Man in Battle

John Tanzini's page

Organized Play Member. 108 posts (251 including aliases). 1 review. No lists. 1 wishlist. 1 Organized Play character. 3 aliases.


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Scarab Sages

Thanks you Mr. Nelson! I have a player who wants to play an Antipaladin in my upcoming campaign and was looking for an alternative for Detect Good. I thought this Archetype was perfect. I'm pretty green when it comes to writing product reviews. However, I will try to post one up in the near future! ^_^

Scarab Sages

Wow crickets! LOL!

Scarab Sages

Wow! I only knew Mr. McArtor through the few times I interacted with him here on the Paizo Boards. He was always very helpful and I got a "welcoming" feeling from him. He was a great ambassador for not only Dragon Magazine, or Paizo, but for gaming in general. My Condolences go out to his friends and family

Scarab Sages

I really like this product. Great Archetypes, Feats and even a few magic items to flesh out your Antipaladins.

I have a question regarding the Falconer of Pazuzu Archetype.

At 1st level the Falconer receives:

Quote:

Wind Demon (Su): At 1st level, the falconer of Pazuzu earns the trust and companionship of a deadly bird of prey with the fiendish template. The bird can be of any type of large hunting or scavenging bird such as a hawk, eagle or vulture. This ability functions like the druid animal companion ability, but the falconer must select the bird animal companion, and that companion has only half the normal hit points. The falconer of Pazuzu cannot teach the bird of prey the work trick, but can teach it either the roam or distract trick (below) for free. Whichever trick the falconer does not pick as a free trick may be picked as a trick later.

Roam (DC 15): The falconer can let his animal companion loose to roam, ruin and forage. He must let it roam for no more than one week. When the falconer lets his companion roam, it returns to the place he let it loose within the time period he designates.
Distract (DC 20; bird only): The animal companion flutters wildly around any enemy it would normally attack with the attack trick. It makes an attack roll against that enemy. On a hit, the enemy is shaken for 1 round.
Pazuzu can scry upon this avian companion as a free action, as per a greater scrying effect with no save allowed. This ability replaces detect good.

At 5th level the Falconer receives:

Quote:
Bond of Demons (Su): At 5th level, the falconer of Pazuzu’s companion gains full hit points and is treated as through the falconer possessed the Hunter’s Bond class feature. The falconer of Pazuzu may select the Boon Companion feat, as normal, to enhance this bond. When a falconer of Pazuzu uses her smite good class feature, her avian companion gains a bonus on attack and to damage rolls equal to one-half the falconer of Pazuzu’s class level against that target. The companion additionally gains the ability to deliver touch spells — including spell-like abilities from Sorcerous Damnation, if any, as well as touch of corruption and cruelty — as if the companion were a familiar. This ability replaces fiendish boon.

My question is why does the Falconer go from having the Druid's Animal Companion Class Feature (Nature Bond) to the (Ranger's) Hunter's Bond Class feature? It is true the Falcon Companion now has full hit points and the ability to deliver touch spells. However, unless I am missing something, the falcon companion is losing 2HD, +1BAB, +1 to Fort and Ref saves, 2skills,1Feat, +2 Natural Armor Bonus, +1 to Str and Dex, 1 trick, and the Evasion and Ability Score increases by going from a "5th level" companion to a "2nd level" companion. Now the text mentions the Boon Companion feat could be used to essentially restore the companion to his former glory, but the Antipaladin would have to wait at leaset one level to 6th to take the feat. IMO it seems like quite a bit of bookkeeping and a steep cost to pay.

Thanks in Advance!

Regards,
J.T.

Scarab Sages

Thanks for quickly processing my refund Lou!

Scarab Sages

The artist who did the image of Chivane on the cover...was that Kerem Beyit?

Scarab Sages

I can't personalize myself...been trying for about 20 mins. Houston we may have a problem! LOL!

