Scott Wilhelm wrote:
So a couple of points: 1. Monkey Shine is an amazing feat with this build. The key benefit that you are forgetting is that it grants you a +4 dodge bonus to AC and a +4 bonus to hit while you are in an enemy square. 2. Mouser grants you the flanking from an adjacent ally as well as giving the enemy a -4 on all attack rolls against anyone but you while you are in its square. Additionally it gives you an AOO even if it 5 ft steps away from you. 3. Kata master doesn't trade away anything really worthwhile and it gives you back the dodging panache deed lost from taking mouser. 4. Power attack requires a minimum strength. Tark:
TarkXT wrote: Can you point me where the rules state you add your Dex to CMB for tiny? See pg. 198 of the CRB. Ohako: I have consulted with a couple VCs on the topic and the ruling is that you have to be a worshipper of Irori to play an Iroran paladin, but you don't have to be a worshipper of Desna to use the ring. As for the familiar idea, personally I would strongly recommend against it. In this build you actually want the enemy to try and hit you so you can counter-attack, so a duplicate would be counter-productive. Blackblood: This build should be workable with a 15 point buy. Just playing around with things I would recommend the following stat array for a halfling:
Raymond Lambert wrote: I advise you to post up front with all builds what your point buy is. This uses a 25 point buy, ilrgal for PFS, thus not worth suggestion for use in such. This is a legal 20 point PFS array. The point array shown above is after racial modifiers have been added. Str: 8 (-2) -2 racialDex: 18 (17) +2 racial Con: 12 (2) Int: 7 (-4) Wis: 14 (5) Cha: 12 (2) +2 racial _____ Total points: 20
Natan Linggod 327 wrote: How much damage would you be doing as a Tiny sized bird? By my calculations at level 12 assuming all attacks hit and ideal circumstances, average damage die rolls would allow you to deal 247 damage in one round. Tark, the CMD in bird form should be quite high. For example, the level 12 character I have with this build has a CMD of 36.
BigNorseWolf wrote:
See pg. 198 of the Core Rulebook. " Creatures that are size tiny or smaller use their dexterity modifier in place of their strength modifier to determine their CMB" On a side note I forget to mention the +1d6 sneak attack damage from slayer level 3. Still haven't gotten everything in yet. Edit: One additional note. Since you will be battling in a flying form, as long as you enter the combat flying, you cannot be caught flat footed, as pg. 96 of the CRB states that "You are not considered flat-footed while flying"
In Pathfinder, the penalties for multi-classing have been mostly been eliminated except for the favored class bonus. As a result of this, with the appropriate build, one can create an incredibly dangerous melee fighter taking advantage of the many bonus feats different classes give at early levels. The following build is a bit of theory crafted mayhem that is incredibly effective between levels 5 and 12, so the majority of the PFS career of a player. This character is screwed towards GMs who can apply credits to characters to bypass the first several levels of play, as this character only really becomes viable at about level 4 due to a couple of 4k gold items. Finally before we begin a warning. This build is should only be played by experienced players who know what they're doing and are willing to incur the well deserved wrath of their GM. This build has a lot of moving parts and is very easy to screw up and take excessive time if you don't know the system well. First the stats:
Classes:
Feats:
Next the two crucial items to this build:
How it all comes together:
Secondly, as a tiny creature, you use dex instead of strength for your CMB. Third, and most crucially, tiny creatures can enter an enemy square freely, although this provokes attacks of opportunity. This will allow you to take advantage of the special mouser abilities as well as the feat Monkey Shine. Monkey shine is one of the key feats in this build, as it grants a +4 dodge bonus to AC when you are in an enemy square and a +4 bonus to hit while in the enemy square. Fourth, snake style allows you to consider all unarmed strikes to be piercing weapons, making them qualify for swashbucklers finesse. In addition snake fang allows you to take an attack of opportunity every time an enemy swings against your character and misses. With an AC that will generally require almost every enemy to roll a 20 to hit you, and an almost unlimited number of AOOs, this will be a major advantage, especially since provoking every time you move in to attack will grant you an extra attack almost all of the time. Fifth, the mouser grants the ability to flank an enemy when you are in their square and an ally is adjacent to you. This means that so long as you have another melee character in the party, you will be flanking nearly every round of combat. Additionally, the mouser can take an AOO every time an enemy leaves the mousers square, even if just using a 5 foot step. When combined with your high CMB and Stand still at level 7, you can pretty much prevent any enemy from run away from you. Sixth, The dodging panache deed, will effectively give you the step up feat as well as a useful way of increasing your AC. The dodging panache deed allows you to take an immediate action to move 5 ft. when an enemy makes a melee attack against you and add your cha modifier as a dodge bonus to AC for a round. Since the deed does not specify which direction you need to go, you can use this as an easy way to enter an enemy square on their turn if they step back and strike at you. In addition since you should have a high cha, this should be a significant boost to your AC. Key strengths of the build:
Ridiculous AC and touch AC:
Very High bonus to hit:
Many attacks:
High Damage per strike:
Key Weakness: anything with strength drain is a sign to run like hell. However, with your touch AC and the ability to fly, even then you should probably be fine in most cases. I will continue to modify this and work to answer people's questions on the subject. |