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Breunor Brewmaster's page

3 posts. Alias of Jolly Roger.


About Breunor Brewmaster

crunch:

BREUNOR BREWMASTER
Male Hunter (Divine Hunter / primal companion)
NG Medium Dwarf / Humanoid (Dwarf)
Init +0; Senses Perception +6, Darkvision 60 ft
==DEFENSE==
AC 17, touch 10, flat-footed 17 (+5 armor, +2 shield)
hp 12 (1d8+3+1)
Fort +5, Ref +2, Will +2
Armor KikkoArmour, Medium
Shield Heavy Steel Shield
Defensive Abilities Defensive Training (PFCR 21), Hardy (PFCR 21), Stability (PFCR 21)
==OFFENSE==
Spd 20 ft/x4
Melee Warhammer +3 (1d8+3) 20/x3
Melee Dwarven Waraxe +3 (1d10+3) 20/x3
Ranged Javelin Amentum +0 (1d6+3) 20/x2 performance
Special Attacks Giant Hunter (PFRG)
==STATISTICS==
Str 16, Dex 10, Con 16, Int 9, Wis 15, Cha 7
BAB +0, CMB +3, CMD +13
Feats Armor Proficiency (LIGHT / MEDIUM / HEAVY) (PFCR 118)
Skills Handle Animal +8, Knowledge (nature) +3, Perception +6 [Unusual stonework +8], Profession (brewer) +6, Survival +6
SQ Slow and Steady (PFCR 21), Wild Empathy (PFCR 50-51), Nature Bond (Animal Companion - Elephant) (PFCR 50)
SU Primal Transformation ()
MC Druid Spells (PFCR 49), Druid Spontaneous Casting (PFCR 49), Forbidden Spell Alignment (PFCR 41, 49)
Traits Glory of Old (Regional: Five Kings Mountains) (PFCo: DoG 11) Orphaned by Giants (Campaign)
Languages Common, Dwarven

Traits feats abilities:

-- DWARVEN RACIAL TRAITS --
• Con: +2, Wis: +2, Cha: -2
• TYPE: Humanoid (Dwarf)
• SIZE: Medium
• LANGUAGES: Dwarves begin play speaking Common and Dwarven.
• DARKVISION 60 FT: Dwarves can see in the dark up to 60 ft.
• DEFENSIVE TRAINING: Dwarves get a +4 dodge bonus to AC against monsters of
the giant subtype.
• WEAPON FAMILIARITY: Dwarves are proficient with battleaxes, heavy picks,
and warhammers, and treat any weapon with the word “dwarven” in its name as a martial
weapon.
• HARDY: Dwarves receive a +2 racial bonus on saving throws against poison, spells,
and spell-like abilities.
• SLOW AND STEADY: Dwarves have a base speed of 20 ft, but their speed is
never modified by armor or encumbrance.
• STABILITY: Dwarves receive a +4 bonus to their combat maneuver defense
when resisting a bull rush or trip attempt while standing on the ground.
• STONECUNNING: Dwarves receive a +2 bonus on Perception skill checks to
notice unusual stonework, such as traps and hidden doors located in stone walls or
floors. They receive a check to notice such features whenever they pass within 10 ft
of them, regardless of whether or not they are actively looking.
• GIANT HUNTER: Giant hunter dwarves gain a +1 bonus on attack rolls
against humanoids with the giant subtype. Furthermore, they gain a +2 bonus on
Survival checks to find and follow tracks made by humanoids with the giant subtype.
• CRAFTSMAN: Dwarves with this racial trait receive a +2 racial bonus on all Craft
or Profession checks that create objects from metal or stone.
• Automatic Languages: Common, Dwarven
• Bonus Languages: Giant, Gnome, Goblin, Orc, Terran, Undercommon

