I have the general layout of where I want to go, but I still have some gaps and not sure on which feats would work better. Any advice or tips would be helpful
Dwarf Warpriest of Milani 3
Init: 4, Perception: +7
Defensive stats:
AC: 19 (7 armor, 2 dex), T: 12, FF: 17
HP: 23 (3d8 +9)
Fort: +6
Ref: +3
Will: +8
Offensive stats:
Bardiche: + 6 1d10 +6 / 19-20x2
I haven't decided yet I'm going to use armor spikes to attack adjacent squares or take quick draw and use a short sword or something of that nature
Stats:
STR: 18
Dex: 15
Con: 17 (+2 racial)
INT: 13
WIS: 20 (+2 racial)
CHA: 11 (-2 racial)
BAB: +2
CMB: +6
CMD: +18
Feats: Weapon Focus (Bardiche), Combat Reflexes, Power attack, Pushing assault
Skills: Diplomacy +4, Knowledge(Engineering) +5, Knowledge(Religion) +5, Sense Motive +9, Spellcraft +5, Survival +8, Swim +8
Traits: Reactionary and most likely Indomitable Faith
Feats I plan on taking
Lvl 5 (?)
Lvl 6 bonus feat (?)
Lvl 7 (?)
lvl 9 Lunge
Lvl 9 bonus feat (?)
Lvl 11 Pin down
lvl 12 bonus feat: Quicken blessing
We won't be playing much past lvl 13 or so
For feats I can't decide if the trip feat line would be worth it or if combat patrol would work better, or if there's another feat line I'm over looking
Any help or tips would be appreciated