rare temples in Golarion, in collections of Abyssal nature, and in spooky grimoires.

Paizo Employee Creative Director

Icyshadow wrote:

Which demon lords in Golarion are most closely related to dragons?

As in, any that might have an association with them and such?

I do recall Flauros being one, but surely there are more.

There was once a demon lord of dragons... but Nocticula killed him.

Currently no demon lords have a specific tie to dragons, but many chaotic evil dragons associate with demon lords and their religions.

Paizo Employee Creative Director

Matt Thomason wrote:

Hi James,

Please can you clarify the distinction between Developer and Designer at Paizo? I'm more used to the two terms being interchangeable.

Is Developer (especially when used on an AP) something like a "Rules and Stats Editor" that does a pass over an Author's work, or would the author leave a gap in their text for the Developer to fill in completely?

Is Designer more for someone that writes rules-oriented texts, and would a Developer then do a pass over a Designer's work to ensure it meets system standards such as balance, compatibility with other rules, and the general overall feel?

A designer is someone who writes rules, primarially. We employ 3 designers, and all of them work almost exclusively on the rulebook line where they build the new hardcovers and maintain system mastery in the rules. While some of them write adventures and Golarion stuff in a freelance capacity, their day job is to focus on the world-neutral aspect of the rules. They also assist in checking and helping with rules content that appears in our other books. If you liken the operation of an RPG company to a movie production, the designer is the person who invents the camera and film and other technology you need to make the movie.

A developer is someone who takes what someone has written, be it a designer or a freelancer or whatever, and then shapes that manuscript into something that follows the rules of the game and follows the rules of the setting—they often end up rewriting parts of something to fill in gaps the author left, or in some cases writing entire chunks to replace text that wasn't up to our expectations for quality. They also are the primary "rules editors" in the process—this is where we make sure that the products use the rules right, that the stat blocks are as error free as possible, and so on. The developer makes sure the story is in perfect shape for art to lay them out and for the editors to start their work. If the RPG company were a movie production, the developer would be the equivalent to a movie's director.

Paizo Employee Creative Director

Voyd211 wrote:
Do ranged weapons not get a damage bonus like melee does?

Sometimes yes, sometimes no.

Thrown weapons get a Strength damage bonus.

Missile weapons generally do not, although composite longbows do.

Paizo Employee Creative Director

Jaime Sommers wrote:

(Bold added for reference) That is exactly what is confusing me.

Lifesense (Su): You notice and locate living creatures within 30 feet, just as if you possessed the blindsight ability
Blindsight (Ex) This ability is similar to blindsense, but is far more discerning. Using nonvisual senses, such as sensitivity to vibrations, keen smell, acute hearing, or echolocation, a creature with blindsight maneuvers and fights as well as a sighted creature.Invisibility, darkness, and most kinds of concealment are irrelevant, though the creature must have line of effect to a creature or object to discern that creature or object

Given that Lifesense is limited to living creatures, I understand that some limitations are to be expected (such as not being able to perceive the scroll or potion in the hand of the subject, for example), but half speed, flat footed and 50% concealment just seem too much...

That lets you target living creatures without suffering the miss chance you'd normally have. It also means that you wouldn't be subject to flat footed attacks from living creatures either.

But you still can't see the rough terrain or low ceilings or all that that make you stumble and stagger while you walk blindly. You can maintain your bearing by following a living creature... but you're still blind and still tripping over anything in your path.

Now... the rules are silent on whether or not lifesense is linked to vision and is turned off when you're blinded. That's something your GM gets to rule on.

Paizo Employee Creative Director

Kairos Dawnfury wrote:

You've mentioned before that Aroden was a Wizard who would fight in melee, I believe. I'm thinking about using a Pre-Diety echo of him as the final encounter in my extradimensional Test of the Starstone.

So a couple questions. How would you stat up an Aroden clone for a group of 3 Level 20 PCs?

If they went 20/10 with mythic, what kinda of enemies would be thematically appropriate to accompany him?

If I wanted those 3 level 20 non mythic PCs to have a pretty significant challenge against clone Aroden, and if that was intended to be a fight in which only he was there (no allies), I would stat him up as a CR 22 or CR 23 foe, I suspect. Which would mean: LN Azlanti human generalist wizard 20/tier 4 or tier 6 (picking whatever mythic path seemed the most fun to me for the encounter) with a 25 point buy and PC gear.

If you make him level 20/tier 10, that is a CR 24 encounter (or higher if you give him a higher than normal point buy or gear), and adding foes to bolster his encounter is going to get you a TPK against 3 level 20 PCs. If you want him to be accompanied by allies... don't make him more than CR 20... whatever you end up at you want an encounter that is about CR 23 or so overall, including ALL the bad guys.


James Jacobs wrote:


If I wanted those 3 level 20 non mythic PCs to have a pretty significant challenge against clone Aroden, and if that was intended to be a fight in which only he was there (no allies), I would stat him up as a CR 22 or CR 23 foe, I suspect. Which would mean: LN Azlanti human generalist wizard 20/tier 4 or tier 6 (picking whatever mythic path seemed the most fun to me for the encounter) with a 25 point buy and PC gear.

If you make him level 20/tier 10, that is a CR 24 encounter (or higher if you give him a higher than normal point buy or gear), and adding foes to bolster his encounter is going to get you a TPK against 3 level 20 PCs. If you want him to be accompanied by allies... don't make him more than CR 20... whatever you end up at you want an encounter that is about CR 23 or so overall, including ALL the bad guys.

