BEAR FIST's page

5 posts. Organized Play character for Founder of Wolfburg.



Wayfinders *

I am a little confused on the Hireling Boon. Is it you buy it, and you can now slot it again on a different scenario (without having to buy it again)? Or, do I have to buy it each scenario, even for the same hireling?

Grand Lodge

In the equipment section, they don't describe how long the rope is. Now, you might say "the rope in the climbing kit is 50 ft., so the rope sold on it's own is 50ft" .

But, if you look at the prices of the climbing kit and the solitary rope, they are the same price (at 0.5 gp each). If you don't get the climbing kit, you literally waste money on buying the solitary rope (supposedly at 50 ft) because you don't get the other nick-nacks that the climbing kit gives you.

This makes me believe that the solitary rope is longer than the one in the climbing kit (especially with the price hike, I would be , but when it comes to GM's that is completely debatable (which could screw you over in certain situations).

In summation, what is the lenght of the solitary "rope" from the core rulebook?

Grand Lodge

Am I assuming this correctly that if you are a Chirurgeon, and you are expert in medicine, you can only treat wounds at the trained level (not expert) if you want to use your crafting skill to do the check?

Grand Lodge

In the lore/story of the game, how many years has it been from the end of Path 1 events to the start of Path 2 events?

Grand Lodge

The current errata for 2nd edition says as a human you get “Additional languages
equal to 1 + your Intelligence modifier (if it’s positive).” zero is neither positive nor negative. So if you have a intelligence modifier of zero, do you still get one additional language as a human?

Grand Lodge

Will Paizo update the Path 2 PDF with the errata that they have/are coming out with?

Dark Archive *

On the normal forum (https://paizo.com/threads/rzs2lt2l?Eidolon-Healing) it was answered, but same question for PFS:

Can you heal an eidolon with cure minor wounds, etc?

Liberty's Edge *

Why did they increase the wayfinder price by an accumulative +2 for each purchase? I started at 8 points to spend, now I will have 2 worthless points left over after purchasing the next boon. Also, wayfinders aren't overpowered.

Liberty's Edge *

Is it allowed to have more than four players for we be goblins and the rest of these modules?

Liberty's Edge *

Without trap spotter, you have to actively look for traps. Trap spotter lets a rogue passively spot traps. Does this mean that if you fail the trap spotter check, you can actively try to spot said trap again (assuming you are looking in the right place).

For example:

I (a rogue) head towards a door (which is trapped) . The DM makes a secret roll (the DM naturally makes secret rolls on normal stuff, and fake things to cut down meta-gaming). Since the roll failed, the DM does not notify me of any traps. I, being a vigilant rogue, then want to inspect the door for traps.

Do I get this second chance since this is more of an active perception roll, rather than the passive perception roll from the trap spotter talent?

Liberty's Edge *

Some of the Eidolons reference the beastiary for specific abilities. Do you have to have said Beastiary to use that trait? For example, a Daemon Eidolon at level 16 gets telepathy (Beastiary 305). Couldn't that just have been explained in the unchained book itself instead of buying a whole different book? I am confused.