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*Arma's page

50 posts. Alias of Vrog Skyreaver.


Race

HP 10 | AC: 16; T: 14; FF: 12 | Init +4 | Fort: +2; Ref: +6; Will: +0

Languages

Common Dwarven Elven Giant

Occupation

TN Changeling Unchained Rogue 1

Strength 10
Dexterity 18
Constitution 14
Intelligence 14
Wisdom 10
Charisma 14

About *Arma

AC: 10 base +2 armor +4 dex
BAB: 0

Speed: 30'

Weapons:
1) Rapier: +4 to hit; 1d6p damage; 18-20/x2 crit

Adventuring Skills:
Acrobatics r1 +8
Bluff r1 +6
Climb r1 +7
Disable Device r1 +8
Disguise r1 +6
Escape Artist r1 +8
Perception r1 +7
Sense Motive r1 +4
Stealth r1 +8
Swim r1 +4
UMD r1 +6

Background Skills:
Linguistics r1 +6
Sleight of Hand r1 +8

Racial Features:
+2 racial bonus to save vs. mind-effecting effects and poisons
+2 racial bonus to bluff, intimidate, and sense motive
Disguise and Linguistics are always class skills
Minor Shape Change

Class Features:
Archetype (Phantom Thief)
Finesse Training
Refined Education (Climb +1)

Traits:
Indomitable Faith (+1 to will saves; faith)
Balanced Education (use int instead of str for climb checks; regional)

Feats:
Deft Manuevers
Skill Focus (Perception)

Equipment:
Rapier
Leather Armor
Shortbow
20 arrows
Thieve's Tools

Backstory:

Arma's first memory is of waking on a battlefield, near the outskirts of what she learned later was the nation of Cyre. She saw mist, and things moving among the mist, and instinctively fled as fast as she could.

Once she collected herself, she realized she didn't know anything about herself. She had no memory before the moment in which she stood in the mist.
She was dressed in leather armor, with a shortsword at her hip and a bow on her back. She also realized she was mentally referring to herself as a she. Her armor bore a badge with a crest she didn't recognize.
Eventually, unsure of what to do, she just picked a direction and started walking. As she walked, she discovered her truth: she was not the short-haired blonde girl she appeared to be. She was, in fact, a black-eyed, gray-skinned being. She learned she could change her appearance at a whim, but she always only seemed to be able to assume a male form.
Regardless of the form, however, she had a tattoo that wrapped around her right bicep. She could see the letters Arma, and part of a G on one side and a N on the other. From this, she picked the name Arma.
------------------------------------------------------------------------
Arma, now wearing the skin of a dark-skinned elf with odd tattoos on her neck, sat at a cafe table, drinking and laughing with other outcasts. They were a bit too loud, but none dared to reprimand them, as they wore the colors of the Crimson Death, one of the more powerful gangs in Sharn.
They drank coffee and beer and made jokes and catcalls at the people passing by, but Arma was not one of the rank-and-file members she sat with. She was one of the elites: someone who specialized in climbing towers to steal from places no one else could get to.
Another of her men approached her and handed her a note. When she read it, she stood, said her farewells, and made her way into the crowd.
Soon she stood before her boss, the Half-Elf Argon Greenleaf (although if the rumors were true, he was really a member of House Medani).
Argon explained that they had received a request for a second story man, and he had picked Arma because she was the best at her job.