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Ayla Titania Aiba's page
50 posts. Alias of Azure_Zero.
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HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"Well, we cleaned up the dead here."
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
AoO: 1d20 + 4 ⇒ (19) + 4 = 23
AoO Damage: 1d12 + 4 ⇒ (7) + 4 = 11
"Four"
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"With pleasure."
it's hammer time, or is it sword time?
Ayla takes her hammer and tries whacking the skeleton
atk: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 1d12 + 4 ⇒ (8) + 4 = 12
but must of thought she saw a spider somewhere.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
perception: 1d20 + 7 ⇒ (10) + 7 = 17
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"I just hope that room is empty so we can go to bed."
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Are the both of you alright as, those Zombies really gave it to the both of you.
Ouch two 1's in a row for channel heal.
Though I have a house rule on Cure and Inflict spells, where they are static numbers, CLW and ILWs is 10 HP. Moderates are 20, etc.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla swing her full blade at the Zombie near Jen
atk: 1d20 + 4 ⇒ (12) + 4 = 16
damage: 2d8 + 4 ⇒ (5, 4) + 4 = 13
And cuts it in half
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla charges a zombie
atk: 1d20 + 4 ⇒ (1) + 4 = 5
damage: 2d8 + 4 ⇒ (2, 1) + 4 = 7
And misses
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla hears Kilain's words and drops her hammer getting out her sword and she swings it at the zombie.
atk: 1d20 + 4 ⇒ (17) + 4 = 21
damage: 2d8 + 4 ⇒ (2, 4) + 4 = 10
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla takes a 5 foot step back and swings her hammer
atk: 1d20 + 4 ⇒ (9) + 4 = 13
damage: 1d12 + 4 ⇒ (2) + 4 = 6
1 damage to zombie
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"Let's see, I think there are two doors we've not looked into yet.
And one is over there." Ayla says as she thinks of how to answer Kilain.
She decide to walk over and forcefully open the door with her hammer.
She's sundering the door
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla tries and swings again with the hammer
atk: 1d20 + 4 ⇒ (2) + 4 = 6
dam: 1d12 + 4 ⇒ (12) + 4 = 16
and misses due to a spider on it.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla sees the spiders and swings with her hammer
will: 1d20 + 2 ⇒ (4) + 2 = 6
atk: 1d20 + 4 - 4 ⇒ (4) + 4 - 4 = 4
but the Fear of a small spider causes her to swing off the mark.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"So even thunder can wake the dead?"
init: 1d20 + 2 ⇒ (3) + 2 = 5
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"Crap, something must be attacking Leonora, Pip and Kirk."
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla looks around
"Any other big ones?"
perception: 1d2 + 7 ⇒ (1) + 7 = 8
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla seeing the corpse twitch, hammers it into paste on the now cracked floor.
She really hates spiders.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla takes a while to get her hammer out from the ceiling and with the hammer getting removed so does the spider's corpse fall.
Even with the spider dead Ayla is still somewhat fearful of it.
She also helps Jenise got out of the webbing.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"Eek" Ayla swings her Lucerne hammer eyes slightly closed at the spider hoping to kill it.
atk: 1d20 + 4 ⇒ (20) + 4 = 24 Crit
damage: 1d12 + 4 ⇒ (2) + 4 = 6
crit: 1d20 + 4 ⇒ (14) + 4 = 18 Confirmed
damage: 1d12 + 4 ⇒ (11) + 4 = 15
seems the fear of spiders gives her nat 20s at times.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
init: 1d20 + 2 ⇒ (13) + 2 = 15
only one last chance to beat it
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
vs fear: 1d20 + 1 ⇒ (20) + 1 = 21
with her companions words Ayla is not as afraid, though switched from her fullblade to her Lucerne hammer, which will help in attacking it at a distance, though her face still shows her fear.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla lets out the most girlish scream one could hear from her and she runs back to the group and is pushing herself against the wall while having the most childish and girly look of fear on her face.
"There is a spider in there, .... and it is really big....."and scary...
Yes, she has a fear of spiders, big ones
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
That passage is a bit narrow, I'll check it out.
Ayla keeps alert as she goes down the passage, with the light from her greave helpig light the way.
