Female Human Shaman of Waves 1
Neutral Medium Humanoid (Human)
Player Swyrlyn
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Init: +5 (+1 dex + 4 feat)
Senses: Perception +5
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AC 14, touch 11, flat-footed 13; (+1 dex, +3 armor)
HP 11 (1d8 + 2 con +1 fcb)
Fort +2 (con +2, shaman +0)
Refl +1 (dex +1, shaman +0 )
Will +5 (wis +3, shaman +2)
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Speed 30ft, with armor 30ft
1-handed Melee Club +1 1d6+1 (B-20/x2)
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Ranged Javelin +1 1d6+1 (P-30/x2)
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Spells: (CL 1 Concentration +4, vs SR +1)
1st (1+1+1 Spirit/day)(DC 14) Magic Weapon, Bless, Hydraulic Push (S)
Orisons (3) Detect Magic, Read Magic, Guidance
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Str 12, Dex 12, Con 14, Int 12, Wis 17, Cha 12
Base Atk +0; CMB +1; CMD 12
Feats
1: Improved Initiative, Toughness, Alertness (Through familiar)
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Skills acp: 0 ; total skill ranks: Shaman 4 + int 1 + 1 human + 2 background = 8 skills per level
•Acrobatics +0
•Appraise +1
•Bluff +1
•Climb +0
•Craft
•Diplomacy (1) +5
•Disable device
•Disguise
•Escape artist
•Fly
•Handle animal (1*) +5
•Heal +3
•Intimidate
•Knowledge(arcana)
•Knowledge(dungeoneering)
•Knowledge(engineering)
•Knowledge(geography)
•Knowledge(history)
•Knowledge(local) (1) +6
•Knowledge(nature) (1) +5
•Knowledge(nobility)
•Knowledge(planes)
•Knowledge(religion)
•Linguistics
•Perception +5
•Perform
•Profession Sailor (1*)+7
•Ride
•Sense motive +5
•Sleight of hand
•Spellcraft (1) +5
•Stealth
•Survival (1) +7
•Swim (1) +5 / +8 with familiar
•Use magic device
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Traits:
Touched by the Sea: You’ve always felt the call of the sea and your blood surges with the ebb and f low of the tides. Perhaps one of your parents was a sailor or pirate, or maybe one of your ancestors had a bit of aquatic elf or undine blood in them. Whatever the reason, you’re as comfortable in the water as you are on land. You gain a +1 trait bonus on Swim checks and Swim is a class skill for you. In addition, penalties on attack rolls made underwater are lessened by 1.
World Traveler: Select one of the following skills: Diplomacy, Knowledge (local), or Sense Motive. You gain a +1 trait bonus on checks with that skill, and it is always a class skill for you.
Languages: Common, Aquan
RSQ Skilled, Extra Feat
SQ: Orisons, spirit, spirit animal (Otter, Frances), spirit magic
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Spirit: Waves
• Spirit Magic Spells: Hydraulic push (1st), slipstream (2nd), water breathing (3rd), wall of ice (4th), geyser (5th), fluid form (6th), vortex (7th), seamantle (8th), tsunami(9th).
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On person: Club, Dagger
In backpack:
Wealth
Mule:
Potions/Oils:
Scrolls:
Wands:
Miscs:
Ioun Stones:
Encumbrance lb. without backpack (43/86/130), lb. with backpack
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Wondrous Items
• Head
• Headband
• Face/Eyes
• Neck
• Shoulders
• Chest
• Body
• Armor Studded Leather
• Belt
• Wrist
• Hand
• Ring
• Ring
• Feet