Scarab Sages

I have not yet received order #1212344 my subscriber's copy of Pathfinder Adventure Path #24: "The Final Wish." I was hoping it would come with the mail this afternoon, but no beans! Is there any tracking information on the shipment because I think my package is MIA!

Scarab Sages

I voted for goblins!

Scarab Sages

I just received Order #907023 and while all my maps were in the package (Sweet!); the package was missing the adventure "Honor Among Thieves d20 (AEG8326). Please Advise.

Regards,
John Tanzini

Scarab Sages

I'm just wondering if you received the package with "Exemplars of Evil?" According to the USPS tracking number, they claim the package arrived yesterday.

Scarab Sages

Thanks Cosmo! I received your email and will try to get "Exemplars of Evil" in the mail on Monday!

Scarab Sages

I just received Order #886940 in the mail today; however when I opened it I received the wrong item among its contents. I had ordered the autographed edition of "Elder Evils;" however, I received the book "Exemplars of Evils." I'm wondering what the process is for returning "Exemplars of Evil" which I did not order and receiving "Elder Evils" which I did order. Please Advise!

John Tanzini

Scarab Sages

So long Mr. Gygax :( Thank you for all the memories...and all the fish!

Scarab Sages

I'm looking for feats or domains that grant a character water breathing. I know about the ocean domain, and Abyss Bound soul from FC I.

Scarab Sages

James Jacobs wrote:

As for the demon lords most associated with these sins...

Sloth: Luperico
Gluttony: Juiblex
Lust: Malcanthet
Wrath: Kostchtchie
Envy: Lynkhab
Pride: Graz'zt
Greed: Volisupula

Again... note that they're all tanar'ri demon lords. A couple of whom are relatively obscure. And I'm not sure about Lynkhab representing Envy... but it'll do for now.

Hey James, I'm just curious but wouldn't Turaglas the Ebon Maw work better for Gluttony? You are the true Sage of Demons, but I'm a total fan boy for the Ebon Maw, and just want to see him get some love! =D

Scarab Sages

Mike McArtor wrote:
John Tanzini wrote:
Ok, I'd love to hear you're comments on this one, and if your persuaded by my argument there just might be a cookie waiting for you at GenCon 2008!
If you spend a feat to work the system like that, I'd let you get away with it as a DM.

Thanks for responding Mike! Do you have a Pepperide Farms preference? =D

Scarab Sages

Mike McArtor wrote:


Filch wrote:
Finally, what happens if you multiclass out of Druid or Ranger after working the ritual, but before it comes into effect?
Uh... that's such an excellent question. I would play it that you're out of luck on the ability developing until you take enough druid or ranger levels...

Ok Mr. McArtor, I have a follow-up to Filch's question about multiclassing Druid and/or Ranger after performing the ritual but before it comes into effect for your plant companion. Suppose said Druid or Ranger takes the Natural Bond Feat from Complete Adventurer where you essentially add 3 to your effective druid level for the purpose of determining....special abilities, and other bonuses that your animal companion recieves. This bonus can never make your effective druid level exceed your character level.

Now I'm going to argue that the text of the article clearly states, "Instead of a more powerful plant companion, though, you gain the ability to evolve the one you have endowing it with new abilities. It seems to me if you take the Natural Bond feat and multiclass out of druid or ranger, and you had a plant companion that was waiting for a "new ability"; then as long as the 3 levels the feat grants you was enough time [i.e. levels] for the ability to mature your plant companion would gain said "ability."

Ok, I'd love to hear you're comments on this one, and if your persuaded by my argument there just might be a cookie waiting for you at GenCon 2008!

Scarab Sages

Matthew Morris wrote:

Here's what you need. Hamunaptra, OGL, Green Ronin Publishing:

DIVERSIFIED TALENT [GENERAL]
You are skilled in fields not traditional to your class.
Prerequisites: Int 11.
Benefit: You may select any three cross-class skills. These
become class skills for you, and are treated as normal class
skills in all ways. Furthermore, you gain a +1 competence
bonus to all checks with two of these skills.
Special: You may select this feat multiple times. Each time, you
may treat three additional cross-class skills as class skills
for all future levels. Purchasing this feat after character
creation may, at the GM’s discretion, require you have an
opportunity or character-related reason to master these skills.

