Dashki

Capt Kirk's page

Pathfinder Roleplaying Game Superscriber. Organized Play Member. 1 post. No reviews. No lists. No wishlists. 13 Organized Play characters. 1 alias.


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Pathfinder Roleplaying Game Superscriber

Just got back into RPG play after a nearly 40 year break (OG D&D!).

I created a Session 0 to launch the AP. Worked with each player (4 total) to create various backstories of how they're connected to Cedona and a reason it's a good time to visit her on the colony prior to Session 0. I used Session 0 to talk about expectations and philosophies and lay groundwork. Of the four players - two I've been playing Pathfinder with, one is from work who's big into D&D but never played Paizo, and the other from work who never played a RPG but always wanted to. So I wanted them to get to know each other a bit as well.

Then it was each character arriving to crew the supply shuttle to the colony.

I chose the Farabarrium in the Diaspora as the location of the old supply ship that Cedona had purchased. Each character arrived, got to describe their look and start interacting a bit. (I simply chose a ship instead of having them create it. Felt it would start the AP off too slow with having them create a ship together. Hell, just naming it was a bit of work between them!) She'd invited the four characters to come crew it for as long as they might want, with a potential 5-way ownership of the ship.

Once on board, I had them go through voice recognition to take command. Once all four had authorized, I had the ship computer ask if they wanted the three other lifeforms on board authorized as well. What three other lifeforms??? And then they went to have a quick little battle in the cargo bay with Space Goblins who'd just recently snuck on board to steal the supplies.

After it was a trip through the Drift and the alarm of being under attack, which was our cliffhanger end.

Our next session was the space battle (pretty easy) and then the walk to the colony. The last battle before the colony was almost a TPK! Some bad tactics and poor roIling on the players' part and great rolling on mine. I actually brought Jellik back into the fight, although he added nothing. But they made it through and now we'll pick up with the missions around the colony.

Really enjoying the AP so far.