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107 posts. Alias of John Tanzini.


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Was there any Errata as to what Racial Trait is replaced by Cavern Colonist...or does it just modify the creatures movement without a swap?


I just want to confirm...shouldn't the Baryonyx recieve swallow whole and grab instead of smashing tail as it's special attack at 7th level advancement?


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Little Red Goblin Games wrote:
Ariakon wrote:
I love the Thane Class. I'm considering a build for an aquatic Thane. I know the Thane gets do you think it would be a stretch to add Capsize from the Universal Monster Rules to the list of Thane Talents?

Totally.

I'd recommend putting it as a 5th level talent so you're at least large.

Thanks for the reply! My earlier post should have read I know the Thane gets TRAMPLE. I agree he would need to be large. I have a build for a Mokele-mbembe character.


Jason Nelson wrote:

Alas, no. Linda and Cheapy both got busy with other things and just never quite circled back around to it.

We *did* create a 5E version of the class, and we might look at creating a version for PF2 as well.

Thanks for the quick response! Bummer those generals were never fleshed out.


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I love the Thane Class. I'm considering a build for an aquatic Thane. I know the Thane gets do you think it would be a stretch to add Capsize from the Universal Monster Rules to the list of Thane Talents?


Jason Nelson wrote:
We also have in production more variants of the general, including a pied piper/animal horde version as well as a fey-master version. Probably not coming until sometime after GenCon, but definitely in the works!

Did any of these variant generals get published? If so what supement?


I just bought this and I'm a little bummed that the class lost the full BAB. Is there any chance we get an archetype that restores the full BAB?


I'll take a free one if it's available!

The PC had a quick glimpse of Red Hood in my Mummy's Mask campaign.


Wow crickets! LOL


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My review is up. I enjoyed the encounter and found it very iconic. I would however, like to second the idea for including a map with the encounter.


If I made the cut I would love a free copy please! ^_^


Thank you for the clarification and the quick reply Mr. Radle! :)


Thank you RJGrady again for the quick reply and errata!


Thank you for the Quick reply RJGrady! Just to confirm, Unearthly Grace should read:

Unearthly Grace (Su): You add your Charisma bonus, but no more than your oracle level, as a sacred bonus (profane if evil) on saving throws and as a deflection bonus to AC, with a minimum bonus of +1.


I have a question about regarding the Beauty Mystery. The Unearthly Grace revelation says,

"You add your Charisma bonus, but no more than one-third your oracle level, as a sacred bonus (profane if evil) on saving throws and as a deflection bonus to AC, with a minimum bonus of +1."

The wording has me a little confused. Are you adding your full Cha bonus to your AC; or is the bonus capped by 1/3 your Oracle level.

For example, I have a 7th level Oracle with a Cha of 18 (+4 bonus)who selects the Unearthly Grace revelation. Does he receive a +4 sacred bonus (from his Cha bonus) to his saving throws and AC or does he receive a +2 sacred bonus ( one-third his oracle level rounded down is 2).

Also, just to confirm if your bonus is capped by 1/3 your Oracle level the max bonus provided by the Unearthly Grace Revelation for a character with appropriate Cha score (i.e. 22) would be +6 sacred bonus (one-third of 20 lvl Oracle rounded down is 6) on saving throws and AC.

Thanks in Advance!


I have a question about this product is the Naatic necromancer a base class, an archetype, a PrC, or something else?


Endzeitgeist noted The Zombie-companion has an error in its 20th level advancement, where its 2d8 slam-attacks mysteriously regress to 1d12. Has this been updated in the pdf? If not does anyone know what the advancement is suppose to be?

Thanks in Advance!


I have a quick question regarding the Warrior Poet's "Terror of Battle" class feature. Is using "terror of Battle a free action (like Deadly Grace)?

Thanks in Advance for your help!


Prince of knives...

Thanks for the fast reply and the link to the errata!

Akadzjian...

