Seoni

Anariel Gallonica's page

141 posts. Organized Play character for andreww.


Full Name

Anariel Gallonica

Race

| HP: 284/236 | AC: 29 (13 Tch, 24 FF) | CMD 29 | F:+25, R:+21, W:+22 +3 vs mind affecting, Immune to fire, resist elec 30 | Init: +13-17 Per: +36, SM: +31

Classes/Levels

| Speed Fly 60 |

Spells:
6|5|3|4|2|4|3|4|3; Reroll Unused; Pool 6|21; Adept 3|5
| Conditions: FoM, Blindsight 40', Blindsense 60', See invis, Images 8

Gender

N Female Arcanist 18

About Anariel Gallonica

Passing the Torch Part 2 Buffs:

Long Duration Buffs

Mind Blank (CL19, 24 hours)
Life Bubble (CL19, 38 hours)
Empowered Greater False Life (CL19, 38 hours)
Mage Armour (CL19, 19 hours)
Ant Haul (CL19, 38 hours)

Blood-Boiling Pill (8 hours)
Clear Ear (6 hours)

Medium Duration Buffs

Extended Mass Fly (CL19, 380 minutes, whole group)
Extended See Invisibility (CL19, 380 minutes)
Extended Heroism (CL19, 380 minutes)
Extended Echolocation (CL19, 380 minutes)
Extended Shapechange (CL21, 420 minutes)

Short Duration Buffs

Extended Mirror Image (CL19, 38 minutes)
Extended Shield (CL19, 38 minutes)
Heightened Awareness (Wand, 10 minutes)
Blend (Wand, 10 minutes)

Invisibility (Ring)

Anariel is the youngest daughter of the Gallonica family. She hated being cooped up in Egorian and despised the idea of being married off for political advantage so she ran away from home and joined the Pathfinder Society. She vowed that she would always be in control of her own destiny and has travelled far and wide on many adventures.

She recently returned home, powerful enough to enforce her own will and desires and she has been accepted back into the fold of the family who hope to make great use of her abilities. However, she refuses to be anyones puppet, setting her own goals and pursuing them with determination.

Anariel is worshipped as a Goddess by the people of Dimayen as she brought water to the parched desert sands. For a time she was the acting Mayor of Ravounel and she recntly visited the Moon where she rescued many notable figures. She is a devotee of Nethys and will happily tell anyone who will listen that Magic can solve all of your problems.

Stat Block:

Anariel Gallonica
Female human (Chelaxian) blood arcanist 18 N Medium humanoid (human)
Init +14; Perception +32

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Defense
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AC 19, touch 15, flat-footed 14 (+4 armor, +5 Dex)
hp 164 (18d6+90)
Fort +19, Ref +19, Will +20; +8 resistance bonus vs. mind-affecting

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Offense
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Speed 30 ft., fly 40 ft. (good)
Melee +1 dueling cestuscestus +8/+3 (1d4-1/19-20)

Special Attacks arcane reservoir (12/21), arcanist exploits (dimensional slide[ACG], greater metamagic knowledge[ACG], metamagic knowledge[ACG], potent magic[ACG], quick study[ACG]), consume spells

Blood Arcanist Spells Prepared (CL 19th; concentration +33)
9th (4/day)—shapechange

8th (6/day)—mind blak, polymorph any object (DC32), stormbolts[APG] (DC 36)

7th (6/day)—limited wish, mass fly, prismatic spray (DC35)

6th (7/day)—chain lightning (DC 34), mass suggestion (DC 30), disintegrate (DC 30), greater dispel magic

5th (7/day)—dismissal (DC29), echolocation, fire snake(DC33), life bubble

4th (7/day)—dragon's breath[APG] (DC 34), emergency force sphere, greater invisibility, greater false life, telekinetic charge

3rd (7/day)—battering blast (DC 31), haste, heroism, communal resist energy[UC]

2nd (8/day)—glitterdust (DC 26), bestow insight, mirror image, pilfering hand[UC], see invisibility

