Calloway Cabrisse's page

No posts. Organized Play character for EC Gamer Guy.



3/5

I've put this here since SFS play has a unique situation with equipment.

As I now have 2 3rd level characters and a fair amount of credits I'm looking to upgrade gear. What I'm seeing is that at 3rd level I'm spending most of my credits on armor, the +2 personal upgrade and some random bits of equipment. There appears to be a gap in weapons and armor upgrades that aren't available until level 5-ish.

Anyone else see this trend or think I'm imagining things?


As I interpret this ability to treat unarmed strikes in heavy or powered armor as battlegloves of appropriate level. RAW this seems to level a significant gap from Lvl 1 to Lvl 10.

I've heard of people planning to skip around to the nearest level glove weapon but RAW is "Battle glove".

I play almost exclusively SFS so RAW is king. Any thoughts?


What are the mechanics for use of alchemical items as foci for arcane spells? I was running a game and had made the ruling that since most are splash weapons and bulky they needed to be held in the non-casting hand.

The counterargument was that the way I ruled would prevent magus from using focus items, rods etc. to enhance there spell casting.

As counter-intuitive as it is, I have less issue with additional material components since it doesn't leave you with a weapon in hand for free.

So the questions are:
1) Does an arcane focus item take an additional hand?

2) What kind of action is it to draw?

3) Why aren't PFS VOs backing up judges on table rulings about vague rules?