Perception: 1d20 + 7 ⇒ (7) + 7 = 14
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"the only good goblin is a dead goblin." childishly says.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla tries thinking about it but can seem to come up with an answer
Ayla can make even the base DC due to it being a knowledge skill and she have no ranks in this trained skill along with the int to get above DC 10.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"I guess we should proceed ahead with the next area in this tor."
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"I hate that smell of burned fur, I just hope it doesn't attract anything.
Though the worse smell will be coming soon." Ayla says with some disgust.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla again swings her blade
Atk: 1d20 + 4 ⇒ (10) + 4 = 14
Damage: 2d8 + 4 ⇒ (7, 1) + 4 = 12
and misses.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla swings her fullblade at the alone injured foe
Atk: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 2d8 + 4 ⇒ (6, 2) + 4 = 12
and misses.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla charges and swings her fullblade
Atk: 1d20 + 4 ⇒ (13) + 4 = 17
Damage: 2d8 + 4 ⇒ (6, 6) + 4 = 16
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
So looks like single file with be the formation, and yes please for the light, and for what to light up,
..hmm..
lets go with one of my greaves having the light.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"So are we going single file down the passage or not?"
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"So we are going 2 by 2, or 1 by 4?
And I don't think we'll really need to worry about what's behind us as it could be completely a straight line, right?"
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"So how ill we set ourselves for going down the passage this time?" Ayla asks.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
with a pouting look
"I was just hoping to go to bed,
and now we have to check the place again before bed as I don't want rats chewing on my things."
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"I'm just wondering why Rats could open a locked door?" thinks aloud confused.
Yes, it is a bit of a forth wall break on how the adventure was written.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla swings at another rat
Atk: 1d20 + 4 ⇒ (5) + 4 = 9
and misses
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla swings at a rat
Atk: 1d20 + 4 ⇒ (15) + 4 = 19
Another dead Rat.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla pouts some
"Rats, I was hoping for a good nights sleep without any trouble."
She readies her fullblade
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"If a lightning strike to the ground can cause the ground to shake is scary."
perception: 1d20 + 7 ⇒ (2) + 7 = 9
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"That was loud, Good thing we found this place, as I can see the hail falling the size of fists outside through the doorway."
Ayla propped the door open in post #3.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"Well sleeping in here is way better then out there for the night."
Ayla takes out her bedroll and starts getting ready for bed.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla looks/listen at the conversation and realising she forgot to introduce herself.
"I am Ayla Titania Aiba, I'm from a small town named Norham, near the Iron Peaks in Varisia."
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"Storm peace" Ayla replies
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla gets a fire going in the middle of the room so there is light and heat for the night.
"Ah a warm fire is nice for cold stormy nights like this..."
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"I'm curious myself" Ayla goes and tries the doors, they don't open.
"I guess they are all locked."
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"Who knows, maybe they had too much fun digging it?" Ayla says with a innocent smile.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"Wow, this room is big, and there is so much room.
We should have no problem with a fire in here to warm us up some?" Ayla says cheerfully.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
Ayla smiles as Jenise walks by her into the tor/tomb, with Jenise about as tall as Ayla's chest, and both with their blonde hair of their ulfen heritage.
"I they'll understand" Ayla says
I'm assuming Jenise is about 6 feet to 6 foot 3 inches, as Ulfen as Really tall, think between 6 to 7 feet.
Hoping that using Ayla as a height reference helps in making a more common and solid idea of everyone's height to one another.
HP: 11/11, AC: 18:12:16 CMD: 16 Saves: 3:3:2 Init: +2 Skills:Acro: +3 Dip +2, Per: +7, Sense +8, Stealth +1
"Let's go, it'll be fun, and we won't be soaked." Ayla says cheerfully as she towers over the dwarf with her height of 7 feet and 6 inches, causing the dwarven cleric to only reach her hip in height.
perception: 1d20 + 7 ⇒ (15) + 7 = 22
She spots something and says in a confused way
"Can rocks explode? As it seems a stone that was blocking this door exploded."
she then walks to the door
"Oh well, time to open this door and dry off."
She rolls the door open and then kicks a stone in place to prop it open.
still trying to figure out the personality and speech pattern of a;
carefree and happy fey, with the dumb bluntness of a hill giants.
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