Alchemist, gives you mutagens. Once a day, you get a nice boost to STR or Dex, and a nice natural AC boost. Also gives you the level 1 formulas. Sure, some of them are pretty light on duration at first level, but there are some great formulas on the list. When you consider the fact that you can add formula from any wizard spell book, it becomes pretty enticing.
Thanks for all the advice. We've got a few months to plan this, and as I get new information, I'll be adding it to this thread. At least some of the folks from Standard Action are local to Vancouver, I'll see if I can approach them for something similar to what they did at Gotta Con, which was an extremely entertaining live session of We Be Goblins. I'd like the hero lab there, because I think creating a character in Hero Lab and then emailing it a volunteer who's able to print it in the hotel's business center and bring it over, or having a printer there, helps people feel more connected with their potential characters. Actually... I wonder if any of the GoH are PF/RPG fans. That might be interesting. Personally, I'd like to be over-prepared on GMs than under-prepared. If I've got GMs who're ready to run things if we get players and we don't get players so they end up hanging out and playing board games, I'll be happy about that.
I know that the con organizers have incentives for people running things, what those boil down to, I can't confirm specifically at this time. I've emailed them to discuss it. From what I remember, a certain number of hours of running stuff gets you a half priced badge, and there might be a certain number of hours that gets you a free badge. That's still stuff that needs to be sorted out. Yes, Vancouver is expensive. And this is a Fan-run Sci-Fi Con. Bob, thanks for the Pirate themed scenario list. I'll review those when I get a chance. The Sanctioned AP idea was suggested by our Northern BC Venture Captain, and I really like the idea of it. Especially since it'll have just been sanctioned. I'm not willing to give up on the idea yet, but until that AP gets sanctioned, it's just an idea. As for a Plan B, one plan B would be to have the Pathfinder card game handy, since it'll have been published by then. At this stage, we don't know how much space we'll have, or what sort of slots we'll be running, but when we know more, I'll let you know. I completely understand the need to work around other panels.
rknop, yes. it's Vcon. We hadn't 100% sorted out the details yet, so I was keeping it theoretical. Agreed, there isn't really much in the way of RPGs happening at Vcon, the games room is mostly Board games. I'm aiming to change that. I've posted to the Vancouver PFS meetup group about the event to judge to level of interest. The Skulls and Shackles PFS version isn't the full AP. It's a PFS sanctioned set of fights from the AP. It hasn't been released yet, but should be released sometime around August, if I'm understanding the schedules. Looking at the 2 APs that are sanctioned, you can see that it's a very compressed version of the AP, designed to be run in the time it would normally take for a module. A table with the Beginner Box/Beginner Bash and First steps alternating would be good.
It's a half day Friday, full day saturday, and Half day Sunday. The Gaming room will be open from about 12 noon friday, til 6pm Sunday evening. People will be buying a Con pass, not just a pass for the games room. So they'll have access to all the cool stuff the con offers, but I'm not sure how much will actually appeal to people who came out purely for the PFS. I'd like to be running enough tables that PFS people feel it's worth attending the Con. I'm thinking currently one game at 1pm-5pm Friday, another from 7pm-11pm. Saturday, Probably 11am-3pm, 4pm-8pm, and then Sunday 11am-3pm. I could tighten it up bit, potentially. And that doesn't include potential special events like the Midnight Games, which would be non-PFS.
There's a local sci-fi con in my area, that has an open games room, which is mostly board games. They charge $45 for a weekend ticket, $34 for students. I can't recall specifically what a day ticket is, probably in the $30 range. I've started discussing running some PFS stuff in their 24 hour games room. Since the theme is Pirates, it would make sense to run the then to be sanctioned Skulls and Shackles. I'm guessing I'd want a pair of 4 hour slots for that. Any feedback on how much PFS you'd want at a local con for $45, or how much time it might take to run an AP module, based on having run one of the two current AP modules, would be appreciated.
BigNorseWolf wrote: Ashton, just take the grenadier archtype. You get precise bombs at second level and then you won't have any more collateral damage than your typical barfight. He's a Mindchemist, and I took explosive Bombs at second level. I'm deciding between Precise Bombs as an additional discovery at 3rd level in place of my feat, or Fast Healing, since he does tend to be a bit of a Glass Cannon. As it stands, In Character, Fast Healing makes far more sense to him than Precise Bombs. His Partner-In-Crime has the good sense to stay out of the blast radius. But, looking forward, precise bombs make more sense to the society.
In theory, wizards have precision spells and can act as a scalpel rather than a hatchet. With my alchemist, who isn't a grenadier, but rather a Mindchemist with Explosive Bombs, I realized while trying to roleplay him that I had some serious concerns about him not getting himself kicked out of the society for random collateral damage. I realize this is just roleplay concerns, but it strikes me that a non-buffing alchemist is rather nasty character to have in a party, in a society with concerns about positive PR, and in a Good-themed campaign.
Actually, I'm friends with the Gottacon guys, so I've got their contact info. Unless you mean the PFS guys at Gottacon, in which case I managed to find them recently also. This year I attended primarily to get a society character from level 1 to level 2. I'm hoping to head down to PaizoCon with a buddy.
Thank you all for the welcome. I'll be putting together some plans over the next few days. One of our local GMs, Michael Beck, recently started to transition our events to meetup.com/Vancouver-Lower-Mainland-PFS which is something we'll be using to coordinate games locally. |