paizo.com Favorited Posts by Brokenpaizo.com Favorited Posts by Broken2023-09-27T05:20:23Z2023-09-27T05:20:23ZRe: Forums: Pathfinder Playtest Prerelease Discussion: Paizo Blog: Goblins!Brokenhttps://paizo.com/community/blog/v5748dyo5lkog&page=7?Goblins#3492018-05-05T22:03:02Z2018-04-03T04:23:46Z<p>My experience with Pathfinder Goblins has been interesting. I have had the luck of starting RotRL twice now with two very different groups. Both times someone in the party "adopted" a Goblin and worked to "uplift" them so to speak. I mean really worked. </p>
<p>In one timeline the Birdcrunchers are now a "good" tribe that works with Sandpoint and helps protect the region.</p>
<p>In the other, our group's CE Half-Orc Brawler adopted the last goblin child in Thistletop as his own son. He is every bit the monster Pathfinder makes him out to be he but directed towards saving Sandpoint and the region. </p>
<p>Maybe it is our group and the willingness to allow "Anti-heroes" be dark as a group that allows me to see the goblin as a viable player class. It feels natural to us.</p>My experience with Pathfinder Goblins has been interesting. I have had the luck of starting RotRL twice now with two very different groups. Both times someone in the party "adopted" a Goblin and worked to "uplift" them so to speak. I mean really worked.
In one timeline the Birdcrunchers are now a "good" tribe that works with Sandpoint and helps protect the region.
In the other, our group's CE Half-Orc Brawler adopted the last goblin child in Thistletop as his own son. He is every bit the...Broken2018-04-03T04:23:46ZRe: Forums/Pathfinder Adventure Path: General Discussion: What AP would you like to see next, reduxBrokenhttps://paizo.com/threads/rzs2ooks&page=14?What-AP-would-you-like-to-see-next-redux#6702014-05-30T23:17:06Z2014-05-30T19:25:57Z<p>Viva the Viking Revolution!</p>
<p>Galt/Vikings 2015</p>Viva the Viking Revolution!
Galt/Vikings 2015Broken2014-05-30T19:25:57ZRe: Forums/Gamer Life: General Discussion: How does it all pan out at an actual game table?Brokenhttps://paizo.com/threads/rzs2r403?How-does-it-all-pan-out-at-an-actual-game-table#72014-05-30T16:48:03Z2014-05-30T04:41:08Z<p>My group sticks to pretty normal stuff. I have one player who has reached out to a few non-core classes (Life Oracle, Ninja and Inquisitor). We try a few arch-types here and there. But mostly the fighter is a fighter, the cleric is a cleric, the wizard is a specialist. </p>
<p>No one uses metamagic.
<br />
Guns are allowed, no one uses them.
<br />
Outlflank (Teamwork) is a pretty standard feat.
<br />
Treasure is missed constantly. Heck it is donated and given back half the time. A lot of times it is spent on "life" stuff. One character owns a horse ranch, another a printing press, another a pineapple farm in Sargava.</p>
<p>Some have elaborate stories for their characters, most don't. Some stick to the same religion between characters. Same races. Almost everyone plays the same alignment from game to game. We wright different ones down, but in play it is the same as all our other characters.</p>
<p>We die to the same monsters every game (%•$# YOU WATER GHOULS!)</p>
<p>We work great together, have OK teamwork, but sorely lack advanced tactics. A hard GM would likely eat us alive. </p>
<p>We get kicked pretty hard in printed modules and APs. Someone dies about a quarter of the time. They get raised. We move on. </p>
<p>We have a blast!</p>My group sticks to pretty normal stuff. I have one player who has reached out to a few non-core classes (Life Oracle, Ninja and Inquisitor). We try a few arch-types here and there. But mostly the fighter is a fighter, the cleric is a cleric, the wizard is a specialist.
No one uses metamagic.
Guns are allowed, no one uses them.
Outlflank (Teamwork) is a pretty standard feat.
Treasure is missed constantly. Heck it is donated and given back half the time. A lot of times it is spent on "life"...Broken2014-05-30T04:41:08ZRe: Forums: Homebrew and House Rules: Integrated "Big Six" (IB6)Brokenhttps://paizo.com/threads/rzs2r30s?Integrated-Big-Six#132014-05-28T18:06:55Z2014-05-26T03:15:04Z<div class="messageboard-quotee">The Red Mage wrote:</div><blockquote> Honest Feelings </blockquote><p>Thank you The Red Mage for looking over the IB6. For my players and myself we are really hoping this system works for us. It wasn't meant to remove gear or save wealth, just standardize certain treasure so a PC doesn't feel like a they are not equipped for a challenge.
</p>
It sounds like you have a fix that works for you group and you guys are good with it.</p>
<p>Thank you again for looking it over.</p>The Red Mage wrote:Honest Feelings
Thank you The Red Mage for looking over the IB6. For my players and myself we are really hoping this system works for us. It wasn't meant to remove gear or save wealth, just standardize certain treasure so a PC doesn't feel like a they are not equipped for a challenge.
It sounds like you have a fix that works for you group and you guys are good with it.Thank you again for looking it over.Broken2014-05-26T03:15:04ZForums: Homebrew and House Rules: Integrated "Big Six" (IB6)Brokenhttps://paizo.com/threads/rzs2r30s?Integrated-Big-Six#12014-05-25T20:30:21Z2014-05-25T10:54:03Z<p>I have finished my research and have now come up with what I feel is a good way to remove the "Big Six" by integrating them into level progression.</p>
<p>Here is a quick play document. It is the necessary chart replacements needed to allow the system to work.</p>
<p><a href="https://drive.google.com/file/d/0B4jkNkvJFa0xQ24zX3RNZk9fVms/edit?usp=sharing" target="_blank" rel="nofollow">QUICK PLAY</a></p>
<p>Here is the FAQ on how to use the IB6 System.</p>
<p><a href="https://drive.google.com/file/d/0B4jkNkvJFa0xZWhXRUhFZG1TNXc/edit?usp=sharing" target="_blank" rel="nofollow">IB6 FAQ</a></p>
<p>Here is the full document explaining how I did it.</p>
<p><a href="https://drive.google.com/file/d/0B4jkNkvJFa0xMkFLSzVPNEtKa28/edit?usp=sharing" target="_blank" rel="nofollow"> FULL DOCUMENT </a></p>
<p>Thanks to all of you who have been helping this past week and to everyone who has tried this before, you have been the star that guides my ship.</p>I have finished my research and have now come up with what I feel is a good way to remove the "Big Six" by integrating them into level progression.
Here is a quick play document. It is the necessary chart replacements needed to allow the system to work.
QUICK PLAY
Here is the FAQ on how to use the IB6 System.
IB6 FAQ
Here is the full document explaining how I did it.
FULL DOCUMENT
Thanks to all of you who have been helping this past week and to everyone who has tried this before, you...Broken2014-05-25T10:54:03ZRe: Forums: Conversions: Kryptonian RaceBrokenhttps://paizo.com/threads/rzs2prpp?Kryptonian-Race#202014-05-20T01:12:34Z2014-05-16T22:54:23Z<p>ok quick and dirty, not playtested, use at your own risk.</p>
<p>Kryptonian </p>
<p>Use Monk</p>
<p>Weapon and Armor Proficiency: Kryptonians are proficient with the simple weapons. However, they deal unarmed damage to the object they are using due to their tremendous strength.</p>
<p>Kryptonians are not proficient with any armor or shields.