-- CLASS ABILITIES --
• FAVORED CLASS (Hunter) : You've gain the following bonuses: +1 Hit Point.
• DRUID SPELLS: A druid casts divine spells, which are drawn from the druid
spell list. Her alignment may restrict her from casting certain spells opposed to her
moral or ethical beliefs. DC for a saving throw against a druid's spell is 10 + the
spell level + Wisdom modifier. Druids can prepare a number of orisons, or 0-level
spells, each day. They can cast these spells at will as a spell-like ability. (PFCR
49).
• DRUID SPONTANEOUS CASTING: A druid can channel stored spell energy
into summoning spells that she hasn't prepared ahead of time. She can “lose” a
prepared spell in order to cast any summon nature's ally spell of the same level or
lower. (PFCR 49).
• WILD EMPATHY: Change animal attitudes in a way similar to Diplomacy. Check
bonus equals -2. Animal must be within 30 ft. (PFCR 50-51).
• FORBIDDEN SPELL ALIGNMENT: Spells with the Evil descriptor are forbidden
by your alignment and your deity's alignment. (PFCR 41, 49).
• NATURE BOND (Animal Companion - Elephant): You have chosen an
animal companion. The Elephant is detailed in [PFBty 128]. (PFCR 50).
• PRIMAL TRANSFORMATION: At first level, a primal companion hunter can awaken
a primal creature from within his animal companion as a swift action. The animal
companion gains a pool of evolution points that can be used to temporarily give the
companion evolutions as if it were an eidolon. A primal companion hunter uses her
hunter level to determine the number of evolution points gained, limitations on how
often an evolution can be selected, and so on. Whenever she gains a level, she must
decide how these points are spent, and they are set until she gains another
level.

Activating these evolutions on the animal companion is a swift action. A primal
companion hunter can use this ability for 1 minute per day per hunter level. This
duration need not to be consecutive, but it must be spent in 1-minute increments. An
animal companion transformed in this way cannot exceed the maximum number of attacks
available to the eidolon of a summoner whose class level equals that of the hunter.
While transformed in this way, the animal companion's type changes to magical beast,
though the primal companion hunter still treats it as an animal for the purpose of the
Handle Animal skill.

If a primal companion hunter's animal companion is dead, she can apply these
evolutions to herself instead of to her animal companion. Uses of this ability count
toward the hunter's maximum daily duration of evolution use.

-- COMBAT FEATS --
• ARMOR PROFICIENCY (LIGHT / MEDIUM / HEAVY): When you wear a type of
armor in which you are proficient, the armor check penalty for that armor applies only
to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and
Tumble checks. (PFCR 118)

-- TRAITS --
• GLORY OF OLD (Regional: Five Kings Mountains): In your veins flows the
blood of dwarven heroes from Tar Taargadth. You receive a +1 trait bonus on saving
throws against spells, spell-like abilities, and poison. (PFCo: DoG 11)
• ORPHANED BY GIANTS (Campaign) You grew up in a tranquil, happy home
near the mountains, but that peace was shattered when giants
came down from the mountains to raid your settlement. The
giants killed your parents and left you a young orphan, and
since that day, you've sworn to avenge the deaths of your kin.
You gain a +1 trait bonus on attack rolls against creatures with
the giant subtype, and a +2 trait bonus on rolls to confirm
critical hits against creatures with the giant subtype.

Pwent, Mastodon animal companion:

==ANIMAL COMPANION==
Mastodon 2
Init +2; Perception +5
==DEFENSE==
AC 19, touch 12, flat-footed 17 (3 armor, +2 dex, +4 natural armor)
hp 11 (2d8+2)
Fort +4, Ref +5, Will +1
==OFFENSE==
Spd LAND 40 ft
Gore +3 (1d8+2)
Slam +3 (1d6+2)
==STATISTICS==
Str 14, Dex 14, Con 13, Int 2, Wis 13, Cha 7
BAB +1, CMB +3, CMD +15
Feats Armor Proficiency (Light) (PFCR 118)
Skills Acrobatics +5, Climb +1, Escape Artist +1, Fly +1, Intimidate -2, Perception +5, Stealth +1, Survival +1, Swim +1
Special Qualities Low-Light Vision, Scent, Link, Share Spells
Tricks Attack(DC 20), Attack(DC 20)Come(DC 15), Down(DC 15), Heel(DC 15), Detect(DC 25), Work(DC 15),

Primal evolutions:
Natural Armor (+2 NA)
Increased attack (gore 2d6+2)
Pounce (full attack on charge)

background:

Breunor Boulderbasher was born in the Five Kings Mountains as a son to a pair of devout dwarven warriors who followed the path of Torag. Breunor was raised as a real dwarf and his parents hoped that he would grow up as a worthy dwarf who could follow in their footsteps. Though he spent most of his youth in the mountains Breunor quickly found that he did not want to remain in the cramped underground tunnels. He wanted to get out and explore the world. Still he listened to his parents and trained his combat skills vigorously, while secretively looking for a way out.
Giants were the worst of their foes during their youth and Breunor was trained vigorously in combating them.

