This is by no means the best build, but it is the current plan for our local Carrion Crown AP. My barb was cured of Lycanthrope by the Professor, and my rage is the "beast" trying to get back out. We are currently level 3 in the first book working our way through Harrowstone.
Yric Volstag: Human [Ulfen] Barbarian (Invulnerable Rager)
STR: 16 DEX: 14 CON: 14 INT: 10 WIS: 10 CHA: 10
Skills: Survival, Acrobatics, Climb, Intimidate, Perception, Knowledge Nature
*I am taking skill points for my favored class as I am covering Knowledge Nature for the group.
Traits: Owe a Favor(CC-AP), Noble Savage
Gear: Battle Ax, Silver Dagger, Javelins x2, Studded Leather
01. F: Power Attack, BF: Furious Focus
02. RP: Lesser Beast Totem (1)
03. F: Dodge
04. RP: Guarded Life (1)
05. F: Outflank (Our group loves this feat)
06. RP: Beast Totem (6)
07. F: Mobility
08. RP: Greater Beast Totem (8)
09. F: Eldritch Claws
10. RP: Renewed Vigor (4)
11. F: Vital Strike
12. RP: Superstition (1)
13. F: Improved Vital Strike
14. RP: Unexpected Strike (8)
15. F: Spring Attack
16. RP: Mighty Swing (12)
17. F: Greater Vital Strike
18. RP: Quick Reflexes (1)
19. F: Combat Reflexes
20. RP: Come and Get Me (12)
At 1st
+4 Power Attack Battle Axe 1d8+7x3 @ 11.5 dmg
or +3 P.A.B.A. on AoO
Raging
+6 Power Attack Battle Axe 1d8+10x3 @14.5 dmg
or +5 P.A.B.A. on AoO
At 3rd
+6 Power Attack Battle Axe 1d8+7x3 @ 11.5 dmg
or +5 P.A.B.A. on AoO
Raging
+8 Power Attack Battle Axe 1d8+10x3 @14.5 dmg
or +7 P.A.B.A. on AoO
or +7/+7 P.A. 2 Claws 1d6+8x2 @11.5 / 11.5 dmg
One of the main reasons I am hanging around these threads is to try and make this better while still preserving the feel. The "Plan" between me and other players is I am the flanker. Using mobility /Charging to setup flanks for Outflank to help boost our Attacks per round as a group.
Flesh Wound looks better and better the more I read. And I am really thinking I need to add in Reckless Abandon. Probably trading out vital Strike for Extra Rage powers. (I thought I could Spring Attack/Vital Strike or Charge/Vital Strike if needed, I have learned a lot since I built this.)
I liked the Idea of "Regenerating" using Renewed Vigor. But Flesh Wound may be better.
Also, I know Come and Get Me is toward the end in the probably unreachable levels for the AP but I am not sure about being the flanker with it.
Feel free to pick apart. I need the help, its why I am here.