Ashton Green's page

23 posts. Alias of TheeGravedigger.


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Please welcome the hardest man in Vancouver Gaming to his new role as Vancouver's PFS Venture Lieutenant. He keeps the gaming sessions over at Metropolis running smoothly.


I've got $55 worth of credit left on my kickstarter add-ons thing, that I had meant to use for the Twice-marked of Pharasma and something else, but hadn't finalized. I didn't realize the deadline had come, and now I can't make any changes. Anything that can be done?

Goblin Squad Member

I likely will, I just feel it's a shame to waste that slot, or waste the daily goodies it collected.

Goblin Squad Member

I haven't claimed my thingie yet, I don't think. I've got $230 pledged, and $175 of that used for the crowd forger buddy package. I could drop to the $100 package and use the $100 for a year's subscription, I guess. Or I could find someone who was interested, but I've yet to do that.

Goblin Squad Member

I'd bought the crowdforger buddy package, because I had plans to play with someone specific. I had a backup plan, but both those friends are no longer in my life. I'm wondering what I should/could do about this situation.


Minor issue, I'm wondering if it's just my copy, or if it's common. The Loot slot in the box isn't formed right, so the card doesn't sit in it properly.


Vancouver Island now has a Venture Lieutenant, Mike Dowd. He's been running games out at the Fleet Club, and will be helping to build BC's Pathfinder community.

Please help me to welcome Mike to the community.


I'm having a Game of Thrones moment when I see you referring to the North while I'm saying it's nice to have more allies to the South.

I really need to check out that AFK Tavern. Glad to have you aboard Stacey.


There is a PFS Grand Lodge in Vancouver now. We've been mostly using meetup to coordinate things : http://www.meetup.com/Vancouver-Lower-Mainland-PFS


Slight side question here, Is it still available?
I thought I remembered it being a limited time availability.


Alchemist, gives you mutagens. Once a day, you get a nice boost to STR or Dex, and a nice natural AC boost.

Also gives you the level 1 formulas. Sure, some of them are pretty light on duration at first level, but there are some great formulas on the list.

When you consider the fact that you can add formula from any wizard spell book, it becomes pretty enticing.


Thanks for all the advice. We've got a few months to plan this, and as I get new information, I'll be adding it to this thread.

At least some of the folks from Standard Action are local to Vancouver, I'll see if I can approach them for something similar to what they did at Gotta Con, which was an extremely entertaining live session of We Be Goblins.

I'd like the hero lab there, because I think creating a character in Hero Lab and then emailing it a volunteer who's able to print it in the hotel's business center and bring it over, or having a printer there, helps people feel more connected with their potential characters.

Actually... I wonder if any of the GoH are PF/RPG fans. That might be interesting.

Personally, I'd like to be over-prepared on GMs than under-prepared. If I've got GMs who're ready to run things if we get players and we don't get players so they end up hanging out and playing board games, I'll be happy about that.


I know that the con organizers have incentives for people running things, what those boil down to, I can't confirm specifically at this time. I've emailed them to discuss it. From what I remember, a certain number of hours of running stuff gets you a half priced badge, and there might be a certain number of hours that gets you a free badge. That's still stuff that needs to be sorted out.

Yes, Vancouver is expensive. And this is a Fan-run Sci-Fi Con.

Bob, thanks for the Pirate themed scenario list. I'll review those when I get a chance.

The Sanctioned AP idea was suggested by our Northern BC Venture Captain, and I really like the idea of it. Especially since it'll have just been sanctioned. I'm not willing to give up on the idea yet, but until that AP gets sanctioned, it's just an idea.

As for a Plan B, one plan B would be to have the Pathfinder card game handy, since it'll have been published by then.

At this stage, we don't know how much space we'll have, or what sort of slots we'll be running, but when we know more, I'll let you know. I completely understand the need to work around other panels.


rknop, yes. it's Vcon. We hadn't 100% sorted out the details yet, so I was keeping it theoretical.

