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*Arma's page

50 posts. Alias of Vrog Skyreaver.


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HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"That is truly sorrowful. I'm sure my very wealthy patron will be disappointed that I can't find them. Isn't there anything else that you can tell me that might help them? Anything at all?"

Alma then bats her eyes at him.

Diplomacy: 1d20 + 2 ⇒ (13) + 2 = 15


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Arma will give the Gnome the best descriptions she has of the three men.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Naturally. I wouldn't assume that you would want to lose business, after all."

Arma leans back out and says in a normal tone "I'm looking for information about, as I said, three men. Their names are Renaer ir'Nelview, Vordik Gaebler, and Floon Blagmaar. Master Blagmaar is the one that I was hired to find."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Take a good break and come back when you're refreshed!


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Oh, my, you do have taste." said Arma as she tapped her finger against her lips. She then continued: "Actually, I'm looking for information about a trio of gentlemen. Before I tell you their names, I should say that I'm really only looking for one, but he was seen in the company of the other two, and if I can find out any information about any of them, it will make my life easier. I was directed here by a certain bartender who shall remain nameless."

Arma then lowers her voice and says "Also, how much for the Drow poison?"


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Hello friend. I'd like a moment of your time, if you're so inclined." said Arma after approaching the counter.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Perception: 1d20 + 7 ⇒ (8) + 7 = 15

Unafraid, Arma entered the shop.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"He was interested in my money, not me."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Arma added in "I heard about Renaer and a would-be author named Gaebler and another man that met in the bar and then left with Renaer after only one drink."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"My mother told me that you should always pay your barber well, but your bartender better. She was a smart woman."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"You, my good sir." says Arma with her best disarming smile "Are quite a handy fellow to have around, but have you ever considered that perhaps there are like minded women who might enjoy such a place as this?"

Giving him a nod she stood, finished offer her drink, and walked out the door and into a nearby alley to wait for the others to come out.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Arma will let the man finish his job. He was being forthcoming with information, after all.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"And what can you tell me about our good friends Masters Ir'Nelview and Gaebler?" asked Arma as she removed her fingers from the coins, sipped her beer, and then replaced them with two more on the counter.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Arma smiles slyly and says "Not that I know of." as she slides her payment across the bar and then sips on her beer.

"But, maybe you can help me." She palms and quietly places a pair of gold pieces on the counter, pinned between her pointer and middle fingers. "Someone paid me to find their friend and I was pointed in this direction. Here's what he looks like:" she then proceeds to offer the description she was given. then slides the two coins over and lowers her voice to a whisper as she leans forward and says [smaller]"I'm not looking to hurt him or anything like that, but his 'friend' is worried about him, since he hasn't seen him in several days."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Arma moves to the bar, orders a beer, then asks "What happened to your wall?."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Arma nods at Ash's suggestion and waits a while, then strolls in like she owns the place and finds the prettiest or strongest-looking female in the room and goes to start flirting.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Well, something happened here. I guess we should go in and use the carriage money to have a drink or two."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Perception: 1d20 + 7 ⇒ (9) + 7 = 16

"Ya, tattoos are an easy way to show who is a member of a guild and it's hard to leave a guild when you have a tattoo."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Six armed people: walk by.

Moron Mugger: Hold my beer!


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Must be nice to be made of money." says Arma.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Never turn down a chance to drink in a seedy bar. That's how you live real life."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Do you know if he was seeing anyone in particular right now?"


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"And does he prefer men or women?"


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"You picked an interesting place to meet, that's for sure!"


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"At the very least we should make sure that nothing else is coming up while we try to have a drink and a laugh."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Arma walked over to the well and looked down.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Sheathing her sword, Arma draws her bow, notches, and then fires her bow at the creature.

Attack Roll: 1d20 + 4 ⇒ (5) + 4 = 9
Damage Roll: 1d6 ⇒ 4


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Ummm...okay then!" says Arma.

Initiative: 1d20 + 4 ⇒ (19) + 4 = 23


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Perception: 1d20 + 7 ⇒ (10) + 7 = 17

Arma was about to say something, then she cocks her head towards the hole and says "Yup, that's something coming up alright. We should probably get ready for a fight."

Arma stood up and drew her rapier.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Arma. I must say, I never had any doubt, I just didn't want to spend another night in jail, as lovely as being locked up with you might be." Arma scoots closer to Yagra and takes her hand as she speaks, never breaking eye contact.

Perception: 1d20 + 7 ⇒ (15) + 7 = 22


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Don't worry. These fine gentlemen were just leaving." Arma then turned her back on them and looked at the Half-Orc woman. "I don't believe I've had the pleasure yet." she said while smiling nicely at her and extending her arm. "Name's Arma."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Wow, not only are ugly and smell like you ate s#$t, you don't know how to count." Arma said as she gestured towards the rest of the group as they approached. "In the words of the great dragon Syberys, piss off."

Intimidation: 1d20 + 2 ⇒ (17) + 2 = 19


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Arma walked over to the bickering tables and says "So, you guys are planning on interfering? Interesting. I wonder what the owner would have to say about that."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"What's going on over there?" Arma asked, sitting up.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Jobs are good."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Arma walked into the Yawning Portal, sweating, but not nearly quite as much as her fair skinned companions.

She then sauntered over to the table and then pulled out a chair, spinning with the motion even as she seated herself, coming to a stop sitting in the chair leaning up against a pillar and propping her feet up on the table.

"So, hopefully this cold wave stops sometime soon." she commented, serious to all appearances.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

I'm good with moving on.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"So then you're just here for vengeance?"


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"A cop is a cop is a cop, regardless of what beat you walk."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"Who would put a cop in jail?" the Drow woman asked, appearing to be curious.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"I know you wouldn't want to hurt my pretty face. Some would consider that a national tragedy."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

"You can call me Illiadorai of the House of Splendour, Third of my name, and Handmaiden to the Goddess."

She pauses for a moment, then starts laughing.

"You can call me Arma."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

The Drow shrugged and said "Life is Pain."


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

To get your stats to post like they are on my character, you have to put them in either the race or class field on your alias.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Drow.

"Look, alls I'm sayin is, there need to be rules in life. Rules in barfights, too, like no drawing steel. It's the way of cowards." The Drow woman seemed to be talking for the sake of talking.

Unlike many of her people, This Drow had black hair, cut short with the tips dyed an odd shade of purple that matched her eyes. She was a little short for a Drow, and wore Leather armor dyed varying shades of Gray, with the intent that it clearly helped her blend into the dark.

"I'm sure we'll have all this settled in the morning." she nodded to herself then leaned back on the bench and put her back against the stone wall.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

I'm good with that. Jixel can be my local contact, and I might have been sent here for a longer term job, like maybe "how rife is the city's underworld for a takeover?"


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Not really. I just was going with the whole "heist" thing. Let me know if I need to remove it.

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I do like he idea of us meeting in jail; it worked really well in the usual suspects.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0
karlprosek wrote:
As for cross-backgrounds, I like the idea of Jixel and Arma having done something together. From my read, Jixel is more of a fraud/scam artist and a planner (maybe sort of a pseudo fixer?) than an in the field kind of thief. Maybe Arma, being new to Throneport, got hooked up with Jixel through underworld contacts. Sort of a 'this person can help you out with planning' kind of thing.

That works. She'd want help establishing an identity in the city, too.


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Arma is a currently a member of one of the largest streetgangs in Sharn. With that being said, however, you might have met her in one of her other forms, since she has a few "lives" she lives (I'm kicking around a few ideas now as to the details).


HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

And here's her alias.