<br />
When wearing armor or using a shield, a Kryptonians loses his AC bonus, as well as his fast movement and flurry of blows abilities.</p>
<p>Weakness Viridium: Kryptonians become deathly sick in the presence (10’) of Viridium. They become nauseated and loose access to their Kr pool which cuts them off from their abilities. Every round of exposure drains 1 Kr point from the Kr pool. Once depleted the drain begins affecting Constitution until the Kryptonians death.</p>
<p>Weakness Sunlight dependency: Kryptonians must make endurance checks for every 24 hours without exposure to a yellow sun. Failure prevents them from regaining Kr pool points until they spend at least 5 minutes basking in the sun to replenish their power. Magical light never replaces the need for sunlight.</p>
<p>Change AC Bonus to work off of Con</p>
<p>Change Still Mind (Ex) to DR 5/Magic</p>
<p>Ki Pool(Su) to Kryptonian Pool (Ex) - The number of points in the pool is equal to 1/2 his Kryptonian level + his Con modifier. As long as he has at least 1 point in his Kr pool, he can make a Kr strike. At 4th level, Kr strike allows his unarmed attacks to ignore 1 point of hardness per level, ½ this bonus on strength checks to break object and Resist Fire, Electricity, Cold, and Acid 1/level. A Kryptonian gains a bonus on perception checks ½ his level. At 7th level, is PC is treated as large where it will benefit him. The Kryptonian gains a +8 bonus to Strength, a +4 bonus to Constitution, and a +2 bonus to its natural armor. It gains a +1 bonus to its CMB and CMD. He does not gain reach. At 12th level, he gains Penetrating Strike. At 16th level, he gains Greater Penetrating Strike.</p>
<p>By spending 1 point from his Kr pool, a Kryptonian can make one additional attack at his highest attack bonus when making a flurry of blows attack. In addition, he can spend 1 point to increase his speed by 20 feet for 1 round. Finally, a Kryptonian can spend 1 point from his Kr pool to give himself a +4 dodge bonus to AC for 1 round. Each of these powers is activated as a swift action. A Kryptonian gains additional powers that consume points from his Kr pool as he gains levels.</p>
<p>The Kr pool is replenished each morning after 8 hours of rest or meditation; these hours do not need to be consecutive.</p>
<p>Replace Purity of Body (Ex) with Immune (Ex): At 5th level, a Kryptonian gains immunity to all diseases and poisons, except supernatural and magical diseases and poisons.</p>
<p>Replace Wholeness of Body (Su) with Drink the Sun (Ex): At 7th level or higher, a Kryptonian can heal his own wounds as a standard action. He can heal a number of hit points of damage equal to his Kryptonian level by using 2 points from his Kr pool.</p>
<p>Replace Diamond Body (Su) with DR 10/magic</p>
<p>Replace Abundant Step (Su) with Kryptonian Powers
<br />
Flight (Ex): At 12th level or higher, a Kryptonian can fly as if using the spell Fly. Using this ability is a move action that consumes 2 points from his Kr pool. His caster level for this effect is equal to his Kryptonian level. </p>
<p>Heat Vision (Ex): At 12th level or higher, a Kryptonian can use Searing Light as if casting the spell. Using this ability is a standard action that consumes 2 points from his Kr pool. His caster level for this effect is equal to his Kryptonian level.</p>
<p>Throw Bolder (Ex): At 12th level or higher, a Kryptonian can throw a heavy object at an opponent inflicting 3d6+Str with a range increment 10’xStrength Modifier as a ranged attack. Using this ability is a standard action that consumes 2 points from his Kr pool. </p>
<p>Replace Diamond Soul (Ex) with Power House (Ex): At 13th level, as long as a Kryptonian has at least 1 Kr point he is treated as a huge creature where it would benefit him. The Kryptonian gains a +16 bonus to Strength, a +8 bonus to Constitution, and a +5 bonus to its natural armor. It gains a +2 bonus to its CMB and CMD. He does not gain reach. These bonuses and penalties replace, and do not stack with, those gained at 7th level and being treated as large. </p>
<p>Replace Quivering Palm (Su) with Greater Kryptonian Power (Ex):
<br />
At 15th level or higher, a Kryptonian can use Overland Flight as if casting the spell. Using this ability is a move action that consumes 3 points from his Kr pool. His caster level for this effect is equal to his Kryptonian level.</p>
<p>At 15th level or higher, a Kryptonian can use Cone of Cold as if casting the spell. The reflex save DC is 10 + ½ Kryptonian level + the Kryptonian’s Con modifier). Using this ability is a standard action that consumes 3 points from his Kr pool. His caster level for this effect is equal to his Kryptonian level.</p>
<p>Replace Timeless Body (Ex) with Almost Immortal (Ex): At 17th level, a Kryptonian no longer takes penalties to his ability scores for aging, but can be magically aged. Any such penalties that he has already taken, however, remain in place. Age bonuses still accrue but the Kryptonian cannot die of old age. He effectually stops ageing. If magically aged beyond maximum age, he will die.</p>
<p>Replace Tongue of the Sun and Moon (Ex) with Telepathy (Ex): A Kryptonian of 17th level or higher can speak with any living creature with a language within 100’.</p>
<p>Replace Empty Body (Su) with Turn Back Time: At 19th level, a Kryptonian gains the ability to Time Stop as though using the spell Time Stop. Using this ability is a move action that consumes 4 points from his Kr pool. His caster level for this effect is equal to his Kryptonian level.</p>
<p>Unstopable: At 20th level, as long as a Kryptonian has at least 1 Kr point he is treated as a Gargantuan creature where it would benefit him. The Kryptonian gains a +24 bonus to Strength, a +12 bonus to Constitution, and a +9 bonus to its natural armor. It gains a +4 bonus to its CMB and CMD. He does not gain reach. These bonuses and penalties replace, and do not stack with, those gained at 13th level and being treated as huge.</p>ok quick and dirty, not playtested, use at your own risk.
Kryptonian
Use Monk
Weapon and Armor Proficiency: Kryptonians are proficient with the simple weapons. However, they deal unarmed damage to the object they are using due to their tremendous strength.
Kryptonians are not proficient with any armor or shields.
When wearing armor or using a shield, a Kryptonians loses his AC bonus, as well as his fast movement and flurry of blows abilities.
Weakness Viridium: Kryptonians become deathly...Broken2014-05-16T22:54:23ZRe: Forums: Advice: How often should you make a save?Brokenhttps://paizo.com/threads/rzs2r17a&page=2?How-often-should-you-make-a-save#592014-05-16T10:36:16Z2014-05-14T05:14:25Z<p>Numbers Crunchified!</p>
<p>I used DEX/CON/WIS 10.
<br />
I gave a Cloak of Resistance with a bonus of 1/3 level maxing at 5 at 15th level.
<br />
I used Starting INT 16, Leveled up INT.
<br />
I gave the PC an Headband of Vast Intelligence of +2 at 9th, +4 at 14th, +6 at 17th.</p>
<p>Increasing base stats by 2 shifts save +5%
<br />
Feats shift save +10%
<br />
Stat booster can shift +5-15%
<br />
Heroism shifts +10%
<br />
Greater Heroism shifts +20%
<br />
Pale Green Ioun Stone shifts +5%
<br />
Luck Stone shifts +5%</p>
<p><ul>
<br />
<li><b>Level</b>—————1
<br />
<li><b>Good Chance</b>——40%
<br />
<li><b>Average Chance</b>-30%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————2
<br />
<li><b>Good Chance</b>——45%
<br />
<li><b>Average Chance</b>-30%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————3
<br />
<li><b>Good Chance</b>——45%
<br />
<li><b>Average Chance</b>-35%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————4
<br />
<li><b>Good Chance</b>——50%
<br />
<li><b>Average Chance</b>-35%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————5
<br />
<li><b>Good Chance</b>——45%
<br />
<li><b>Average Chance</b>-30%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————6
<br />
<li><b>Good Chance</b>——55%
<br />
<li><b>Average Chance</b>-40%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————7
<br />
<li><b>Good Chance</b>——50%
<br />
<li><b>Average Chance</b>-35%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————8
<br />
<li><b>Good Chance</b>——45%
<br />
<li><b>Average Chance</b>-25%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————9
<br />
<li><b>Good Chance</b>——45%
<br />
<li><b>Average Chance</b>-30%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————10
<br />
<li><b>Good Chance</b>——50%
<br />
<li><b>Average Chance</b>-30%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————11
<br />
<li><b>Good Chance</b>——45%
<br />
<li><b>Average Chance</b>-25%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————12
<br />
<li><b>Good Chance</b>——55%
<br />
<li><b>Average Chance</b>-35%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————13
<br />
<li><b>Good Chance</b>——45%
<br />
<li><b>Average Chance</b>-25%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————14
<br />
<li><b>Good Chance</b>——50%
<br />
<li><b>Average Chance</b>-25%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————15
<br />
<li><b>Good Chance</b>——50%
<br />
<li><b>Average Chance</b>-30%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————16
<br />
<li><b>Good Chance</b>——45%
<br />
<li><b>Average Chance</b>-20%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————17
<br />
<li><b>Good Chance</b>——40%
<br />
<li><b>Average Chance</b>-15%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————18
<br />
<li><b>Good Chance</b>——45%
<br />
<li><b>Average Chance</b>-20%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————19
<br />
<li><b>Good Chance</b>——45%
<br />
<li><b>Average Chance</b>-20%
<br />
</ul></p>
<p><ul>
<br />
<li><b>Level</b>—————20
<br />
<li><b>Good Chance</b>——50%
<br />
<li><b>Average Chance</b>-20%
<br />
</ul></p>Numbers Crunchified!