Hamunaptra, don't leave the black lands without it!

Thanks for the suggestions everyone. I just recently picked up Hamunaptra in the Green Ronin sale, so I think this feat might be the winner!

Scarab Sages

I'm looking for a feat that adds either (or both) Sense Motive or Diplomacy as class for the character. I'm pretty sure the Noble Born Feat adds Diplomacy as a class skill. I also know there is the Skill Knowledge feat from Unearthed Arcana, but like Anakin Skywalker in Revenge of the Sith, I want more!

Scarab Sages

???
Sorry after a long night working the graveyard shift patience wasn't a virtue I was possessing. I have read through some of the other post and am aware of "all the craziness" around the sale. Please forgive my ignorance and respond when you can!

Scarab Sages

I'm wondering what the status of Order # 838028. I placed the order on Nov 17th and it hasn't shipped??? Any info would be great!

Scarab Sages

Thanks for the quick replies everyone. Most of the guys in my group are in their late thirties and early forties so they view classic spells like Lightning Bolt through nostalgic eyes which is probably where my PC's confusion came from the spell.

Scarab Sages

I have a player who believes while Lightning Bolt begins at your fingertips, because the Range of the spell is listed at 120 feet you have a 120 foot line from your fingertips before the spell goes off and delivers the 120 foot long bolt. I explained to the player the spell clearly states the bolt begins at your fingertips and the Range and Area of the the spell are listed the same at 120 feet because essentially you are blasting a 120 foot line from yourself with electrical damage. Since I was the DM my ruling at the table stood, however I told the player I would see if anyone out there was using lightning bolt the way he viewed it, or if most people were adjudicating the spell the way I viewed it. Everyone's comments are welcome because the more opinions the more well rounded the argument will be one way or the other.

Scarab Sages

Thanks Mike and Jason! I'll have to get to work and actually stat up Theldrick as a Gravewight for his appearance in The Champion's Belt.

Scarab Sages

I just used the monster last night, and noticed the energy drain was missing in the description...was wondering why it was a pretty weak CR9 monster. I'll have to add the real version into next session.

Scarab Sages

Mike McArtor wrote:
I'll point Jason to your thread when he gets back from his vacation. He'll be able to give you the answers you need. :)

Thank you Mike, I know the issue is over a year old now but what can I say I'm a slow reader! ;D

Scarab Sages

LOL, even more Crickets.....

Scarab Sages

Wow Crickets!!

Scarab Sages

I just wanted to make sure I had the changes to the Gravewight template from 3.0 to 3.5 correct based on your sample monster "The King Beneath the Hill." It looks like the only changes were the Damage Reduction is updated from 5/+1 to 2/bludgeoning, and the duration of the Frightful Presence changes from 5d6 rounds to 4d6 rounds. Is there anything else I missed? Any clarification would be greatly appreciated!

Scarab Sages

John Tanzini wrote:
I'm planning on using the Favored spawn of Kyuss for an upcoming gaming session but I have one question about the template. What is the Reflex Save DC for the Infested Skin (Su)? It says an attacker that strikes a favored spawn with an unarmed strike, natural weapon, or light weapon must make a Reflex save or a Kyuss worm is transfered to the attackers body, however no DC for the save is given for the ability. Any clarification on the matter would be greatly appreciated!

I found it...same page...the paragraph above...ugh! =)

Scarab Sages

I'm planning on using the Favored spawn of Kyuss for an upcoming gaming session but I have one question about the template. What is the Reflex Save DC for the Infested Skin (Su)? It says an attacker that strikes a favored spawn with an unarmed strike, natural weapon, or light weapon must make a Reflex save or a Kyuss worm is transfered to the attackers body, however no DC for the save is given for the ability. Any clarification on the matter would be greatly appreciated!

