Beltias Kreun

Arim Senka's page

2 posts. Alias of TOMfoolery.


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I have a backstory of sorts done:

Spoiler:

Ruled by the Shifting Lady of Ebon Scales, an umbral dragon named Argrinyxia, Shadow Absalom is nothing if not a hotbed of intrigue. A twisted reflection of Absalom, even with less than ten percent of the original's population, it is the largest city on the plane of shadow. Arim doesn't know if he was adopted, abducted, or born to someone who was already a member, but he was trained from a very early age by a secretive organization in the western part of the city. He and his ersatz brothers and sisters were trained in various methods of infiltration via stealth or subterfuge, and combat with a variety of different weapons, of which Arim favored a sword with a wickedly sharp blade and shallow curve. The "family" made it's money by hiring out their services to others involved in intrigues.

It was an exciting life, but also an extremely nervous and lonely one. The Family had no compunctions about hiring out its members to opposing parties, so one could not even trust one's own "siblings". Usually, they were able to work around one another, but sometimes it came to blows...or worse. On his last assignment, he was opposed by a "sister" on her first assignment. Things went sideways fast, and he found himself fighting her near the peak of a penumbral Skyreach. During the fight she slipped, and Arim made the split-second decision to catch her. Faced with the choice of either dropping her to her death and continuing his assignment, or sparing her and failing, he pulled her up and fled into the gloom.

The consequences for failure tended to run on the fatal side of things, so Arim simply left the city. Unable to return home, he only had what possessions he carried, which were his sword and a blowgun. Trading the poison he had been supposed to administer via the blowgun for some coinage in the market, he bought some supplies before beginning his trek. Being a city boy, Arim had no idea where he was going and he failed to buy anywhere near enough food and water, running out after only a few days. Lost and delirious from lack of food and water, what happened next is a jumble in his mind. For some reason, he's positive that there was a dragon, but the fact that he is alive and free, means there probably wasn't one. He remembers waking up though, fully refreshed and on the material plane with no idea how he got there. Not hungry or thirsty, he got up and climbed the nearest hill and beheld the greatest sight he had ever seen: the Silver City. It was huge, and beautiful, and he instantly fell in love with it's soaring towers.

Arim has lived in Kintargo for nearly two years now, and still loves the city. While most non-Chelish take issue with the institution of slavery, Fetchlings were considered merely chattel on his home plane, so it seems pretty standard to Arim. He has managed to eke out a living as a thief-taker, turning his old skills to new purpose. Recent events have put a crimp on his livelihood, however. The declaration of martial law has made his job much more difficult, and the edict banning personal weapons has increased the danger as well. After all, a criminal tends to ignore laws anyway and will be armed in spite of the prohibition while law-abiding citizens, which Arim is, are legally handicapped in defending themselves. Arim is finally going to one of these protests, to hopefully raise this point. He doesn't want anything radical like independence or even for the soldiers to leave, he just wants the ability to do his job unhindered.

And with that, I think the character is totally done. Is anything with the character wrong or need to change?


I went ahead and took Gloom Sight, rejiggered my skills since I'm taking trapfinding in lieu of poison use, and changed traits again. Also, there's a profile now.