1st (8/day)—ant haul, feather fall, grease, liberating command[UC], mage armor, magic missile, shield, snowball[UW], true strike

0 (at will)—detect magic, detect poison, ghost sound (DC 24), light, mage hand, message, open/close (DC 24), prestidigitation, ray of frost

Bloodline Arcane

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Statistics
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Str 7, Dex 20, Con 20, Int 38, Wis 13, Cha 7
Base Atk +9; CMB +7; CMD 22
Feats Alertness, Blind-fight, Empower Spell, Extend Spell, Greater Spell Focus (evocation), Greater Spell Penetration, Intensified Spell[APG], Persistent Spell[APG], Quicken Spell, Silent Spell, Spell Focus (evocation), Spell Penetration, Spell Perfection (dragon's breath)[APG], Still Spell
Traits fate's favored, student of philosophy

Skills Appraise +22, Bluff +32 (+22 to feint), Craft (clothing) +22, Diplomacy +38 (+22 to gather information), Disable Device +31, Escape Artist +33, Fly +28, Knowledge (arcana) +37, Knowledge (dungeoneering) +37, Knowledge (engineering) +20, Knowledge (geography) +20, Knowledge (history) +37, Knowledge (local) +37, Knowledge (nature) +37, Knowledge (nobility) +37, Knowledge (planes) +37, Knowledge (religion) +37, Linguistics +41, Perception +32, Sense Motive +29, Spellcraft +34, Stealth +29, Use Magic Device +23

Languages Abyssal, Aklo, Ancient Osiriani, Aquan, Auran, Azlanti, Celestial, Common, Cyclops, Daemonic, Draconic, Dwarven, Elven, Ghol-gan, Giant, Girtablilu, Halfling, Hallit, Ignan, Infernal, Jistka, Kelish, Polyglot, Skald, Sphinx, Strix, Sylvan, Terran, Thassilonian, Tien, Undercommon, Varisian, Vudrani

SQ arcane apotheosis, arcane bond (ring of inner fortitude [greater]), bloodline (arcane), bloodline arcana (+1 DC for metamagic spells that increase spell level), metamagic adept (At will), new arcana, school power (evocation)

Equipment:

Permanent Magic Items +1 dueling cestus, gloves of storing, greater extend metamagic rod, hand of glory, lesser extend metamagic rod, ring of invisibility, polymorphic pouch. anariels blessed book, belt of physical might +6 (Dex, Con), cloak of resistance +5, cracked dusty rose prism ioun stone, cracked magenta prism ioun stone (bluff, diplomacy, fly, linguistics, sense motive, stealth, UMD, cracked pale green prism ioun stone (saves), dark blue rhomboid ioun stone, eyes of the eagle, handy haversack, headband of vast intelligence +6, incandescent blue sphere ioun stone, lesser talisman of freedom[OA], orange prism ioun stone, ring of freedom of movement, ring of inner fortitude (greater)[UE], robe of arcane heritage[APG], sleeves of many garments[UE], spell lattice (1st x4), stone of good luck (luckstone), vest of escape, wayfinder[ISWG]

Potions, scrolls and wands potion of gaseous form, potion of remove blindness/deafness, scroll of air bubble (x2), scroll of aram zey’s focus, scroll of command undead (x2), scroll of comprehend languages, scroll of disguise self, scroll of enlarge person (2), scroll of lesser restoration (x5), scroll of resist energy (x4), scroll of see invisibility (x3), scroll of touch of the sea (x2), wand of blend (32 charges), wand of bless (29 charges), wand of comprehend languages (11 charges), wand of cure light wounds (38 charges), wand of dimension door (10 charges), wand of endure elements (9 charges), wand of grease (45 charges), wand of heightened awareness (50 charges), wand of ill omen (43 charges), wand of infernal healing (16 charges), wand of mage armor (3 charges), wand of restoration (5c, 1000gp component), wand of shield (15 charges), wand of silent image (49 charges), wand of vanish (9 charges)

