
Oddr Last-Laugh |

I have a character here that I would love to play in just about any pathfinder game. He's made with a twenty-five point buy, nothing fancy but I think he's pretty cool. I just thought I'd post this in case there are any pathfinder DM's out there looking for another player to fill out there game. Look him over and if there is any interest either reply here or message me. Thanks to anyone who takes a look.
Oddr Last-Laugh
Spoiler:
Oddr Last-Laugh
Male Human (Ulfen) Barbarian 1
CG Medium humanoid (human)
Init +2; Senses Perception +4
--------------------
Defense
--------------------
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 15 (1d12+3)
Fort +6, Ref +2, Will +0; +2 trait bonus vs. fear
--------------------
Offense
--------------------
Speed 40 ft.
Melee boarding axe +2 (1d6+1/×3) and
dagger +4 (1d4+3/19-20) and
longsword +2 (1d8+3/19-20)
Special Attacks rage (7 rounds/day)
--------------------
Statistics
--------------------
Str 16, Dex 15, Con 16, Int 10, Wis 10, Cha 13
Base Atk +1; CMB +4; CMD 16
Feats Power Attack, Two-Weapon Fighting
Traits courageous, life of toil, viking blood (lands of the linnorm kings)
Skills Climb +5, Diplomacy +1 (-1 vs. Creatures that threaten, accuse, or challenge you and haven't apologized), Intimidate +6, Perception +4, Ride +4, Sense Motive +0 (-2 vs. Creatures that threaten, accuse, or challenge you and haven't apologized), Survival +4, Swim +5
Languages Common, Skald
SQ fast movement, pride
Other Gear chain shirt, boarding axe, dagger, longsword, backpack, bedroll, belt pouch, blanket, flint and steel, waterskin, whetstone, 21 gp, 3 sp, 8 cp
--------------------
Special Abilities
--------------------
Courageous +2 save vs. fear.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Pride -2 to diplomacy and sense motive vs. those who threaten, accuse, or challenge you, until they apologize
Rage (7 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Viking Blood (Lands of the Linnorm Kings) +1 trait bonus on Intimidate checks, and Intimidate is always a class skill for you.
--------------------
Oddr earned the name "Last-laugh" for two reasons. The first was simply the fact that despite what cruelty and hardship life has presented him with he always maintained a good humor, taking the view that any day he was not dead was a good day, that there was always something worse and dwelling on the hand fate had dealt was as pointless as trying to charge the waves of the incoming tide. This outlook served him in good stead as the ships boy on a longship raiding up and down the northern coasts. His father was a drunk and a gambler and had fallen so deeply into debt he sold his only son into indentured servitude as wergild to a Viking captain.
Oddr spent his boyhood among hard men, performing back breaking labor, subjected to beatings and a world of violence and bloodshed. Despite this environment he managed to keep a sense of honor and what was right. It was this that lead to the second event that led to his epithet. On one particular raid the captain of Oddr's ship was in an especially cruel and bloodthirsty mood and had decided that having slaughtered all of the coast town's menfolk, taken most if the women as slaves and burning the town to the ground was not enough he also decided to butcher the town's children just to add to his already fearsome reputation along the Varisian coast. Despite having participated in the raid, this act of senseless violence was too much for Oddr who stood between his captain and the children huddle on the beach between the longship and the roaring flames of their village behind them. He would not move and the captain took this as a challenge to his authority. A ring was formed around the two men and a brutal combat was fought. It really was one sided as the captain was a seasoned veteran, having survived more raids and duels than he could count and Oddr was repeatedly driven to his knees or laid out on his back, only to return to his feet with a grim, almost suicidal determination. Even the crew and captain began to look on with a certain respect as this boy stood swaying, bloody, barely able to raise his weapons but still willing to fight. Still, the captain could not brook this upstart's challenge, so again and again they clashed until at last Oddr was on his knees, disarmed, barely conscious. Believing the battle won, the captain chose not to slay Oddr, feeling such as he would one day make a valuable warrior, but he also thought one more lesson was in order. Taking his dagger, the captain held Oddr by his hair and sliced his cheeks from the corner of the lip in a horrific grin. "Now you will always know that I have the last laugh little boy" the captain gloated, turning his back on Oddr to complete the slaughter he had set himself upon before he was interrupted by this pup who thought himself a man.