I used DEX/CON/WIS 10.
I gave a Cloak of Resistance with a bonus of 1/3 level maxing at 5 at 15th level.
I used Starting INT 16, Leveled up INT.
I gave the PC an Headband of Vast Intelligence of +2 at 9th, +4 at 14th, +6 at 17th.
Increasing base stats by 2 shifts save +5%
Feats shift save +10%
Stat booster can shift +5-15%
Heroism shifts +10%
Greater Heroism shifts +20%
Pale Green Ioun Stone shifts +5%
Luck Stone shifts +5%
Level----------1
Good Chance----40%
Average...Broken2014-05-14T05:14:25ZRe: Forums: Serpent's Skull: The City of Seven Spears (GM Reference)Brokenhttps://paizo.com/threads/rzs2l1he&page=6?The-City-of-Seven-Spears#2992021-12-06T12:29:57Z2013-08-26T16:41:14Z<div class="messageboard-quotee">Kelarith wrote:</div><blockquote> Ah, okay, I would have just had him not try to use dimension door defensively, and taken the attacks of opportunity, which would negate ranged attacks, but then he wouldn't have had to make the concentration check. From the sound of the combat there, there wasn't much in melee range, so minimal aoo's. I'll avoid that tactical snafu. </blockquote><p>•smack
<p>I didn't have to make the concentration check did I...</p>
<p>•sigh...</p>
<p>you GM...you learn. Thanks</p>Kelarith wrote:Ah, okay, I would have just had him not try to use dimension door defensively, and taken the attacks of opportunity, which would negate ranged attacks, but then he wouldn't have had to make the concentration check. From the sound of the combat there, there wasn't much in melee range, so minimal aoo's. I'll avoid that tactical snafu.
*smack I didn't have to make the concentration check did I...
*sigh...
you GM...you learn. ThanksBroken2013-08-26T16:41:14ZRe: Forums: Serpent's Skull: Racing to Ruin (GM Reference)Brokenhttps://paizo.com/threads/rzs2l1hd&page=6?Racing-to-Ruin#2782014-12-13T13:55:26Z2013-08-23T19:44:01Z<p>The Government knows. That means everyone who is anyone knows. If a faction in Sargava dosn't have a horse, they will reinforce the government. Once they get to Kalabuto, or if a faction gets forced out early, the Mzali will likely learn of what the "SG" is up to, and they would send an army to cut them off. </p>
<p>To the point of the general store, when you roll the resupply check it takes 30-check days minimun a week. I imagine the first time someone sends a supply train back the news breaks in Eleder/Kalabuto and from there anyone not in the game, comes running. </p>
<p>Imagine Gex, Neb, Alkenstar, Osirion, Etc all finding out that a lost azlanti city has been found in the expanse, and the only thing holding it is rabble from Sargava. </p>
<p>Within 6 months, Savanth-Yhi should be a war zone.</p>
<p>Then comes Cheliax...but that is probably in Skull and Shackels.</p>The Government knows. That means everyone who is anyone knows. If a faction in Sargava dosn't have a horse, they will reinforce the government. Once they get to Kalabuto, or if a faction gets forced out early, the Mzali will likely learn of what the "SG" is up to, and they would send an army to cut them off.
To the point of the general store, when you roll the resupply check it takes 30-check days minimun a week. I imagine the first time someone sends a supply train back the news breaks in...Broken2013-08-23T19:44:01ZRe: Forums: Serpent's Skull: Racing to Ruin (GM Reference)Brokenhttps://paizo.com/threads/rzs2l1hd&page=6?Racing-to-Ruin#2762014-02-07T20:11:21Z2013-08-19T15:09:49Z<div class="messageboard-quotee">long-staff sixpenny striker wrote:</div><blockquote> Wrapping up "Souls" and getting ready for "Racing." I just re-read "Sargava: The Lost Colony." Was there a reason that the Ivory Cross, Gold Crown Shipping and Mining Company, and the Rivermen's Guild did not make it into "Serpent's Skull"? </blockquote><p>They make non-mentioned cameos. ;)
</p>
[Spoiler omitted]</p>
<p>I say use them where you can. They are part of the flavor of the area and should be used to get the full effect of Sargava and the Expanse.</p>long-staff sixpenny striker wrote:Wrapping up "Souls" and getting ready for "Racing." I just re-read "Sargava: The Lost Colony." Was there a reason that the Ivory Cross, Gold Crown Shipping and Mining Company, and the Rivermen's Guild did not make it into "Serpent's Skull"?
They make non-mentioned cameos. ;)
[Spoiler omitted]I say use them where you can. They are part of the flavor of the area and should be used to get the full effect of Sargava and the Expanse.Broken2013-08-19T15:09:49ZRe: Forums: Product Discussion: [Super Genius] I'm Not At Gen Con and I Aim to Misbehave.....Brokenhttps://paizo.com/threads/rzs2q25r&page=2?Super-Genius-Im-Not-At-Gen-Con-and-I-Aim-to#682013-08-16T21:29:46Z2013-08-16T19:46:52Z<div class="messageboard-quotee">Orthos wrote:</div><blockquote><p> All four? =D</p>
<div class="messageboard-quotee">Doc_Outlands wrote:</div><blockquote> Iron Apocalypse - do you want a creation system, a monster book, or both? Do you want them as playable races? (nice name, btw!) I'm up to my eyeballs in crafting such a system... </blockquote></blockquote><p>Yes, Agreed. All four.
</p>
<ul><li>Creation System
<br />
<li>Original Monsters
<br />
<li>Payable Races
<br />
<li>Template(s)
<br />
</ul></p>
<p>Robot T-Rex for the Win. Double win if it explodes when it dies. Triple win if multiple smaller robots merge to form Robot T-Rex.</p>
<p>wait...wait...•brain explodes as thoughts of Pretenders, Headmasters, Voltron, and Macross overwhelm</p>
<p>...help...me....</p>Orthos wrote:All four? =D
Doc_Outlands wrote: Iron Apocalypse - do you want a creation system, a monster book, or both? Do you want them as playable races? (nice name, btw!) I'm up to my eyeballs in crafting such a system...
Yes, Agreed. All four.
Creation System
Original Monsters
Payable Races
Template(s)
Robot T-Rex for the Win. Double win if it explodes when it dies. Triple win if multiple smaller robots merge to form Robot T-Rex.
wait...wait...*brain explodes as thoughts of...Broken2013-08-16T19:46:52ZForums/Paizo: General Discussion: Paizo Blog: I Was There at Gen ConBrokenhttps://paizo.com/community/blog/v5748dyo5lf4h?I-Was-There-at-Gen-Con#12013-08-11T18:20:59Z2013-08-11T18:17:06Z<p>0_0</p>
<p>That seems like a little foreshadowing...</p>
<p>[Spoiler omitted]</p>0_0
That seems like a little foreshadowing...
