Half-Fiend Minotaur

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Welcome Pathfinders!

Blind Dragon Hobbies (8465 S 212 St, Kent, WA 98031) will be hosting Pathfinder Society on Tuesday evenings. Everyone is welcome, although we will only have so much room, so if you are interested, please check out our listing on nwpfs.org to make sure there is room at the table for you (and sign-up to let us know you're coming, if you have a chance).

On August 8th, we will be offering Scenario #33: Assault on the Kingdom of the Impossible. The game begins at 5pm, please arrive earlier so everyone can begin on time. Bring your up-to-date character and inventory tracking sheets, your completed chronicles, and any reference material you need.

If you need help, we will be happy to help explain the rules for Pathfinder Society, but please show up early to allow for the extra time.

Hope to see you there!


I'm not 100% if the timing will work for you, but if you're still looking, we are happy to play around with fun builds in our games.

I just posted a thread with more specifics about our group.


Our group is looking for a few more players right now. We need 2 or 3 more, but if there's more interest, that's great too! We really get into Shadowrun, but are on hold right now while looking for more players to get the game hopping again. Depending on interest, we are hoping to start that, or play Pathfinder or Earthdawn; if that sounds good and you are near the south end of King county, let me know on here with what you're interested in, specifically.


Wrath of the Righteous - 4: I'm excited to play or run this path, but want to make sure I do so in a group that will be dedicated to roleplaying the ascent of power that goes with the Mythic ruleset. A lot of groups I have played with would undermine that whole aspect of the AP through apathy.

Mummy's Mask - 3: Without further info, I can't say I'm super excited about this one; Osirion has traditionally been a part of the setting that I feel falls short most of the time it gets used as a basis for adventure stories. The synopsis sounds interesting, but I find myself nevertheless expecting the authors to fall short of truly involving the players in the history and current political significance of events in the sands.

Iron Gods - 4: Numeria is a portion of the setting that I've been interested to see developed for a long while now. It seemed almost unfair that the main setting books have talked about the strange land and how different things were there, with not even enough information to successfully run a game through a major city in the region, even just as a stop-off on a larger journey. We've had no info on how the place is organized or run, just a (very) rough picture of the political setting in place. I'm eager to see the setting material that will come with this AP, although without more information, the adventure itself is less of interest than the side-bars and background info that will come with it.