
Full Name |
Gróin Órison |
Race |
Dwarf |
Classes/Levels |
Two-Handed-Weapon Fighter |
Gender |
M |
Size |
M |
Age |
45 |
Special Abilities |
Giant Hunter & Defensive Training; Lorekeeper; Defender of the Society & Armor Expert |
Alignment |
TN |
Deity |
Torag |
Location |
Absalom |
Languages |
Dwarven, Taldane |
Occupation |
none |
Strength |
17 |
Dexterity |
12 |
Constitution |
20 |
Intelligence |
7 |
Wisdom |
9 |
Charisma |
5 |
About Gróin Órison
Stereotype: Drunken Scotsman
Two Quirks & a Flaw: mohawk, accent & alcoholism
Biography:
From a large, poor family, Gróïn, son of Órï, has always worked hard. Helping around the house, carrying stuff for people, hitting things with his axe.
Saved a couple Pathfinders with his axe. They said he should join, would get lots of chances to hit lots of things with his axe. It was the truth.
Appearance:
[Dwarven Battle-Rager]: They usually carry wineskins containing a vile concoction of fermented goat's milk and herbs called "gutshaker".
Gróïn wears a kilt, just like the rest of his family’s clan.
Personality:
Gróïn knows he’s a moron, so he takes extra care to go over everything twice, extra slowly, so he can try not to miss too much.
He also drinks too much and talks with a bad “Dwarven” accent, like all good dwarves are supposed to do.
Plot Bait:
Gróïn has 16 siblings. And parents. And more cousins than he can count, even if he takes off both shoes.
Plot Hook:
Gróïn gets very drunk, a lot.