[Spoiler omitted]Broken2013-08-11T18:17:06ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Collated Notes on Azlant and the Azlanti [Spoilers]Brokenhttps://paizo.com/threads/rzs2msyd&page=2?Collated-Notes-on-Azlant-and-the-Azlanti#512014-03-25T09:52:13Z2013-08-01T14:16:04Z<div class="messageboard-quotee">Set wrote:</div><blockquote><br />
<br />
Perhaps mighty archwizard Aroden went off to create a demiplane to which many of his countrymen fled, perhaps, and they locked the door behind them so that whatever was destroying Golarion (since they were convinced that Earthfall was just the opening salvo of an impending earth-shattering kaboom) couldn't find them.</p>
<p>Now, off in their own demiplane, the thousands of survivors of Lost Azlant are growing ever more baroque and self-referential, like standing water, breeding reptiles of the mind. If they ever open the doors to their self-imposed prison, which they have twisted into a fantastical gilded cage, opulent and decadent in a way that only a Melnibonean would appreciate, they may not only not recognize Golarion, they may find themselves needing to violently <i>correct</i> all that they see has gone so terribly wrong in their absence...</blockquote><p>Wait a second...
<p>Aroden = Kal-El/Superman - The Last Survivor of a doomed race
<br />
Set's Demiplane = The Bottled City of Kandor
<br />
Runelords = Zod
<br />
Arodens Shield = Superman's "Shield"
<br />
Starstone Cathedral = Fortress of Solitude
<br />
Whispering Tyrant = Lex
<br />
Deskari = Doomsday
<br />
Iomedae = Supergirl</p>
<p>With this reasoning I can safely say two things. First, as supposed mythic level rouge, I think I can identify Lord Gyr of House Gix as Batman. Who better to guard the Fortress of Solitude. Two, the Aboleth destroyed Krypton.</p>Set wrote:Perhaps mighty archwizard Aroden went off to create a demiplane to which many of his countrymen fled, perhaps, and they locked the door behind them so that whatever was destroying Golarion (since they were convinced that Earthfall was just the opening salvo of an impending earth-shattering kaboom) couldn't find them.Now, off in their own demiplane, the thousands of survivors of Lost Azlant are growing ever more baroque and self-referential, like standing water, breeding reptiles of...Broken2013-08-01T14:16:04ZRe: Forums/Lost Omens Campaign Setting: General Discussion: The Vault Builders and humans.Brokenhttps://paizo.com/threads/rzs2ppcn?The-Vault-Builders-and-humans#372016-07-19T12:39:06Z2013-07-09T16:00:05Z<p>So as far as I can tell, Abadar is one of the oldest gods. Strangely is also Master of the First <b>Vault</b>. </p>
<p>Other oddities…he is God of Walls and Ditches, Judge of the Gods and his symbol is a <b>key</b></p>
<p>From the wiki
<br />
http://www.pathfinderwiki.com/wiki/Abadar</p>
<p>[Spoiler omitted]</p>
<p>If we go with "there are no accidents" there is some strange things here.</p>
<p>"<b>long served as the guardian and protector of the First Vault</b>" like a Vault Keeper...</p>
<p>"<b>a repository said to be crafted by the deity's own hand, containing perfect versions of everything ever created or seen by civilized peoples.</b> like a Vault Builder...</p>
<p>Let's throw the imprisonment of Rovagug in with this. </p>
<p>[Spoiler omitted]</p>
<p>So they blasted down to the Dead Vault, [Spoiler omitted] and then a powerful entity locked the <b>vault with a key</b>. Strange, right. There is a strange similarity between Abadar and Asmodeus. Old and Key Keepers.</p>
<p>What has always bugged me about this legend is that it says "when he {Rovagug} turned his gaze upon a <b>new world</b> he was opposed by an unlikely collection of gods "</p>
<p>A new world does not equal Golarion and that has always had me puzzled. What world? Could it be Golarion? Maybe, Maybe not. But of the gods that fought Rovagug, several are from other worlds or from "out there."</p>So as far as I can tell, Abadar is one of the oldest gods. Strangely is also Master of the First Vault.
Other oddities…he is God of Walls and Ditches, Judge of the Gods and his symbol is a key
From the wiki
http://www.pathfinderwiki.com/wiki/Abadar
[Spoiler omitted]
If we go with "there are no accidents" there is some strange things here.
"long served as the guardian and protector of the First Vault" like a Vault Keeper...
"a repository said to be crafted by the deity's own hand,...Broken2013-07-09T16:00:05ZRe: Forums/Pathfinder First Edition: General Discussion: Does anyone else have an unhealthy obsession with Pathfinder?Brokenhttps://paizo.com/threads/rzs2pxkp?Does-anyone-else-have-an-unhealthy-obsession#132013-07-11T19:53:40Z2013-07-08T19:48:09Z<p>I'm in the middle of a meeting...right now. I am obsessed.</p>I'm in the middle of a meeting...right now. I am obsessed.Broken2013-07-08T19:48:09ZRe: Forums: Rise of the Runelords: Group is committing goblin genocide - advice wantedBrokenhttps://paizo.com/threads/rzs2pwuo?Group-is-committing-goblin-genocide-advice#32013-07-02T09:27:07Z2013-07-02T04:53:43Z<p>Goblins are like roaches, kill one and more comeback. I would just have the tribes members who were out hunting take the tribes "underground" to regrow. In a month or two they will be back up to normal. ;)</p>Goblins are like roaches, kill one and more comeback. I would just have the tribes members who were out hunting take the tribes "underground" to regrow. In a month or two they will be back up to normal. ;)Broken2013-07-02T04:53:43ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Will the real Gods of Golarion please stand up ?Brokenhttps://paizo.com/threads/rzs2pwsc?Will-the-real-Gods-of-Golarion-please-stand-up#72017-09-08T14:37:47Z2013-07-01T20:38:09Z<div class="messageboard-quotee">The black raven wrote:</div><blockquote><p> Groetus = Galactus ?</p>
<p>Wow, now I love him even more :-))) </blockquote><p>Oh man, now I got to play a Herald of Groetus.The black raven wrote:Groetus = Galactus ?
Wow, now I love him even more :-)))
Oh man, now I got to play a Herald of Groetus.Broken2013-07-01T20:38:09ZRe: Forums: Homebrew and House Rules: Need Muse--new campaignBrokenhttps://paizo.com/threads/rzs2pwku?Need-Musenew-campaign#62013-06-29T21:32:14Z2013-06-29T16:33:41Z<p>I would stick with there being a relic to find. I think personally I would make it something like the <i>The Iron Fist of Pa Sho.</i> The Thief(Ninja) could take it to help he/she/it preform more crimes and thievery. You could have them feel responsible for the problems the Thief creates and try to undo the damage that has happened.</p>
<p>Perhaps the relic acts as a key of sorts to other treasures but in opening them up the thief releases "guardians" that also try and recovery the treasurer that threaten the common people </p>
<p>You could do a stint where even the thief looses the Relic to pirates, everyone gets captured and taken to the "West." They could call a truce with the Thief to work together to recover the relic and get home. Allowing you to explain the thief's motivations and build the character up as more than a ghost they are chasing. </p>
<p>Thief could have stole the relic for good reasons. -"My lord is cursed and the only way to undo it, is to break the <i>Seven Seals of the Dragon.</i> I know it will release the darkness back into the world, but..."</p>
<p>Set up the environments for combat so that by moving they can gain bonus. Staggered rocky terrain, Forest full of Bamboo, fighting in knee deep river water, on a bridge, Top of a waterfall, Ancient ruins, Temples, Temple Steps, etc.</p>
<p>Give them opportunities to catch up with the thief, fight for a bit, and then have them Vanish and Dimension door away. But always leave a clue to the thief's next destination. Map, medallion, sack full of supplies with notes, etc.</p>I would stick with there being a relic to find. I think personally I would make it something like the The Iron Fist of Pa Sho. The Thief(Ninja) could take it to help he/she/it preform more crimes and thievery. You could have them feel responsible for the problems the Thief creates and try to undo the damage that has happened.