Scarab Sages

I'm looking for a list of PrC's with fast healing. Off thw top of my head I can think of the Sangehirn, the Soldier of Light, the Verdant Lord, and the Forest Master. If you can think of some others and the source they are in please list them.

Scarab Sages

Thanks for the great ideas everyone!

Scarab Sages

I'm looking for a few Vermin oriented Prestige Classes. I know there is the Master of Flies in Savage Species, the Vermin Keeper in Underdark, and the Vermin Lord in the Book of Vile Darkness. I'm woncering if there are any others out there? I'm avoiding spider PrC's and those associated Lolth. I'm looking for something to use with Obox Ob.

Scarab Sages

I know the Losel was updated for 3rd edition in Living Greyhawk Journal #3 have they been updated to 3.5? Actually have they appeared at all in 3.5??

Scarab Sages

Cosmo wrote:
John Tanzini wrote:

I just received order #759073 today. The good news is the shipment had all six back issues of Dungeon Magazine. The bad news is I did not receive my copy of the Savage Tide Player's Guide. Please Advise.

Regards,
John Tanzini

I apologize for having missed your Player's Guide! I will get a replacement sent out to you as soon as possible.

Thanks,
cos

Thanks Cosmo! It's all good two Challenge of Champions dungeons, an article on Evard, a new prestige class, and an "Underdark Prison Riot" will be keeping me busy until it arrives! =D

Scarab Sages

I just received order #759073 today. The good news is the shipment had all six back issues of Dungeon Magazine. The bad news is I did not receive my copy of the Savage Tide Player's Guide. Please Advise.

Regards,
John Tanzini

Scarab Sages

I have to say I thoroughly enjoyed my issue of Kobold Quarterly. IMO it was jam packed with goodness! Ecology of the Derro, Titivillus: Prince of Hell, The Far Darrig, and the Interview withEric Mona were all excellent. I'm already looking forward to the Fall issue, and Open Design's Empire of the Ghoul!

Scarab Sages

Yes, its all coming back to me now I was re-reading the Waterdeep Vampires series and skimming through my latest purchase Faiths of Eberron when I came across the item. Thanks Everyone for your prompt help!!!

Scarab Sages

I remember reading in an adventure, I'm pretty sure it was in Dungeon, about a magic cask or barrel used to store blood to keep it fresh. It may have even been the Vampires of Waterdeep Adventures. If anyone can remember the issue and the name of the item I would greatly appraciate it!

JT

Scarab Sages

Thanks for the quick response! =D

Scarab Sages

I have a question regarding the Extra Arms of the Diopsid. The text says the Diopsids extra limbs allow it to use weapons one size larger without penalty but the Diopsid must have it's secondary arms free to do to gain this benefit. My question is if a Diopsid is wielding a large two handed weapon such as a great sword; how many arms is he using to wield it without penalty? My impression is the Diopsid would have to use all four of his arms to wield the weapon without penalty, but I just want to make sure that impression is right.

Thanks in Advance!
JT

Scarab Sages

They say a picture is worth a thousand words so here is my interpretation of Wayne Reynolds Goblins.

Blazim Geya was a typical goblin who was fond of food and fire. Geya was part of a star crossed goblin raiding party who met their end at the hands of an elite group of human warriors. Geya survived the battle and was indoctrinated into the warrior culture of his captors. The men soon found Geya was a natural warrior who had some skill with a blazing skillet and a knack for crude or humorous songs. Geya began to serve his comrades as the unit's field chef; where he mastered the cleaver and nurtured his love for burning things.

Eventually, Geya's unit returned to the Free City; and just in time to enjoy the festivities of the Champion's Games. Geya caught the performance of a legendary chef who was performing a culinary show from a stall outside the arena. Geya noticed how the chef was able to captivate the audience with his skill like the gladiators in the arena. Geya sought out the chef after his performance seeking an apprenticeship. The chef took the young goblin to task, asking him to whip up his best dish for the gather spectators. Geya gave the crowd his flaming frog fritters and a new Adamantine Chef was born.

