+1 Skill Point FCB (1) +1 Skill Point
Alchemy +1 (Su) +1 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Armor Proficiency (Light) When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Dexterity- and Strength-based skill checks.
Breadth of Experience Knowledge and Profession skills can be used untrained and gain +2.
Elven Weapon Familiarity Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.
Elven Weapon Proficiencies You are proficient with the Longsword, Rapier, Longbow (including Composite Longbow) and Shortbow (including Composite Shortbow).
Immunity to Blindness You are immune to blindness.
Immunity to Dazzled You are immune to the dazzled condition.
Inspiration (+1d6, 4/day) (Ex) Use 1 point, +1d6 to trained skill or ability check. Use 2 points, to add to attack or save.
Keen Senses +2 racial bonus on Perception checks.
Light (At will) Object shines like a torch.
Lightbringer +1 effective level for [Light] spells and light-based abilities (including spell-like and supernatural abilities).
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Simple Weapon Proficiency - All Proficient with all simple weapons.
Soul Drinker (1/day) (Su) 1/day, gain temporary HP equal to the HD of a defeated foe for 1 minute.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Truth’s Agent +1 to Diplomacy to gather information.
PFS Details:
PFS number: 104992-2
Faction: Dark Archive
XP 0
PP 0, Fame 0