Perhaps the relic acts as a key of sorts to other treasures but in opening them up the thief releases "guardians" that also try and recovery the treasurer that threaten...Broken2013-06-29T16:33:41ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Wait...Azlanti had gods?Brokenhttps://paizo.com/threads/rzs2pwa1?WaitAzlanti-had-gods#172013-09-26T15:08:15Z2013-06-28T05:15:13Z<p>I am insane, feel free to ignore me, this is all theory...</p>
<p>And here we go...</p>
<p>Ok, reading through the wiki entry leaves everything open. There is some wording that leads me to believe as I do. </p>
<p>“worked to maintain culture and learning in the aftermath of the disaster.”</p>
<p>the key words are “maintain” and “in the aftermath.”</p>
<p>That leads me to think that “Old Mage” was indeed alive and kicking before Earthfall.</p>
<p>“According to legend, there was a great Mwangi civilization in the Mwangi Expanse”</p>
<p>Ird.</p>
<p>If we listen to the legends , “Some credit Jatembe and his Warriors with the destruction of Ird, a lost city whose surviving relics paint a picture of a foul and decadent culture. However, some foreign scholars speculate that Ird may also have been the birthplace of Jatembe. Repeating the latter theory in the Magaambya is not recommended.”</p>
<p>What if Ird was Jatembe's birthplace and what if it was foul and decadent. “Artifacts of Ird have been found in the later Rastel and Terwa cultures, and also in Arzikal. They provide a picture of slavery, decadence and an apparently immortal ruling caste who traded in the souls and lives of the commoners.”</p>
<p>Sounds like an Azlanti outpost ruled by a Veiled Master...maybe. Lets circle back up, “However, some foreign scholars speculate that Ird may also have been the birthplace of Jatembe. Repeating the latter theory in the Magaambya is not recommended.”</p>
<p>Why? Why in Magaambya (the arcane academy) and not in Nantambu (the city)? Perhaps, because Magaambya is sitting on top of the ruins of Ird. </p>
<p>I found the thought of Magaambya interesting so jumped into Inner Sea Magic. “Ancient Mwangi Magic”, allows you to pick spells from the Druid list. Interesting. So we have a wizard school that has roots in Druid magic, almost like a left over from the old ways of a tribe to the new ways. We can theorize then that Jatembe may have been more than a wizard and taught both ways to his students.</p>
<p>Again back to the beginning. “Jatembe and his ten disciples – the Magic Warriors gave up even their names, and are now recognizable only by their golden masks shaped in the form of fantastic jungle creatures .”</p>
<p>So Jatembe's first class (insert x-men joke here) all wore mask shaped in the form of fantastic jungle creatures? Or is it possible that they all had Druidic training as well. Interesting.</p>
<p>Ok, leaping around here a bit. [Spoiler omitted]</p>
<p>If Xin and Jatembe adventured together during the Serpent War, the exchange of ideas could have easily happened. PCs share spell books. ;) </p>
<p>Xin could of taught the king of “High” magic and Jatembe could have told Xin of the gods. Another link between the two is the “Old” nomenclature. Both Xin and Jatembe are referred to as “Old”</p>
<p>I have considered that the statues to Lissala also might represent more than just a goddesses image. It might be a memorial. The Serpent tail is at the bottom representing the past and what came before. The Female body with whip and headless represent Azlant and the sacrifice of Savith. The Six wings represent Azlant and its allies transcending (Giants, Lizardfolk, Azlanti, Mwangi, Varisian, Ulfen) into the true face of Lissala. The Rune itself is Lissala and it rules over all.</p>
<p>Why does my brain work this way...the destruction of Ird.</p>
<p>What if the catalyst for the Starstone didn't start in Azlant but in Ird. What if to protest the treatment of the commoners, i.e. Mwangi. Jatembe started a rebellion against the Azlanti rulers in Ird who turned out to be veiled masters. The rumors spread of how the Azlanti were being controlled, and before long even the Azlanti rallied against their leaders/veiled masters. In this way Jatembe's actions could have triggered the events that led to Earthfall and wiped out Ird, which was rebuilt into the Magaambya and then the city of Nantambu.</p>
<p>I need a drink...</p>I am insane, feel free to ignore me, this is all theory...
And here we go...
Ok, reading through the wiki entry leaves everything open. There is some wording that leads me to believe as I do.
“worked to maintain culture and learning in the aftermath of the disaster.”
the key words are “maintain” and “in the aftermath.”
That leads me to think that “Old Mage” was indeed alive and kicking before Earthfall.
“According to legend, there was a great Mwangi civilization in the Mwangi Expanse”
...Broken2013-06-28T05:15:13ZRe: Forums/Pathfinder First Edition: General Discussion: why so few humansBrokenhttps://paizo.com/threads/rzs2pw90&page=2?why-so-few-humans#592013-06-28T02:27:53Z2013-06-27T15:47:47Z<p>I always give the race alignments the same breath as the deity restrictions before the rest of the race starts going "that bob guy is really strange."</p>
<p>So elves tend toward CG, but NG and CN are not so strange.
<br />
But that LG Paladin guy over there, yeah he needs to loosen up a bit.</p>
<p>Though...I throw this out the door if the Elf is Forlorn. There is no telling how much they have deviated from the race as they are out on their own.</p>I always give the race alignments the same breath as the deity restrictions before the rest of the race starts going "that bob guy is really strange."
So elves tend toward CG, but NG and CN are not so strange.
But that LG Paladin guy over there, yeah he needs to loosen up a bit.
Though...I throw this out the door if the Elf is Forlorn. There is no telling how much they have deviated from the race as they are out on their own.Broken2013-06-27T15:47:47ZForums/Lost Omens Campaign Setting: General Discussion: Wait...Azlanti had gods?Brokenhttps://paizo.com/threads/rzs2pwa1?WaitAzlanti-had-gods#12013-07-02T05:59:03Z2013-06-26T19:12:13Z<p>from this thread
<br />
<a href="http://paizo.com/threads/rzs2pw4l?The-Cayden-Cailean-Problem" target="_blank" rel="nofollow">The Cayden Cailean Problem</a></p>
<div class="messageboard-quotee">Jim Groves wrote:</div><blockquote><p>History is interwoven with myth and legend. </p>
<p>The Gods also change a little. They are not static. Many gods we know today were slightly different during the Azlanti civilization, like Abadar. We know this from their depiction in the ruins of Savith-Yhe.</blockquote><p>Ok, the Azlanti having gods isn't all that surprising on its own. But then I remembered the Aboleth involvement in its development. If the Aboleth were as involved as we are led to believe. It should have been a simple thing to prevent the culture from developing followings of the gods.
<p>So, what I can guess is that it didn't matter to them or it was too useful a tool for control that it was not a threat. And if that is the case it wouldn't matter to them now if the Humans had gods. So those countries that are Anti-Religious (Rahadourm, Hermea) may not be that big of an indicator of a veiled master.</p>
<p>But who would it profit to have a nation without religion? </p>
<p>[Spoiler omitted]</p>from this thread
The Cayden Cailean Problem
Jim Groves wrote:History is interwoven with myth and legend.
The Gods also change a little. They are not static. Many gods we know today were slightly different during the Azlanti civilization, like Abadar. We know this from their depiction in the ruins of Savith-Yhe.
Ok, the Azlanti having gods isn't all that surprising on its own. But then I remembered the Aboleth involvement in its development. If the Aboleth were as involved as we are led to...Broken2013-06-26T19:12:13ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Why do you love Golarion (and maybe even more than other worlds)?Brokenhttps://paizo.com/threads/rzs2pw5k?Why-do-you-love-Golarion#22014-04-13T01:07:59Z2013-06-25T20:38:42Z<p>For me, this is my world. I was late coming to RPGs, but I got here about the time 3rd rolled around. By that time all the other settings had been out, been played in. Mysteries solved. Heroes died, Villains conquered. But Golarion, I got in on the ground floor. </p>
<p>When the doors opened it had that fresh new car smell. Filled with mysteries and potential. Fresh takes on monsters and yes even a little kitchen sink thrown in. I like that. My home brew was like that. </p>
<p>Only now I have a world that others share, that we can debate and theory over endlessly. That we all get to discover together. </p>
<p>So yeah, there are pieces I don't like. But more often than not, one of those pieces will show up in an adventure or story and BOOM. I have found something new to love.</p>
<p>Golarion is my world, and I cannot wait to see what tomorrow brings.</p>For me, this is my world. I was late coming to RPGs, but I got here about the time 3rd rolled around. By that time all the other settings had been out, been played in. Mysteries solved. Heroes died, Villains conquered. But Golarion, I got in on the ground floor.