Mundane Equipment acid (6), air crystal (4), alchemical grease[APG] (4), alchemist's fire (5), alkali flask[APG] (4), antiplague[APG], antitoxin, blood-boiling pill (2), badge with Spell level 9, CL21 heightened continual flame, cardice oil, clear ear (6), ghast retch flask[UE], holy water (2), holy weapon balm[ACG], noxious aromatic, reagent, cold iron (10), reagent, magnesium (10), reagent, pesh, reagent, phosphorus (10), reagent, silver (20), soothe syrup[APG], soul stimulant[UE], tanglefoot bag, cold iron cestus[APG], punching dagger, badge with sl8, cl18 continual flame, bandolier[UE], bandolier[UE], cold weather outfit, earplugs[APG], grappling hook, ink (3), inkpen (3), journal[UE] (2), masterwork tailoring tools, masterwork thieves' tools, masterwork thieves' tools, masterwork tools (Appraise, Bluff, Diplomacy, Escape Artist, Fly, Linguistics, Perception, Sense Motive, Stealth, UMD), measuring cord (10 ft.) (2), paper (15), parasol[UE], pathfinder chronicle (one for each skill), powder[APG] (6), scroll case, signal whistle, signet ring, silk rope (50 ft.), smoked goggles[APG], soap, spell component pouch, spell component pouch, trail rations (5), spring loaded wrist sheath (x2)

Spell foci Scrying, Create Pit spells, Contingency, Shapechange, Resplendent Mansion, Spelllbane, Magnificent Mansion, True Seeing (x3), Dungeonsight and Spell Turning

Special Abilities:

Arcane Apotheosis (Ex) Expend 3 levels of spell slots to reduce the cost of using a charged magic item by 1 charge.
Arcane Bond (Ring of inner fortitude (greater)) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Arcane Reservoir +2 DC or CL (21/day) (Su) Pool of points fuel exploits, or can expend to add +2 CL or DC while cast spell.
Blind-Fight Re-roll misses because of concealment, other benefits.
Bloodline Arcana: Arcane (Ex) When a spell level is increased by a metamagic feat, it gains +1 DC.
Consume Spells (1/day) (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Dimensional Slide (180 feet) (Su) Use 1 reservoir as part of move/withdraw, move to spot in sight for only 5 ft movement & no AoO.
Empower Spell Numeric effects of a spell are increased 50%. +2 Levels.
Extend Spell Spell duration lasts twice as normal. +1 Level.
Greater Metamagic Knowledge When preparing spells, can exchange bonus MM feat for another that qualify for.
Greater Spell Focus (Evocation) +1 to the Save DC of spells from one school.
Intensified Spell You can cast a spell that can exceed its normal damage die cap by 5 (if you have the caster level to reach beyond that cap).
Metamagic Adept (At will) (Ex) Apply all metamagic feats without increasing the casting time.
New Arcana - level (4) (Ex) Add 1 spell to your list of spells known
Persistent Spell Foes must succeed at 2 saves or suffer the spell's full effects.
Quick Study (Ex) Use 1 reservoir as a full rd action, consult spellbook to switch out mem spell (provokes AoO).
Quicken Spell Cast a spell as a swift action. +4 Levels.
School Power (Evocation) (Ex) Add +2 to the DC of spells from the Evocation school.
Silent Spell Cast a spell with no verbal components. +1 Level.
Spell Focus (Evocation) Spells from one school of magic have +1 to their save DC.
Spell Perfection (Dragon's Breath) The selected spell can have 1 metamagic feat applied for free, as long as the modified level stays at or below 9. Double the effects of feats like spell focus, weapon focus [ray], etc. on this spell.
Still Spell You can cast a spell with no somatic components. +1 Level.

