Obherak

Calder Fjordson's page

37 posts. Organized Play character for ambnz.


Full Name

Calder Fjordson

Race

Oread Warpriest 1 | AC19-T11-FF18 | HP 8/8 | F+2 R+1 W+5 (can take 10 once per day) | Init +1 Per +3

Classes/Levels

Warpriest 1

Gender

Male

Size

Medium

Age

24

Special Abilities

Feat 1- Combat Expertise, Bonus- Weapon Focus (Whip)

Alignment

CN

Deity

Ragadahn

Location

Land of the Linnorm Kings

Languages

Common, Terran

Strength 18
Dexterity 13
Constitution 10
Intelligence 13
Wisdom 16
Charisma 7

About Calder Fjordson

Tall, broad chested oread with dark skin. Sparkling bright blue-green gems make up his "hair" and eyes, but he typically has a trojan-style helmet that covers most of his face.

Calder Fjordson
Oread Warpriest of Ragadahn 1
CN Medium Outsider (native)
Init +1; Senses Darkvision 60ft; Perception +3
Aura aura of chaos, evil (faint)
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Defense
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AC 19, touch 11, flat-footed 18 (+1 Dex, +1 natural armor, +2 Shield, +5 Armor):Special, +2 against Ray-type attacks, can ignore 1/day as Deflect Arrows (Crystalline Form Racial Triat)
hp 8 (1HD, 1d8+0)
Fort +2, Ref +1, Will +5
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Offense
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Speed 15 ft.
Melee Longsword +4 (1d8+4) or
. . Whip +5 (1d6+4)
Special Attacks: Treacherous Earth- Once per day, an oread with this racial trait can will the earth to rumble and shift, transforming a 10-foot-radius patch of earth, unworked stone, or sand into an area of difficult terrain, centered on an area the oread touches. This lasts for a number of minutes equal to the oread’s level, after which the ground returns to normal. This racial trait replaces the spell-like ability racial trait.
Spell-Like Abilities (CL 1; concentration +4)
.
Blessing Spell-Like Abilities (CL 1; concentration +4)
. . 3/day—Water Minor- Ice Strike
3/day---- Scalykind Minor- Scaly Touch
Warpriest Spells Known (CL 1th; concentration +4)

. . 1st (2/day)— Cure Light Wounds (typically prepares twice, unless stated otherwise) bane (dc 14), bless, Protection From Law
. . 0 (at will)—create water, guidance, detect magic
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Statistics
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Str 18, Dex 13, Con 10, Int 13, Wis 16, Cha 7
Base Atk +0; CMB +4; CMD 15
Feats Combat Expertise, Weapon Focus (Whip)
Traits Earthsense (racial), Balanced Determination (social)
Skills Acrobatics -5, Escape Artist -5, Heal +7, Knowledge (religion) +5, Sense Motive +7, Stealth -5, Survival +3
Languages Common, Terran, Abyssal