When the doors opened it had that fresh new car smell. Filled with mysteries and potential. Fresh takes on monsters and yes even a little kitchen sink thrown in. I like that. My home brew was like that.
Only now I have a world that...Broken2013-06-25T20:38:42ZRe: Forums/Pathfinder First Edition: General Discussion: Why Cavalier hate?Brokenhttps://paizo.com/threads/rzs2purb&page=8?Why-Cavalier-hate#3542013-06-25T21:38:00Z2013-06-25T19:31:36Z<p>Hey totally random, but didn't William Wallace ride in to the guys bedroom on a horse? Mount in a dungeon. Bravehart for the Win!</p>Hey totally random, but didn't William Wallace ride in to the guys bedroom on a horse? Mount in a dungeon. Bravehart for the Win!Broken2013-06-25T19:31:36ZForums/Lost Omens Campaign Setting: General Discussion: Dreaming of Taldor, The "4715" CampaignBrokenhttps://paizo.com/threads/rzs2pvzb?Dreaming-of-Taldor-The-4715-Campaign#12018-01-28T23:16:16Z2013-06-24T06:15:23Z<p>It began in this thread...</p>
<p><a href="http://paizo.com/threads/rzs2pvlx?Princess-Eutropia-questions" target="_blank" rel="nofollow">Eutropia</a></p>
<p>Once I started thinking about how great a Taldor AP would be, I soon realized that my ideas went beyond that. So I had to think it through to feel it come to an end. What follows, will be me slowly but surely posting the stream of thoughts about this idea I just could not let go. </p>
<p>Best I could do is a back cover format for each book, I hope it makes sense. </p>
<p>So here goes a fevered dream...</p>It began in this thread...
Eutropia
Once I started thinking about how great a Taldor AP would be, I soon realized that my ideas went beyond that. So I had to think it through to feel it come to an end. What follows, will be me slowly but surely posting the stream of thoughts about this idea I just could not let go.
Best I could do is a back cover format for each book, I hope it makes sense.
So here goes a fevered dream...Broken2013-06-24T06:15:23ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Princess Eutropia questions....Brokenhttps://paizo.com/threads/rzs2pvlx?Princess-Eutropia-questions#252015-03-09T00:07:57Z2013-06-22T20:32:12Z<p>been thinking all night...</p>
<p>Pathfinder Module 4715: Vengeance of Taldor</p>
<p>In the nation of Taldor, Grand Prince Stavian III has been murdered. In front of the Princess in the Kitharodian Academy, an assassin appeared and ended the line of kings. In her rage the Princess cried for vengeance and the shamed Ulfen Guard swore to the last man she would have it. </p>
<p>Still in mourning, the Princess-Elect has summoned a group of adventures to undo a mistake made in a moment of anguish. For the Ulfen Guard have trailed the assassin to Andoran and if left unchecked will bring about a war that neither country can afford.</p>
<p>Pathfinder Module 4715: Reaper of Kings</p>
<p>In the nation of Taldor, Grand Prince Stavian III has been murdered. With little to go on the advisor to the Grand Prince, Dominicus Rell, has focused on the strange weapon used to end the line of kings. A weapon with properties eerily similar to those of the Final Blades in Galt. </p>
<p>Rell has pulled together a team of unique individuals to cross over into Galt, and find the one person who might know something about the weapon, the Citizen Margaery San Trayne, inventor of feared guillotines. </p>
<p>Pathfinder Module 4715: Throne of Taldor</p>
<p>In the nation of Taldor, Princess-Elect Eutropia seeks to claim the throne, but the calcified traditions of Taldor have other plans. Senator Karthis has called upon the senate to continue following the rules of primogeniture and elect a new Grand Prince. The city of Oppara begins to fall into chaos as the noble houses begin to takes sides and its up to few brave individuals to prevent the city from tearing itself apart.</p>
<p>As the Senate cast its vote, the black sails of Cheliax bring an unexpected visitor to the city. The line of kings has one more branch, and his last name is Thrune.</p>been thinking all night...
Pathfinder Module 4715: Vengeance of Taldor
In the nation of Taldor, Grand Prince Stavian III has been murdered. In front of the Princess in the Kitharodian Academy, an assassin appeared and ended the line of kings. In her rage the Princess cried for vengeance and the shamed Ulfen Guard swore to the last man she would have it.
Still in mourning, the Princess-Elect has summoned a group of adventures to undo a mistake made in a moment of anguish. For the Ulfen...Broken2013-06-22T20:32:12ZRe: Forums: Product Discussion: Ultimate Campaign: Downtime System QuestionsBrokenhttps://paizo.com/threads/rzs2ptg5?Ultimate-Campaign-Downtime-System-Questions#172017-04-24T14:45:07Z2013-06-22T17:07:21Z<p>You know, looking at it, I think your right Yora. Using "Count of Monte Cristo" as a template, those look more like import investments than actually owning a ship. </p>
<p>If you wanted your own ship and crew you would buy the ship (10K gp Sailing ship). You need four teams of Sailors to crew the ship (+8). Lets say bunks are built into the ship, you need two for the crew (+16). Using the smallest size of bunks we get 30 squares. The ship has 60 squares. So using Storage as the hold I think you can maximize the footprint with 7 (+14). If we add a Captain's quarters[Bedroom] (+3) and a Kitchen (+4) to the top deck, cause that reminds me of the ship from smugglers shiv. </p>
<p>That gives us +45 for the check. or 5.5 gp/day
<br />
If you hired a Captain to run you ship, you are at 0.5 gp/day</p>
<p>I think that covers it, but I am not sure there would be any profit. it might be possible to build more on to the ship, the top deck has 60 squares to work with, maybe the deck is a common room in size and then you can use the rest to flush out the Captains area, maybe with guest rooms, dinning area, office, extra storage. Still playing with this.</p>You know, looking at it, I think your right Yora. Using "Count of Monte Cristo" as a template, those look more like import investments than actually owning a ship.
If you wanted your own ship and crew you would buy the ship (10K gp Sailing ship). You need four teams of Sailors to crew the ship (+8). Lets say bunks are built into the ship, you need two for the crew (+16). Using the smallest size of bunks we get 30 squares. The ship has 60 squares. So using Storage as the hold I think you can...Broken2013-06-22T17:07:21ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Princess Eutropia questions....Brokenhttps://paizo.com/threads/rzs2pvlx?Princess-Eutropia-questions#222015-03-09T00:07:13Z2013-06-22T08:06:18Z<p>Pathfinder Campaign Setting : 4715</p>
<p>Our world is on a razors edge. Thassilon reaches for us from the past and darkness creeps at us from below. Untested rulers try to hold cursed thrones while monsters crawl out from the darkest corners to strip away our future. </p>
<p>In the nation of Taldor, Grand Prince Stavian III has died, leaving behind a country tearing at the seems. His daughter, Princess Eutropia seeks to claim the throne but the calcified traditions of Taldor have other plans. </p>
<p>The nations of the world are watching and preparing, for now is the time of the final pronouncements. Now the last lines of the Book of 1,000 Whispers will unfold. In the city of Oppara, The Harbingers of Fate stand watch, waiting for the echo of glory to usher in a new age.</p>Pathfinder Campaign Setting : 4715
Our world is on a razors edge. Thassilon reaches for us from the past and darkness creeps at us from below. Untested rulers try to hold cursed thrones while monsters crawl out from the darkest corners to strip away our future.
In the nation of Taldor, Grand Prince Stavian III has died, leaving behind a country tearing at the seems. His daughter, Princess Eutropia seeks to claim the throne but the calcified traditions of Taldor have other plans.