Yes this is an Awesome Race book! My group is trying to launch our next campaign and whether it is Giantslayer or Mummy's Mask we will be using at least a Half Dozen races from this book! I think Bloodforge's greatest strength is there are races for just about any campaign setting, terrain, or Adventure Path. ^_^


I have a question about the Sthein. What is their movement rate...30ft? The Alternate Form Ability says:

"Alternate form (Su): As a full-round action a sthein may
switch between her serpent form and a fully humanoid
form. In humanoid form a sthein has the same facial
features and coloration but develops two normal legs in
place of her long tail. A humanoid sthein is Medium-size
and has a base speed of 30 feet. She retains all her normal
abilities in this form but cannot make bite attacks."

Does that mean the Sthein has a 30ft movement rate in both their Serpent and Humanoid forms? I was also wondering if the Sthein in Serpent form would have the Legless quality(i.e. Legless: have no legs, and cannot be tripped)?

Thanks in Advance; and I have to say this is one of my favorite Race Books for Pathfinder!


Just a piece of errata... I noticed both the Fangs and Acidic Saliva Mutations make reference to a "Venomous Bite Mutation." However, the Venomous Bite Mutation does not appear in the Broken Earth PG. Any chance we can have the information for the Venomous Bite Mutation posted here?


Hey, where did this product go? O.o


I really like this product and the sequel, but where is the cockatrice?!


I just downloaded this and gave it a quick skim. I have to say I agree with Daken201 I like the Dark Retainer Class, and the Heartless and Terra-Bairn races are interesting.


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Thanks for the Review End, I ended up picking up the product!

I do have a question for Fat Goblin Games regarding the feats in the PDF. Initiate of Decay has a Prerequisite of "Initiate of Decay." Should there be no Prerequisite for the Feat, or based of the "fluff" of the Feat should the Prerequisite for the Feat be the Worm Born Trait listed earlier in the PDF?


Scott Gable wrote:

Not to worry, Lord Mhoram, the bracers and the other items that were mentioned but not statted will be in the Extras PDF. And Ariakon, there are also a few more symbiote feats. Glad you're enjoying them! There are not currently plans for an extended coalescent racial class, but we'll certainly consider it.

I hope to have the Extras done next week.

More Symbiote Feats AWESOME!!!! I came very close to playing an Amoebian Character. However, I ultimately went with a Squole Anti-Paladin dedicated to Jubilex. My first feat was Elemental Blood! Being an ooze creature, I explained to the my party I look sort of like a lava-lamp, with the blue colored ooze of my symbiote drifting up and through my naturally green body.


Necroblivion wrote:
You had me at Jubilex. Oozes eh? Ok, we'll put it on the list. The next volume of Rawr! is all about dragons.

Last night was the first playtest with my character and blood and souls were offered to Jubilex! A captured prisoner also lost a set of eyes...quite tasty! I look forward to the next volume of Rawr! Dragon goodies are always Awesome! ^_^


Necroblivion wrote:
What would you all like to see in upcoming Rawr! volumes? We'll tackle your favorite monster themes, problems, monster designs or ways to enhance them. Your feedback can help shape our upcoming product lines!

I am using the Taste for Eyeballs Trait for my Squole Anti-paladin of Jubilex Character. The race is a humanoid ooze and also blind, so my character takes perverse delight in eating the fleshy delicacy from fallen foes. ^_^

Can I make a suggestion to see some more ooze love in an upcoming volume of Rawr? Perhaps some traits and feats...Maybe even an ooze or oozes along with some rules that can be used with an Anti-Paladin's Fiendish Boon? ;)


I'm using the Symbiote Feats in this PDF for my current character...a Squole Anti-paladin dedicated to Jubilex. I have to say the feats are AWESOME!

+1 if the Extras PDF has more Symbiote Feats! I would love to see a Major Symbiote Feat that further plays off Alien Resistance...Alien Mind or Hive Mind, something that gives you immunity to mind influencing effects for having such strange physiology and two minds in one body. I might have to work on home-brewing said feat with my DM! LOL! ^_^


I'm finally taking the plunge. I will be playing a Squole Anti-paladin dedicated to Jubilex. ^_^


I have a question about the Sprite Race. What type does the race have? Are they humanoid or fey? I know the descriptive text say they are tiny fey creatures, however, in the Racial Traits write-up there is no mention of them being Fey Creatures.

Please Advise!

JT

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