Jemet Winderbole

Brand Merrywine's page

58 posts. Alias of Nairb the Grey.


Full Name

Brand Merrywine

Race

Panache Pool: 5/5 | Charmed Life: 3/3

Classes/Levels

Halfling Swashbuckler 5

Gender

| HP: 49/49 (-2 str)| AC: 24 (22); T: 16; FF: 19 (17); CMD: 19 | Fort: +5; Ref: +9; Will: +3 | Init: +6 ; Perc: +9| Senses: None

Size

Small

Age

34

Alignment

NG

Deity

Tykee

Languages

Common, Halfling, Elven

Homepage URL

https://www.myth-weavers.com/sheet.html#id=1781664

Strength 11
Dexterity 18
Constitution 14
Intelligence 12
Wisdom 13
Charisma 16

About Brand Merrywine

Brand Merrywine
Male halfling swashbuckler 5 (Pathfinder RPG Advanced Class Guide 56)
NG Small humanoid (halfling)
Init +6; Senses Perception +9
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Defense
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AC 24, touch 16, flat-footed 19 (+5 armor, +4 Dex, +1 dodge, +1 natural, +2 shield, +1 size)
hp 49 (5d10+15)
Fort +5, Ref +9, Will +3; +2 vs. fear
Defensive Abilities charmed life 3/day, nimble +1
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Offense
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Speed 30 ft.
Melee +1 scimitar +13 (1d4+6/15-20+5 Precision)
Ranged longbow +10 (1d6/×3)
Special Attacks deeds (derring-do, dodging panache, kip-up, menacing swordplay, opportune parry and riposte, precise strike, swashbuckler initiative), low blow[APG], panache (5), swashbuckler weapon training +1
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Statistics
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Str 11, Dex 18, Con 14, Int 12, Wis 13, Cha 16
Base Atk +5; CMB +4; CMD 19
Feats Extra Panache[ACG], Piranha Strike, Slashing Grace[ACG], Weapon Focus (scimitar)
Traits anatomist, life of toil
Skills Acrobatics +10, Bluff +7, Diplomacy +7, Escape Artist +7, Intimidate +10, Perception +9, Sense Motive +5, Sleight of Hand +10, Stealth +10, Swim +3
Languages Common, Elven, Halfling
SQ swashbuckler finesse
Combat Gear potion of cure light wounds (5), potion of cure moderate wounds (2), potion of shield of faith (5), potion of invisibility; Other Gear +1 chain shirt, +1 buckler, +1 scimitar, arrows (20), longbow, amulet of natural armor +1, handy haversack, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, 295 gp
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Special Abilities
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Charmed Life +3 (3/day) (Ex) Choose to add Charisma bonus to save before roll is made.
Deeds
Fearless +2 bonus to save vs. fear (stacks with halfling luck).
Low Blow +1 to critical confirmation rolls against larger creatures.
Nimble +1 (Ex) +1 dodge bonus to AC.
Panache (Ex) Gain a pool of points that are spent to fuel deeds, regained on light/piercing crit/killing blow.
Piranha Strike -2/+4 You can subtract from your attack roll to add to your damage with light weapons.
Slashing Grace (Scimitar) Treat chosen weapon as 1-handed piercing weapon and can add Dex instead of Str to dam.
Swashbuckler Finesse Use Dex for att with light/1-hand pierce wep. Use Cha instead of Int for combat feat pre-reqs.
Swashbuckler Weapon Training +1 (Ex) +1 attack and damage with swashbuckler weapons.

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XP: 15,600 / 23,000