The...Broken2013-06-22T08:06:18ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Princess Eutropia questions....Brokenhttps://paizo.com/threads/rzs2pvlx?Princess-Eutropia-questions#132015-03-09T00:05:18Z2013-06-21T03:31:36Z<p>Based on how popular Kingmaker is, I can see a product line that focus on armies and factions within each country. I can see hex maps of each country going over well too. Taldor would be an awesome Kingmaker / Game of Thrones setting. </p>
<p>Imagine Princess Eutropia as Cersei or Daenerys, as you see fit, and start splitting up the country. You have Sarenrae cultist, Galt anti-nobility, Traditionalist Taldor, The Queen's Taldor, Chelaixian Opportunist, Andoran People's Revolution, Qadiran Invaders.</p>
<p>The whole time you can have the Qadiran saying, "The Desert is Coming." ;)</p>Based on how popular Kingmaker is, I can see a product line that focus on armies and factions within each country. I can see hex maps of each country going over well too. Taldor would be an awesome Kingmaker / Game of Thrones setting.
Imagine Princess Eutropia as Cersei or Daenerys, as you see fit, and start splitting up the country. You have Sarenrae cultist, Galt anti-nobility, Traditionalist Taldor, The Queen's Taldor, Chelaixian Opportunist, Andoran People's Revolution, Qadiran
...Broken2013-06-21T03:31:36ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Princess Eutropia questions....Brokenhttps://paizo.com/threads/rzs2pvlx?Princess-Eutropia-questions#82015-03-09T00:04:35Z2013-06-20T22:17:28Z<p>I think they would be into anything if we could generate enough interest in it. </p>
<p>Get enough people to say, "I want guns to be core." and watch the world change.</p>
<p>;)</p>I think they would be into anything if we could generate enough interest in it.
Get enough people to say, "I want guns to be core." and watch the world change.
;)Broken2013-06-20T22:17:28ZRe: Forums: Product Discussion: Ultimate Campaign: Downtime System QuestionsBrokenhttps://paizo.com/threads/rzs2ptg5?Ultimate-Campaign-Downtime-System-Questions#142017-04-24T14:44:40Z2013-06-20T19:39:25Z<p>Different question. How would you own a ship? I see where I could hire sailors and a captain. Do I just buy a ship and use it as their location to operate from? Do I build a ship out of rooms? Wouldn't owning a ship grant me a bonus to the business? Should I buy a ship and then outfit it with Lodging or Storage rooms based on size?</p>
<p>Or would this whole thing be better as an investment? If so why have sailors and a captain for teams?</p>
<p>Thanks, just trying to figure this one out.</p>Different question. How would you own a ship? I see where I could hire sailors and a captain. Do I just buy a ship and use it as their location to operate from? Do I build a ship out of rooms? Wouldn't owning a ship grant me a bonus to the business? Should I buy a ship and then outfit it with Lodging or Storage rooms based on size?
Or would this whole thing be better as an investment? If so why have sailors and a captain for teams?
Thanks, just trying to figure this one out.Broken2013-06-20T19:39:25ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Princess Eutropia questions....Brokenhttps://paizo.com/threads/rzs2pvlx?Princess-Eutropia-questions#22015-03-09T00:02:54Z2013-06-20T17:17:39Z<p>You might try Tomb of the Iron Medusa, I think there is a little info on Taldor and her father in there.</p>
<p>If you ask me the whole thing is going to go down in a civil war. Probably involving Galt, Andoran, Cheliax, and Qadira. I see this spiraling mess going epic in the future. Imagine a Kingmaker/Game of Thrones type AP that takes Years (game time) to run each module and opens the door for a time line shift on the main campaign setting. </p>
<p>You could have the main AP line that chronicled the major events of the war that the party would have to deal with.</p>
<p>A mega players guide that sets up the war.</p>
<p>2 - 3 modules that dealt with espionage between the factions. </p>
<p>Companion Guides for Noble Houses of Taldor, Galt's Rebellion spreading into the populace of Taldor, Andoran and Cheliax Allies, Navy Warfare</p>
<p>All building to the Invasion from Casmaron!</p>
<p>...I can dream.</p>You might try Tomb of the Iron Medusa, I think there is a little info on Taldor and her father in there.
If you ask me the whole thing is going to go down in a civil war. Probably involving Galt, Andoran, Cheliax, and Qadira. I see this spiraling mess going epic in the future. Imagine a Kingmaker/Game of Thrones type AP that takes Years (game time) to run each module and opens the door for a time line shift on the main campaign setting.
You could have the main AP line that chronicled the...Broken2013-06-20T17:17:39ZRe: Forums: Conversions: Famous weapons/gear?Brokenhttps://paizo.com/threads/rzs2ptvq?Famous-weaponsgear#52015-08-01T16:28:13Z2013-06-06T14:42:58Z<p>Best guesses trying to stay in the rules (trying...)</p>
<p>Robocop's Gun
<br />
Speed Pistol of Infinit Sky </p>
<p>Hellboy's Gun
<br />
Master worked Large Revolver</p>
<p>Hellboy's Right Hand of DOOM
<br />
+1 Impact Large Adamantine Giant Fist Gauntlet Of Strength
<br />
-Also counts as a belt of Strength +6
<br />
-Can be used to change the destination of a Gate spell to "End the World"</p>
<p>Excalibur
<br />
+5 Glorious Holy Courageous Longsword of Charismatic Rulership
<br />
-Counts as Headband of Alluring Charisma +6 and as a Rod of Rulership
<br />
-When the Rod of Rulership has been used up the sword must be returned to the Lady of the Lake.</p>
<p>Kratos's Choas blades
<br />
+1 Speed /+1 Elysian Bronze Two bladed Sword
<br />
-Cursed with a Geas to "Serve the Gods".
<br />
-User cannot be Disarmed
<br />
-User Gains The Long Limbs Bloodline Power from the Sorcerer. </p>
<p>Ripley's big Battle Suit
<br />
+1 Titanic Balanced Impervious Breastplate + Minor Crown of Blasting</p>
<p>Batman's Batarangs
<br />
Masterwork Shuriken</p>
<p>Batman's Suit
<br />
+1 Greater Shadow Creeping Determination Poison-Resistant Brawling Lamellar Cuirass</p>
<p>Boba Fett's Armor
<br />
+1 Creeping Greater Fire Resistance Light Fortification Invulnerability Adamantine 0-Yoroi</p>
<p>Ironman's Armor
<br />
+4 Intelligent Glamered Invulnerability Radiant Rallying Moderate Fortification Expeditious Greater Fire Resistance Greater Cold Resistance Greater Electricity Resistance Greater Sonic Resistance Mithral Fullplate
<br />
Intelligence(Jarvis)
<br />
LG INT 20 WIS 10 CHA 10
<br />
Speech (All Human Dialects)
<br />
Senses 120'
<br />
Darkvision
<br />
BlindSense
<br />
Read Languages
<br />
Item can Fly, as the spell, at speed of 30'
<br />
-Add more intelligent item special abilities as you wish.
<br />
+5 Impact Defending Gauntlet
<br />
+5 Merging Arrow Catching Buckler
<br />
+5 Impact Gauntlet
<br />
-Haven’t figured out the Repulser blast yet
<br />
Winged Boots</p>
<p>Lightsabers
<br />
+1 Brilliant Called Flaming Burst Rapier
<br />
-Some are also enchanted with Throwing and Returning Properties</p>
<p>Phasers from Star Trek
<br />
Rod of Blasting
<br />
Stun Setting: Merciful Versions of Below
<br />
Setting 1:Ray of Fire
<br />
Setting 2:Scorching Ray - Can be configured to Shoot up three beams
<br />
Setting 3:Empowered Scorching Ray - Can be configured to Shoot up three beams
<br />
Setting 4:Maximized Scorching Ray - Can be configured to Shoot up three beams
<br />
Setting 5:Empowered Maximized Scorching Ray - Can be configured to Shoot up three beams
<br />
Setting 6:Disintegrate
<br />
Setting 7:Empowered Disintegrate
<br />
Setting 8:Maximized Disintegrate</p>Best guesses trying to stay in the rules (trying...)