Sorry, I meant if the PCs went Mythic and were 20/10 by the end. I'm toying with the idea of some sort of environmental spell he has going to mess with the CR, but I'm not sure how to balance it entirely. Adding enemies seems much simpler. I was toying with the idea of Cayden Cailen, Iomedae and Norgorber, but I kinda wanted to use them periodically in other ways. I'm thinking that maybe the Test is one big test frozen in time. They may run into the Pre-Ascended gods actually doing their Test somewhat concurrently and help or attempt to hinder them.

Scarab Sages

Pathfinder Adventure Path, Rulebook Subscriber

I know you're getting peppered with Aroden stat questions as of late, but I couldn't help myself.
You've mentioned he's a sword-n-board type wizard; how about armor? Would he stomp around in full-plate, or did he rely on magic/magic items for armor?
I am mainly trying to paint a picture of the guy in my head, and that's the last thing that keeps me from really visualizing him.

Paizo Employee Creative Director

Ulmaxes wrote:

I know you're getting peppered with Aroden stat questions as of late, but I couldn't help myself.

You've mentioned he's a sword-n-board type wizard; how about armor? Would he stomp around in full-plate, or did he rely on magic/magic items for armor?
I am mainly trying to paint a picture of the guy in my head, and that's the last thing that keeps me from really visualizing him.

He wore robes, not armor.

To aid in picturing him, check out the back cover of Inner Sea Magic.


Hello, James!

I'm really looking forward to the rest of the WotR adventure path, and also noticed that some of the deities on the mock-up cover for Inner Sea Gods have been illustrated by Wayne Reynolds. So, going on that...

1) What are the chances of getting art of Desna by Wayne Reynolds?

2) Do you think we'll ever get artwork for Socothbenoth?

2a) Is it safe to assume Socothbenoth has more incubi in his service than his sister Nocticula?

3) What actor would you get to play Socothbenoth in a movie?

3a) How about Nocticula? I was thinking Monica Bellucci!

4) What are the chances that Shamira is responsible for some of the conflict that is happening in Sarenrae's faith?

5) What is something that you've been wanting to do for awhile that you've finally been able to with the Wrath of the Righteous adventure path?

Thanks for any answers you can provide!

Paizo Employee Creative Director

Varisian Wanderer wrote:

1) What are the chances of getting art of Desna by Wayne Reynolds?

2) Do you think we'll ever get artwork for Socothbenoth?

2a) Is it safe to assume Socothbenoth has more incubi in his service than his sister Nocticula?

3) What actor would you get to play Socothbenoth in a movie?

3a) How about Nocticula? I was thinking Monica Bellucci!

4) What are the chances that Shamira is responsible for some of the conflict that is happening in Sarenrae's faith?

5) What is something that you've been wanting to do for awhile that you've finally been able to with the Wrath of the Righteous adventure path?

Thanks for any answers you can provide!

1) Low, but not no.

2) Yes.

2a) Yes.

3) Someone lithe and sexy and scary looking.

3a) Same.

4) 23%

5) Stat up demon lords for Pathfinder.


I'm reading the SRD for Mythic stuff, and the Archmage path ability Speedy Summons is kinda confusingly written. It's listed under 1st-Tier Abilities, but the description says "you must be at least 3rd tier." Why not just make it a 3rd-tier ability if that's the case?

Sczarni RPG Superstar 2012 Top 32

Is there polio on Golarion? I was surprised that disease has not much coverage in gaming. My current gnome oracle (lame curse) somehow contracted it.

Grand Lodge

Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:


If I wanted those 3 level 20 non mythic PCs to have a pretty significant challenge against clone Aroden, and if that was intended to be a fight in which only he was there (no allies), I would stat him up as a CR 22 or CR 23 foe, I suspect. Which would mean: LN Azlanti human generalist wizard 20/tier 4 or tier 6 (picking whatever mythic path seemed the most fun to me for the encounter) with a 25 point buy and PC gear.

If you make him level 20/tier 10, that is a CR 24 encounter (or higher if you give him a higher than normal point buy or gear), and adding foes to bolster his encounter is going to get you a TPK against 3 level 20 PCs. If you want him to be accompanied by allies... don't make him more than CR 20... whatever you end up at you want an encounter that is about CR 23 or so overall, including ALL the bad guys.

Here's a question though. Do you see Aroden's thing with sword play as an affection which he dispenses with when things get truly serious? Or somehow as part of a viable strategy that kept him alive in the nasty brutal world of non-mythic high level campaigning? If the latter, how would you build him as say, a singleclassed 18?th level Wizard? (the way he's listed in the Inner Sea Magic book)

Paizo Employee Creative Director

Voyd211 wrote:
I'm reading the SRD for Mythic stuff, and the Archmage path ability Speedy Summons is kinda confusingly written. It's listed under 1st-Tier Abilities, but the description says "you must be at least 3rd tier." Why not just make it a 3rd-tier ability if that's the case?

That confuses me too.

Paizo Employee Creative Director

Thomas LeBlanc wrote:
Is there polio on Golarion? I was surprised that disease has not much coverage in gaming. My current gnome oracle (lame curse) somehow contracted it.

There probably is, but it's not a disease we've statted up yet as far as I know.

Paizo Employee Creative Director

LazarX wrote:
Here's a question though. Do you see Aroden's thing with sword play as an affection which he dispenses with when things get truly serious? Or somehow as part of a viable strategy that kept him alive in the nasty brutal world of non-mythic high level campaigning? If the latter, how would you build him as say, a singleclassed 18?th level Wizard? (the way he's listed in the Inner Sea Magic book)

It's part of a viable strategy AND part of his character. I'm pretty sure, for example, that sword is an artifact. If it's a +5 spell-storing dancing keen longsword that also has all the powers of a staff of the archmagi... then does it feel better in a wizard's hands?

If Gandalf can use a sword, Aroden can.

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