Hit Points: 57 (6d8+24)
Initiative: +4
AC: 20, touch 15, flat-footed 16 (+5 armor, +4 Dexterity, +1 size)
Speed: 20 feet
BAB: +4
CMB: +1
CMD: 15
Attacks: gravity blast +10 (3d6+9) or +1 Darkwood Spear +4 (1d6-1/x3)
Other: +1 to ranged attack and damage rolls within 30 ft
Saving Throws:
Fortitude: +9
Reflex: +9
Will: 0
Other: +2 vs shadow and mind-affecting; +2 on Will saves vs emotion, Negative Energy Resistance 4, 10% chance to ignore critical hits and Sneak Attacks; +1 vs extraordinary abilities of [Reptilian] Humanoids
Skills: Acrobatics +13, Craft (Calligraphy) +15, Escape Artist +16, Heal +2, Intimidate +2, Knowledge (Dungeoneering) +16, Knowledge (Planes) +13, Perception +8, Stealth +27, Use Magic Device +6
Other: +3 to Day Job rolls; +2 to Diplomacy checks with [Reptilian] Humanoids; +2 to Knowledge (Arcana) checks to identify Constructs, can make such rolls untrained
DC to demoralize: 14
Favored Class: Kineticist (+1 to DCs of all Void Wild Talents, +.5)