Oddr swayed on his knees, his vision blurred by blood, sweat, and pain watching the tall shadow of his captain walking with sword draw towards the helpless victims, the captain's harsh laughter ringing in his ears. All of the pain, all of his helplessness, shame, anger, and hate drew into the pit of Oddr's stomach, flaring into an intense, bright point of cold fire. New strength lifted Oddr to his feat with a bloody snarl and he charged. Hearing this, the captain turned, sword raised only to be faced not with his battered ships boy but a blood soaked hell wight bearing down on him. The one moment of shock was all Oddr needed, batting aside the advancing blade he crashed into the captain, his fists crashing again and again into ribs, face, the bones snapping like kindling. He drove the captain to the ground, continuing to drive his hands into the hated face until it was no more, just a gory, gaping ruin.
Long after the captain was a cold corpse, Oddr kept pummeling him until the rage passed and overcome with fatigue and loss of blood, he swooned, blacking out onto the cold sand. He awoke several days later in a crude shelter, bringing tended by one if the village women. He was told that after he had so savagely killed the captain, the remaining reavers had taken the spoils of the raid but had left the children and released the women to honor what they believed had been a heroic death. Even though he had been one of the men who had helped slay their husband's and sons the women folk had taken pity on Oddr, still little more than a boy himself, who had struggled so hard to save their children. They stitched up his wounds and tended to his fever as he slowly recovered. The scars on his face did knit together, however his face will forever bear a horrible permanent grin. Once he was well enough, Oddr thanked his saviors, taking his leave to make his way in the world. From the stories of the villagers and his former shipmates that spread he had garnered some small note particularly in his homeland of the Linnorm Kings. Soon he was appended the name "Last-Laugh" as he travelled the lands, earning his way with sword and axe as a mercenary and enforcer, doing his best to live by his
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.
Male Human (Ulfen) Barbarian 1
CG Medium humanoid (human)
Init +2; Senses Perception +4
--------------------
Defense
--------------------
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 15 (1d12+3)
Fort +6, Ref +2, Will +0; +2 trait bonus vs. fear
--------------------
Offense
--------------------
Speed 40 ft.
Melee boarding axe +2 (1d6+1/×3) and
dagger +4 (1d4+3/19-20) and
longsword +2 (1d8+3/19-20)
Special Attacks rage (7 rounds/day)
--------------------
Statistics
--------------------
Str 16, Dex 15, Con 16, Int 10, Wis 10, Cha 13
Base Atk +1; CMB +4; CMD 16
Feats Power Attack, Two-Weapon Fighting
Traits courageous, life of toil, viking blood (lands of the linnorm kings)
Skills Climb +5, Diplomacy +1 (-1 vs. Creatures that threaten, accuse, or challenge you and haven't apologized), Intimidate +6, Perception +4, Ride +4, Sense Motive +0 (-2 vs. Creatures that threaten, accuse, or challenge you and haven't apologized), Survival +4, Swim +5
Languages Common, Skald
SQ fast movement, pride
Other Gear chain shirt, boarding axe, dagger, longsword, backpack, bedroll, belt pouch, blanket, flint and steel, waterskin, whetstone, 21 gp, 3 sp, 8 cp
--------------------
Special Abilities
--------------------
Courageous +2 save vs. fear.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Pride -2 to diplomacy and sense motive vs. those who threaten, accuse, or challenge you, until they apologize
Rage (7 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Viking Blood (Lands of the Linnorm Kings) +1 trait bonus on Intimidate checks, and Intimidate is always a class skill for you.
