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Hello there! I've been away from my normal group of players for pathfinder society and have been desperately missing it. Was hoping I could find some games to play online. I'm available any day past 5pmish est for the most part. Would really like to play my lvl 7 or 8 char but anything works for me! Hope to hear something back from you all soon! This char list is quickly made I gotta find my stuff to confirm the right levels but nothing is off by more then 1. Lvl 2 Fighter
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Ok so far great input and I think I'm going to go with the Falcata Yeah it would be TWF with two main hand weapons giving me the extra -2, but with weapon focus and high str I think I will be alright. It seems to matter less at lvl 12+ which is when encounters truly get challenging. Might go with a light off hand till higher lvl if I find I'm not hitting enough. The only real critical feat I would be getting that might make going katana/wakizashi or katana/katana with the 15-20 crit range would bleeding critical which causes 2d6 of bleed dmg that stacks. So I could be adding 2d6 of dmg for each hit but I think the x3 dmg throughout an encounter would be more then x2 with more often critical hits getting a few more 2d6s added. I was going to go falcata main hand with a light off hand but that would cost me a exotic weapon prof feat which I can't spare even if I went with a martial weapon feat I would never be able to get weapon focus and weapon specialization and greater version for my off hand. So my off hand would still be the same as double Falcatas with weapon focus feats (I think). Another thing that makes my Falcata's really deal some extra dmg from the x3 is that I plan on getting impact on one or both(If I can spare the gp for 2nd one) making the hit dice go from d8 to 2d6, 2d6 x3 dmg is damn good. My build as is pure fighter with at lvl 14 my feats looking like this. I think this is in order I would select but might not be.
I've also thought about fitting in a couple levels of Barb but that makes me get Critical Mastery and Greater Weapon Secialization later which might not be worth the ability to rage for extra dmg. Another option I was thinking of is just going Katana/Wakazashi with one level of samurai for the exotic prof feats or maybe even 3 levels for the feats and the level 3 samurai class ability which lets me quick draw my katana and +2 bonus to crit chance. But once again that hurts the high amount of feats I want/need. Love any opinions on any options to make this stronger with the same style of dealing massive critical hits with TWF and opinions on if this build would be useful in level 12+ mods. Not really worried with any difficulties pre 12 since 1-11 can be achieved with a lot of sub-par characters through good team work and wise decisions. ![]()
Working on a character concept for a two handed critical fighter trying to decided on what weapons to use. Options are Dual Wield Falcata 1d8 19-20x3 (17-20x3 with improved critical)
Bassically I'm wondering what other people think about higher crit range or higher crit dmg. Would the extra dmg from x3 crits going to be worth it over getting more critical hits at x2 dmg? ![]()
I've seen plenty of places where it has said at GM Discretion and there are quite a few other options players can take from other sources in Society play like familiar or companion options. The prestige rewards are meant for society play so I would think it saying at GM Discretion means it would include other weapons that are printed in other books that fit the style of the weapons. I agree with Falcata not being an option, but I don't even know what a Falcata is so wasn't sure where it came from. But Katana and Wakizashi are similar, and maybe it would include Falcata. The Exact wording is: Familiar Weapons (5 PP)
So I am still looking for an answer to my question so I can start up on a character concept I came up with when I saw this. |