PFS Info:

PFS#: 44523-7
Faction: The Exchange
Progression: Normal

FACTION CARD (Season 8)

2/2 Resolve combat encounter non violently (1 goal)
1/1 Visit planar metropolis (1 goal)
1/1 Speak 7 languages (1 goal)

FACTION CARD (Season 7):

5% discount in chronicle purchase or +5 day job check
Fame counts as 2 higher

2/2 Recruit Named NPC
2/2 Earn 50gp twice
2/2 Resolve non violently
1/1 Acquire merchants license
1/1 Know 7 languages

GM Reward Chronicle
Wayfinder counts as Aegis, 2d8+10
10c wand

EotT: Protoge

Confirmation: +1 Knowledge checks in the Grand Lodge

Deliriums Tangle: +1 to all Int and Cha checks in Absalom

Hall of the Flesh Eaters: +2 to perception checks to find hidden things in the Gloomspires. Check to gain benefit for different scenario.

Night March: One cast of aid, detect thoughts, lesser resto or see invisbility as a SLA

Risen from the Sands: Swift action, +1 to hit undead, increase by 1 per hit to +3, lasts 5 rounds

Also Take 20 on a Knowledge History or Religion check as a standard action once

Segang Expedition: Gain climb speed for 1d4 rounds, feather fall if fall due to failed climb check, one use

Scions 1: 150gp spell component gems, waive 25gp duties or 35 day job

Scions 2: +2 charisma checks Gripplis

Scions 3: Stinkeyes Friend, +4 insight bonus on one gaze save

Scions 3: Vanei's Friend, reroll bluff, diplomacy or knowledge check with aspis, cross off if fail

Glories: +4 to diplo/intimidate with pathfinders my level or lower

Fires: Oustanding Bounty, regain 4pp if in city of brass or +10 diplo on fire creature

Tapestry: Tanbaru's respect, gain as improved familiar or use SLA dispel magic, fog cloud or invisibility once

Tapestry: Wayangs Favour

Technic Siege: Bonuses using thread of silver

Silver Mount: +1 diplomacy/knowledge nobility in absalom

Test of Tar Kuata: Move action to meditate, for 1 hour can do one of the following +4 save vs mind affecting, increase speed 10, ,ignore concealment, 1 use

Bronze House Reprisal: +2 local, history, nobility relating to Magnimar, +2 charisma skill checks with good aligned NPC's in Magnimar

+2 arcana to idenitfy constructs, ignore hardness or dr for 1 attack

ES11: Reduce duration of all spells and SLS's on a creature by 3 rounds or reduce spell duration you touch by 3 rounds. Standard on others, swift on self.

Blackross Connection: Treat one arcana, history or planes as 25 or get +5, add exploding 1d6 to skill, save or attack once, max +18, Aquainted with Aslynn

Orders: +2 social skills vs Hellknights, one SLA cast from feather fall, fly, gust of wind, lightning bolt, wind wall, air walk, chain lightning

Refugees: Earth affinity

Torrents Last Will: Water Affinity
Aquels Favour: 1 use of +4 deflection to ac/resistance to saves versus evil in 20'r and magic circle vs evil, 1 round per chaarcter level
Welcome to the boundless sea: +1 diplomacy with undines and water creatures, cheaper items

Feast 1:
+1 saves versus daemons sla's and spells

Feast 2:
Soul damned to Abaddon, harder to resurrect

Feast 3: Daemons take -1 to saves, 15% discount on item off the chronicle (max 4000gp)

Feast 4: Tainted by Abaddon, +2 profane bonus to Int, 1/day predict demise when ID'ing creature to give +5 to attack rolls to confirm for 10 minutes. Enemy crits are +1 mod, if negate take 1d4 wisdom damage. Pay 2pp/3pp per adventure to count as evil

Hells Rebels 5:
Soul damned to Hell

Rebellion Leader
Loyalty (5 boxes) 1/adventure, +5 bonus on charm, compulsion or fear save
Security (3 boxes) 1/adventure, +3 on ranged or melee attack roll

Moonscar: 1 use reduce PP cost by 8

Siege of Gallowspire Aid Character Boon
1 box: Ally casts greater dispel as a swift action, CL=character level