--------------------
Oddr earned the name "Last-laugh" for two reasons. The first was simply the fact that despite what cruelty and hardship life has presented him with he always maintained a good humor, taking the view that any day he was not dead was a good day, that there was always something worse and dwelling on the hand fate had dealt was as pointless as trying to charge the waves of the incoming tide. This outlook served him in good stead as the ships boy on a longship raiding up and down the northern coasts. His father was a drunk and a gambler and had fallen so deeply into debt he sold his only son into indentured servitude as wergild to a Viking captain.
Oddr spent his boyhood among hard men, performing back breaking labor, subjected to beatings and a world of violence and bloodshed. Despite this environment he managed to keep a sense of honor and what was right. It was this that lead to the second event that led to his epithet. On one particular raid the captain of Oddr's ship was in an especially cruel and bloodthirsty mood and had decided that having slaughtered all of the coast town's menfolk, taken most if the women as slaves and burning the town to the ground was not enough he also decided to butcher the town's children just to add to his already fearsome reputation along the Varisian coast. Despite having participated in the raid, this act of senseless violence was too much for Oddr who stood between his captain and the children huddle on the beach between the longship and the roaring flames of their village behind them. He would not move and the captain took this as a challenge to his authority. A ring was formed around the two men and a brutal combat was fought. It really was one sided as the captain was a seasoned veteran, having survived more raids and duels than he could count and Oddr was repeatedly driven to his knees or laid out on his back, only to return to his feet with a grim, almost suicidal determination. Even the crew and captain began to look on with a certain respect as this boy stood swaying, bloody, barely able to raise his weapons but still willing to fight. Still, the captain could not brook this upstart's challenge, so again and again they clashed until at last Oddr was on his knees, disarmed, barely conscious. Believing the battle won, the captain chose not to slay Oddr, feeling such as he would one day make a valuable warrior, but he also thought one more lesson was in order. Taking his dagger, the captain held Oddr by his hair and sliced his cheeks from the corner of the lip in a horrific grin. "Now you will always know that I have the last laugh little boy" the captain gloated, turning his back on Oddr to complete the slaughter he had set himself upon before he was interrupted by this pup who thought himself a man.
Oddr swayed on his knees, his vision blurred by blood, sweat, and pain watching the tall shadow of his captain walking with sword draw towards the helpless victims, the captain's harsh laughter ringing in his ears. All of the pain, all of his helplessness, shame, anger, and hate drew into the pit of Oddr's stomach, flaring into an intense, bright point of cold fire. New strength lifted Oddr to his feat with a bloody snarl and he charged. Hearing this, the captain turned, sword raised only to be faced not with his battered ships boy but a blood soaked hell wight bearing down on him. The one moment of shock was all Oddr needed, batting aside the advancing blade he crashed into the captain, his fists crashing again and again into ribs, face, the bones snapping like kindling. He drove the captain to the ground, continuing to drive his hands into the hated face until it was no more, just a gory, gaping ruin.
Long after the captain was a cold corpse, Oddr kept pummeling him until the rage passed and overcome with fatigue and loss of blood, he swooned, blacking out onto the cold sand. He awoke several days later in a crude shelter, bringing tended by one if the village women. He was told that after he had so savagely killed the captain, the remaining reavers had taken the spoils of the raid but had left the children and released the women to honor what they believed had been a heroic death. Even though he had been one of the men who had helped slay their husband's and sons the women folk had taken pity on Oddr, still little more than a boy himself, who had struggled so hard to save their children. They stitched up his wounds and tended to his fever as he slowly recovered. The scars on his face did knit together, however his face will forever bear a horrible permanent grin. Once he was well enough, Oddr thanked his saviors, taking his leave to make his way in the world. From the stories of the villagers and his former shipmates that spread he had garnered some small note particularly in his homeland of the Linnorm Kings. Soon he was appended the name "Last-Laugh" as he travelled the lands, earning his way with sword and axe as a mercenary and enforcer, doing his best to live by his
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.