Blazim Geya

Male Goblin Wilderness Rogue 1/ Janissary 5/ Adamantine Chef 2
CN Small Humanoid (Goblinoid)
Init +1
Senses: darkvision 60 feet; Listen +6 Spot +6
Languages Common, Goblin, Elven, Orc.

AC 21, touch 15, flat-footed 18;
(+3 Dex, +5 armor, +1 size, +1natural armor, +1deflection)
hp 74 (8 HD)
Resist Fire 10;
Fort +10, Ref +9, Will +3

Speed 30 feet
Melee +1 Flaming Cleaver +11/+6 (1d4+1 &1d6 fire dmg/ X3)
Ranged Alchemist Fire +12 (1d6 +2 Fire Dmg)
Base Attack +7; Grp +4
Atk Options Weapon and Torch, Mad Alchemist, Pyro, Sneak Attack +1d6
Combat Gear 10 flasks Alchemist's Fire

Abilities Str 12, Dex 16, Con 16, Int 14, Wis 14, Cha 12
SQ Trapfinding, Cooking Mastery, Gourmand's Feast, DR 1/bludgeoning, Sense Poisoned Food
Flaws Curious -2 Initiative; and -2 on Listen and Spot checks
Feats Flexible Mind, Weapon and Torch, Mad Alchemist, Pyro, Weapon Focus Cleaver, Grenadier, Improved Toughness
Skills Craft Alchemy +15, Hide +11, Knowledge Nature +13, Knowledge Local +6, Listen +6, Perform Cooking Tricks +13, Profession Cook +16, Search +6, Spot +6, Use Magic Device +5
Possessions combat gear plus +1 flaming cleaver, +1 mithral chain shirt, ring of protection +1, amulet of natural armor +1, bag of holding type I, alchemist lab, 15 torches, flint and steel, iron pot, clay jug, clay pitcher, waterskin

Wilderness Rogue is a rogue variant from Unearthed Arcana.
Janissary is a fighter variant from Dragon 334.
Adamantine Chef is a PrC featured in Knowledge Arcana 9.
The feat Flexible Mind appeared in Dragon 326.
The flaw Curious appeared in Dragon 328.

Blazim is currently an NPC about to appear in my AoW campaign. I had alot of fun creating him I hope the Stat Block was done correctly!

Scarab Sages

Mike McArtor wrote:


My girlfriend and I make a joke of it. Whenever we sit down to watch it (off NetFlix) one of us invariably calls out the appropriate name, and then we go back and forth with me yelling "Kagome" and her yelling "InuYasha" at each other. Sometimes we use our real names instead. :D

LMAO ;D

Scarab Sages

Mike McArtor wrote:
Hierophantasm wrote:

Yep. At least on Friday or Saturday nights, I think. And in English.

Oh well...At least they (Cartoon Network) introduced me to Paranoia Agent, so all is not lost.

I've got no problem with dubs unless I've already seen a series in subs. Then I get weirded out by the voice change.

Of course, it doesn't matter what language you speak when watching InuYasha, since about a quarter of the dialogue consists of "Kagome!" "InuYasha!" "Kagome!" "InuYasha!" "Kagome!" "InuYasha!" "Kagome!" "InuYasha!" "Kagome!" "InuYasha!" "Kagome!" "InuYasha!" "Kagome!" "InuYasha!" "Kagome!" "InuYasha!" "Kagome!" "InuYasha!" "Kagome!" "InuYasha!" "Kagome!" "InuYasha!"

;D

You hit the nail on the head! My girlfriend will not let me watch Inuyasha on AdultSwim because the momnet I turn it on she starts screaming "Kagome!" "InuYasha!" .....I think everyone knows the main character's names maybe they could get some new dialogue.

Scarab Sages

Thank You Shade and Boz for the info on the Supreme Dragon!