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![]() Welcome to the Dragon's Demand campaign module! Please dot and delete in the gameplay thread, and use this thread to discuss the opening of the game. Pre-Game Take a moment to discuss your characters and find their place. For the purposes of this campaign, it's best the PC's are not natives of Belhaim. This adventure assumes you've only recently arrived. If it would make sense for your characters, a man named Silas Gribb offers you a job as caravan guards, and you need the money. So, it's possible some of you might have known each other for awhile, or maybe just met that day. One or two of you might be in Belhaim for other reasons, because your character would not likely be a caravan guard. Please discuss any pre-existing connections, relationships, or knowledge of each other your characters might have, but I don't expect you all to have big interwoven stories. Posting rules Please plan on posting AT LEAST 5 times a week. I would love to keep a fast pace on this game, because PbP is a slower medium by its nature. I will try to post at least once a day. If everyone has made a post since my last GM post I will do something to move the action forward. If we are waiting on a few posts, I will give reactions or answer questions but give time for everyone to have their say. Once all but one PC has posted, that final PC has 24 hours to post or I will bot them. If we are in combat rounds, the botted action default will be to make an attack with the last weapon used. I will never bot a player to use any per day ability or other limited resources. If we are not in combat, your botted action will essentially be a variation of "Durian the Wanderer smiles and nods". If you are going to miss posting due to any real life situation, that is perfectly ok. Real life issues happen. I'm sure I will have them come up as well over the course of the game. Please give us as much warning as you can, and I will happily bot you during your absence and will have your PC do anything you ask me to have them do. Missing posts If you do not post anything for a week without letting us know that you will be missing, I will consider your character gone. I will write them out in a suitably spectacular manner and we will move on. I apologize if this sounds harsh, but I have to draw a line somewhere. I would love to play this one to the end, which takes awhile, and I want to try to keep things moving. Game Style In the end, I want you all to have fun. Please please please give me feedback on how things are going. I want to make this a rewarding and fun campaign, but I know there are many ways to run a game. If I'm completely honest with you, I'm probably more of a flexible GM than a strict by-the-book-all-the-time GM. When the stated rules don't serve the narrative well, I'll probably rule in favor of narrative and bend/break/create rules as needed. (If it's a situation where I'm not familiar with the mechanics or rules super thoroughly, this may happen). However, I will play creatures and NPC's as by-the-book as possible, and will ALWAYS abide by the dice roll. I do like to tweak encounters as we go, either up or down in difficulty to match the party. If you feel like things have gotten too easy, let me know and I will try to keep things engaging and challenging. This module is "kinda linear," in the sense that it's completely possible to skip entire sections of this campaign unintentionally!. So while the occasional NPC might strongly suggest against certain courses of action, I am happy to roll with the punches if you guys try unexpected solutions. I would like to highly encourage interaction between PCs. Talk in character, learn about each other, let your PC personalities show through. This medium is awesome for RP if you want it to be. Don't feel like you have to just post once a day and wait for a GM post before posting again. Have conversations, come up with plans, try to figure out the back stories, etc. Hopefully we will all have fun with this! I love this module and am so excited to run it. ![]()
![]() Welcome to the Dragon's Demand campaign module! Please dot and delete in the gameplay thread, and use this thread to discuss the opening of the game. Pre-Game Take a moment to discuss your characters and find their place. For the purposes of this campaign, it's best the PC's are not natives of Belhaim. This adventure assumes you've only recently arrived. If it would make sense for your characters, a man named Silas Gribb offers you a job as caravan guards, and you need the money. So, it's possible some of you might have known each other for awhile, or maybe just met that day. One or two of you might be in Belhaim for other reasons, because your character would not likely be a caravan guard. Please discuss any pre-existing connections, relationships, or knowledge of each other your characters might have, but I don't expect you all to have big interwoven stories. Posting rules Please plan on posting AT LEAST 5 times a week. I would love to keep a fast pace on this game, because PbP is a slower medium by its nature. I will try to post at least once a day. If everyone has made a post since my last GM post I will do something to move the action forward. If we are waiting on a few posts, I will give reactions or answer questions but give time for everyone to have their say. Once all but one PC has posted, that final PC has 24 hours to post or I will bot them. If we are in combat rounds, the botted action default will be to make an attack with the last weapon used. I will never bot a player to use any per day ability or other limited resources. If we are not in combat, your botted action will essentially be a variation of "Durian the Wanderer smiles and nods". If you are going to miss posting due to any real life situation, that is perfectly ok. Real life issues happen. I'm sure I will have them come up as well over the course of the game. Please give us as much warning as you can, and I will happily bot you during your absence and will have your PC do anything you ask me to have them do. Missing posts If you do not post anything for a week without letting us know that you will be missing, I will consider your character gone. I will write them out in a suitably spectacular manner and we will move on. I apologize if this sounds harsh, but I have to draw a line somewhere. I would love to play this one to the end, which takes awhile, and I want to try to keep things moving. Game Style In the end, I want you all to have fun. Please please please give me feedback on how things are going. I want to make this a rewarding and fun campaign, but I know there are many ways to run a game. If I'm completely honest with you, I'm probably more of a flexible GM than a strict by-the-book-all-the-time GM. When the stated rules don't serve the narrative well, I'll probably rule in favor of narrative and bend/break/create rules as needed. (If it's a situation where I'm not familiar with the mechanics or rules super thoroughly, this may happen). However, I will play creatures and NPC's as by-the-book as possible, and will ALWAYS abide by the dice roll. I do like to tweak encounters as we go, either up or down in difficulty to match the party. If you feel like things have gotten too easy, let me know and I will try to keep things engaging and challenging. This module is "kinda linear," in the sense that it's completely possible to skip entire sections of this campaign unintentionally!. So while the occasional NPC might strongly suggest against certain courses of action, I am happy to roll with the punches if you guys try unexpected solutions. I would like to highly encourage interaction between PCs. Talk in character, learn about each other, let your PC personalities show through. This medium is awesome for RP if you want it to be. Don't feel like you have to just post once a day and wait for a GM post before posting again. Have conversations, come up with plans, try to figure out the back stories, etc. Hopefully we will all have fun with this! I love this module and am so excited to run it. ![]()
![]() Need four lvl 1 PC's to run The Dragon's Demand "module."
This "module" takes characters from level 1 to level 7 All applications should include:
Statblock Timezone Number of current PbP campaigns Knowledge of this module? Have you run it before, and how far did you get? Prior experience of this module does not make submission ineligible for recruitment, it'll just let me know how much I should alter to keep it fresh. |