Agreed, there isn't really much in the way of RPGs happening at Vcon, the games room is mostly Board games. I'm aiming to change that. I've posted to the Vancouver PFS meetup group about the event to judge to level of interest.

The Skulls and Shackles PFS version isn't the full AP. It's a PFS sanctioned set of fights from the AP. It hasn't been released yet, but should be released sometime around August, if I'm understanding the schedules. Looking at the 2 APs that are sanctioned, you can see that it's a very compressed version of the AP, designed to be run in the time it would normally take for a module.

A table with the Beginner Box/Beginner Bash and First steps alternating would be good.
A table that's running normal Season 4 or 5 APs at various levels would be a definite.
A table with a Hero Lab Laptop for character creation would be great, if a bit ambitious.


It's a half day Friday, full day saturday, and Half day Sunday.

The Gaming room will be open from about 12 noon friday, til 6pm Sunday evening.

People will be buying a Con pass, not just a pass for the games room. So they'll have access to all the cool stuff the con offers, but I'm not sure how much will actually appeal to people who came out purely for the PFS.

I'd like to be running enough tables that PFS people feel it's worth attending the Con.

I'm thinking currently one game at 1pm-5pm Friday, another from 7pm-11pm. Saturday, Probably 11am-3pm, 4pm-8pm, and then Sunday 11am-3pm. I could tighten it up bit, potentially.

And that doesn't include potential special events like the Midnight Games, which would be non-PFS.


There's a local sci-fi con in my area, that has an open games room, which is mostly board games. They charge $45 for a weekend ticket, $34 for students. I can't recall specifically what a day ticket is, probably in the $30 range.

I've started discussing running some PFS stuff in their 24 hour games room.

Since the theme is Pirates, it would make sense to run the then to be sanctioned Skulls and Shackles. I'm guessing I'd want a pair of 4 hour slots for that.

Any feedback on how much PFS you'd want at a local con for $45, or how much time it might take to run an AP module, based on having run one of the two current AP modules, would be appreciated.


BigNorseWolf wrote:
Ashton, just take the grenadier archtype. You get precise bombs at second level and then you won't have any more collateral damage than your typical barfight.

He's a Mindchemist, and I took explosive Bombs at second level. I'm deciding between Precise Bombs as an additional discovery at 3rd level in place of my feat, or Fast Healing, since he does tend to be a bit of a Glass Cannon.

As it stands, In Character, Fast Healing makes far more sense to him than Precise Bombs. His Partner-In-Crime has the good sense to stay out of the blast radius.

But, looking forward, precise bombs make more sense to the society.


I think what was said on the podcast indicates that I need to either retire or adjust the thinking of this character. He's too much about the boom right now for the faction leaders not to get upset with him.


Damn! retiring First Steps.


In theory, wizards have precision spells and can act as a scalpel rather than a hatchet.

With my alchemist, who isn't a grenadier, but rather a Mindchemist with Explosive Bombs, I realized while trying to roleplay him that I had some serious concerns about him not getting himself kicked out of the society for random collateral damage.

I realize this is just roleplay concerns, but it strikes me that a non-buffing alchemist is rather nasty character to have in a party, in a society with concerns about positive PR, and in a Good-themed campaign.


Given that I tend to play with a friend, and our characters are built to work well together, and to work well in general, I suspect we'd choose to play up because it would be more interesting for us.


Actually, I'm friends with the Gottacon guys, so I've got their contact info. Unless you mean the PFS guys at Gottacon, in which case I managed to find them recently also.

This year I attended primarily to get a society character from level 1 to level 2.

I'm hoping to head down to PaizoCon with a buddy.


Thank you all for the welcome.

I'll be putting together some plans over the next few days.

One of our local GMs, Michael Beck, recently started to transition our events to meetup.com/Vancouver-Lower-Mainland-PFS which is something we'll be using to coordinate games locally.