It was after one of his first real combats with a couple of hill giants that they found a lonely mastodon babe among the herds the giants stole from their surroundings. When Bruenor released him and walked away, the young mastodon used its trout to keep hold of one of Bruenor's braid. Unable to let the poor lonely creature go, Bruenor decided to take it with him for now.
Being the softy that he was Breunor quickly became friends with the mastodon who he named Pwent. They slept together, trained together and hunted together together. Why they even shared a fondness for alcohol together. Mostly beers, but even wines and the stronger stuff. In his spare time Breunor would try his luck at brewing himself. It was this fondness for brewing and his wanderlust that led Breunor to the adoration of the god Cayden Cailean. He was a role model for him. Enjoying a brew, having fun and traveling around, that is what life should be about!

However his joyous days would not last. Only a year later his parents perished whilst trying to fight off a band of ice giants who came down from the mountain tops looking to raid the dwarven villages.
Breunor cursed and swore, he broke most of his brewing equipment in the process. Though his parents were tough on him, they were fair and he loved them.

His other relatives blamed Breunor for the death of his own parents as well. He should have been with them instead of brewing and playing with his mastodon. The dwarven halls are no place for such a creature and ordered Breunor to get rid of the beast. They also smashed his statue of Cayden and replaced it with Torag's. Bruenor tried to protest but to no avail, his uncles would have none of it. Well they soon learned their Breunor was as stubborn as they were and left the halls with his companion in tow.

During their travels Breunor and Pwent wandered a lot and they both enjoyed it. However, they did miss the dwarven stouts from the mountains and decided to brew together again. Starting with beers and working their way up the difficulty Breunor got quite good at it. Pwent would help with gathering and foraging while Breunor did the finer tasks like control the fire and distillate the alcohol. It wasn't before long that they had enough materials to get their first brew. Cayden Cailean clearly smiled upon the two and blessed then with a little of his divine power. Bruenor was able to cast a few spells and Pwent was able to channel some of Caydens divine energies.

A few years later and Breunor got experienced enough that he could brew a range of alcoholic beverages. He decided to change his name to Brewmaster instead to cut off all ties to halls which he used to call home. Now he travels the lands in search of new ingredients and inspirations to create new flavors for his drinks. He sells them where he goes and helps around if his assistance is needed. If his assistance in required in the fight against giants he is especially motivated and will often work for merely the pleasure to bring some pain back to the creatures that took both his and his companion's parents. He tries his best so that none others have to go through the same thing as they had to.

personality:

Jolly Breunor and Pwent are followers of Cayden first. They seek to enjoy life to the fullest and try to have fun where they go. Brewing alcohol and drinking it is how they honor Cayden.
Hate of giants Having lost his parents to frost giants and Pwent being orphaned by hill giants, Breunor and Pwent are fierce haters of giant kin. They will not hesitate to help a town in need when giants are causing trouble.
Friendship Traveling has made Breunor and Pwent very tightly bound in their friendship. Though they are friendly enough with others it is hard for them to trust in others as much as they trust in each other.
Tactless His life mostly spent in the company of dwarves or alone. Breuner is not a dwarf of tact or of fine words. He says it like he sees is.

appearance:

Breunor is a stout dwarf with a fine reddish beard which he tied in multiple ringlets so it stays out of the way during brewing. He has a pair of brown eyes and reasonably average nose and ears. His mouth is usually set in a smile with a lit cigar in it. Though he has no large scars on his face, his armor has seen its fair share of battle.
picture for reference, but without the eyepatch
in armor

equipment:

Kikko armor (25 lbs.)
Heavy shield (15 lbs.)
Warhammer, Dwarven axe, 3 Javelins (22. lbs)
Brewing gear (10 lbs. in a padded chest on Pwent)
Empty and filled small casks (10 lbs. on Pwent)
beltpouch (0.5 lbs.)
backpack (2 lbs.)
bedroll (5 lbs.)
blanket (3 lbs.)
hip flask (0.5 lbs.)
(10) trail rations (10 lbs.)
waterskin (4 lbs.)
rope (2 lbs.)

Light load both Breunor and Pwent