Robocop's Gun
Speed Pistol of Infinit Sky
Hellboy's Gun
Master worked Large Revolver
Hellboy's Right Hand of DOOM
+1 Impact Large Adamantine Giant Fist Gauntlet Of Strength
-Also counts as a belt of Strength +6
-Can be used to change the destination of a Gate spell to "End the World"
Excalibur
+5 Glorious Holy Courageous Longsword of Charismatic Rulership
-Counts as Headband of Alluring Charisma +6 and as a Rod of Rulership
-When the...Broken2013-06-06T14:42:58ZRe: Forums/Lost Omens Campaign Setting: General Discussion: On ArodenBrokenhttps://paizo.com/threads/rzs2ptng?On-Aroden#92013-06-05T21:45:44Z2013-06-05T13:27:43Z<p>I have a personal theroy that Aroden was the son of Xin. Xin being an Azlantian exile who founded Thassilon. There are hints that Xin's son was imprisoned by the Runelords as they took over, and hints that Xin's son led people to safty durning the Earthfall through the underdark. The Mobhad Leigh sounds simular to another entrance to the underdark created in an adventure path. All that said I think he sacraficed himself to break humanities ties to the Aboleth. </p>
<p>I think he knew that they still had some control of him, and that through him the Aboleth could control humanity. I think the Earthfall was just a step in the Aboleth's plans to gain power by creating a god they could control who then could control the masses. Humanities power centers spring up around a sea created by the fall. A sea that the Last Azlanti brings up from the depths the Starstone. A sea with Absalom, the "City at the center of the world" in it. A city with ties to gillmen.</p>
<p>No, Aroden self-sacraficed himself to give humanity its freedom from the Aboleth. It makes sense.</p>
<p>(well, to me anyway)</p>I have a personal theroy that Aroden was the son of Xin. Xin being an Azlantian exile who founded Thassilon. There are hints that Xin's son was imprisoned by the Runelords as they took over, and hints that Xin's son led people to safty durning the Earthfall through the underdark. The Mobhad Leigh sounds simular to another entrance to the underdark created in an adventure path. All that said I think he sacraficed himself to break humanities ties to the Aboleth.
I think he knew that they still...Broken2013-06-05T13:27:43ZRe: Forums/Lost Omens Campaign Setting: General Discussion: First World WitchmarketBrokenhttps://paizo.com/threads/rzs2ocv3?First-World-Witchmarket#142020-09-13T00:46:27Z2012-06-26T18:54:42Z<p>Whatever you come up with please post, this is just awesome, never heard of it till now (no, I havn't played kingmaker).</p>Whatever you come up with please post, this is just awesome, never heard of it till now (no, I havn't played kingmaker).Broken2012-06-26T18:54:42ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Why/how is the Eye of Abendego connected to Aroden?Brokenhttps://paizo.com/threads/rzs2o0xz&page=3?Whyhow-is-the-Eye-of-Abendego-connected-to#1122019-08-07T14:11:16Z2012-06-26T18:49:30Z<div class="messageboard-quotee">Matthew Morris wrote:</div><blockquote> My speculation is that Aroden committed suicide ... </blockquote><p>I think suicide is the right answer and is exactly the fulfillment of the prophecy. You see I think the Aboleth still had a hook into humanity through the Last Azlanti. The prophecy I think had to do with the Aboleth reclaiming their control of humanity like in the days of old through Aroden, exerting whatever high level control they had over the Azlanti people to actually control a god into terraforming the surface world into a place more suited to their needs. Look at the sodden lands, the place is perfect for an Aboleth surface colony.
</p>
I think the Lirgen looked into the dark and saw other worlds that had suffered the same fate, and having witnessed the mind behind it where wiped out for their knowledge. The Aboleth used the power of the stars to cause atmospheric phenomena to occur right before Starfall, Lirgen's astronomers probably saw something similar. </p>
<p>The spread of the Azlanit heritage around the inner sea(Taldor, Andoran, Cheliax) looks like a prime setup for the reclamation of Humanity and their lands. The Gillmen of Absalom are probably even the "saved" Azlanti the Aboleth preserved to act as go between Aroden's city and the rest of Humanity.</p>
<p>I think Aroden freed humanity from the curse of the predestined servitude to the Aboleth, freeing his people from the fate the Aboleth had predetermined for the whole planet. His self sacrifice gave us a chance to write history our own way.</p>
<p>A god sacrificing himself for his people to prevent the forces of darkness from controlling their fate sounds strangely familiar.</p>Matthew Morris wrote:My speculation is that Aroden committed suicide ...
I think suicide is the right answer and is exactly the fulfillment of the prophecy. You see I think the Aboleth still had a hook into humanity through the Last Azlanti. The prophecy I think had to do with the Aboleth reclaiming their control of humanity like in the days of old through Aroden, exerting whatever high level control they had over the Azlanti people to actually control a god into terraforming the surface...Broken2012-06-26T18:49:30ZRe: Forums/Lost Omens Campaign Setting: General Discussion: Promiscuous Elves?Brokenhttps://paizo.com/threads/rzs2obs9&page=3?Promiscuous-Elves#1072012-07-20T07:56:53Z2012-06-21T19:59:07Z<p>Recently read "Kushiel's Dart", while not dead on Calistria I think reading it would give one a pretty good idea of how the religion plays out.</p>Recently read "Kushiel's Dart", while not dead on Calistria I think reading it would give one a pretty good idea of how the religion plays out.Broken2012-06-21T19:59:07ZRe: Forums: Serpent's Skull: Racing to Ruin (GM Reference)Brokenhttps://paizo.com/threads/rzs2l1hd&page=5?Racing-to-Ruin#2192017-04-09T04:02:23Z2012-06-19T13:54:43Z<div class="messageboard-quotee">PbemDM wrote:</div><blockquote> I'm just starting this module, and I've decided to make Nkechi a Juju Oracle (Wendifa) instead of a cleric of Gozreh. ... </blockquote><p>Cool idea. You know what I couldn't figure is how come he was not a cleric of Shimye-Magalla, the janiform amalgam of Desna and Gozreh the Bonuwat worship. If I had thought about it beforehand I would have done this, but alas, no.PbemDM wrote:I'm just starting this module, and I've decided to make Nkechi a Juju Oracle (Wendifa) instead of a cleric of Gozreh. ...
Cool idea. You know what I couldn't figure is how come he was not a cleric of Shimye-Magalla, the janiform amalgam of Desna and Gozreh the Bonuwat worship. If I had thought about it beforehand I would have done this, but alas, no.Broken2012-06-19T13:54:43ZForums/Lost Omens Campaign Setting: General Discussion: Savith, Linnorm King?Brokenhttps://paizo.com/threads/rzs2nxnw?Savith-Linnorm-King#12012-04-13T18:23:01Z2012-04-12T20:34:56Z<p>Just brainstorming…
<br />
——————————————————————-
<br />
"Bring forth my sage." The troubled chieftain stood in is hall, sprawled all around him was what passed for a map of world he knew. Danger came in all forms and from all sides. Alone, he and his warriors could not stand against the coming winter.</p>
<p>Fragrant incense announced the sage’s arrival. “Crone, tell me, how do I unite my people, how do I etch my name into the stones of history and be remembered forever?”</p>
<p>The old oracle shook the bones from her cup and listened to them fall. Her two acolyte daughters dropped to their knees and studied the lay of the runes. Slowly they handed them up to the old mother, announcing their lay, and giving her time to feel them and know the meaning.</p>
<p>“So in times most ancient a great hero beheaded the god of serpents and paved the way for her kingdom to come. So too must you Saebjorn Arm-Fang, kill a mighty wyrm and find your place in history.”</p>Just brainstorming…
---------------------------------------------
"Bring forth my sage." The troubled chieftain stood in is hall, sprawled all around him was what passed for a map of world he knew. Danger came in all forms and from all sides. Alone, he and his warriors could not stand against the coming winter.
Fragrant incense announced the sage’s arrival. “Crone, tell me, how do I unite my people, how do I etch my name into the stones of history and be remembered forever?”
The old oracle...Broken2012-04-12T20:34:56Z