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Amwari ibn Horrit's page
21 posts. Organized Play character for Will Huston.
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Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Amwari runs forward with haste, calling upon Besmara's grace again for some more divine power.
Seeing as he can't get close this turn, he calls upon Besmara again to try blind the creature. Burst of Radiance. Centered on the green explosion on the map.
Spell Resistance, if needed: 1d20 + 10 ⇒ (17) + 10 = 27
If that is a success, then I need a reflex save from the demon, DC 16, or be blinded for 1d4 rounds, Dazzled for 1d4 rounds on a success. Regardless, an evil creature takes 5d4 ⇒ (2, 3, 3, 3, 2) = 13 damage.
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Quote: Regain one or more spells or spell slots whose total levels are equal to your character level (minimum 2). Going to regain my divine power, Channel Vigor and Aid. (4+3+2=9)
I am fine with not going in with divine favor already up. I've got plenty of uses of fervor at the moment.
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Aid should still be active for me. Out of my buffs on myself, I think that's all that are still active. Death Ward was cast on Jules. I'll cast Sky Swim and Divine Favor on myself as well.
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
"You think I'm afraid you? Afraid of any of you?" Amwari shouts, as his sword glows with Besmara, "I'm all thirty stripes here!" swift action to turn my cutlass to a +3 for the round.
+3 Keen Cutlass, Divine Power, Aid vs the bear: 1d20 + 16 + 3 + 1 ⇒ (9) + 16 + 3 + 1 = 29
Slashing Damage, Divine Power, vs bear: 1d10 + 8 + 3 ⇒ (1) + 8 + 3 = 12
+3 Keen Cutlass, Divine Power, Aid, vs bear: 1d20 + 11 + 3 + 1 ⇒ (8) + 11 + 3 + 1 = 23
Slashing Damage, Divinge Power: 1d10 + 8 + 3 ⇒ (8) + 8 + 3 = 19
my weapon ignores DR 5 or lower of evil creatures and also counts as cold iron or silver for the round.

Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Go ahead and include me in the glitterdust.
Will Save 1: 1d20 + 12 ⇒ (20) + 12 = 32
Will Save 2 vs Glitter Dust: 1d20 + 12 ⇒ (16) + 12 = 28
"'ey, man, you think I'm scared of a big white dog? Come here!" Amwari shouts as he slides forward. Another quick prayer to Besmara in this gods-foresaken place, calling for her aid. fervor to cast Aid. five foot step forward, full attack. I gain 1d8 + 10 ⇒ (1) + 10 = 11 temporary hitpoints.
+1 Keen Cutlass, vs Bear's AC, Divine Power(luck), Aid (morale): 1d20 + 14 + 3 + 1 ⇒ (12) + 14 + 3 + 1 = 30
Slashing Damage, Divine Power: 1d10 + 6 + 3 ⇒ (5) + 6 + 3 = 14
+1 Keen Cutlass, vs Bear's AC, Divine Power(luck), Aid (morale): 1d20 + 9 + 3 + 1 ⇒ (16) + 9 + 3 + 1 = 29 Critical Threat
To Confirm, +1 Keen Cutlass, vs Bear's AC, Divine Power(luck), Aid (morale): 1d20 + 9 + 3 + 1 ⇒ (7) + 9 + 3 + 1 = 20
Slashing Damage, Divine Power: 1d10 + 6 + 3 ⇒ (5) + 6 + 3 = 14
Critical Damage, Slashing Damage, Divine Power: 1d10 + 6 + 3 ⇒ (10) + 6 + 3 = 19

Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Before we enter
Amwari is going to spend twelve charges on his cure light wounds wand to get his teammate back to full health. He looks over his party and realizes there's a decent chance that they won't walk away, if Katsiri was correct about the negative energy plane, and they walked into part of it where it was particularly strong. If this is a major negative plane, I think we're S.O.L. He had one casting of death ward.
"If you need to run, because we're all dead and just ash? Yeah, you do it," Amwari says as he casts death ward on Jules.. He will then cast weapons against evil I can get 10 weapons so, I imagine pretty much everyone's weapon if they want it for the party and then channel vigor on himself just before entering the rift.
Into the Void
Amwari raises his sword up, calling upon his Pirate Queen's divine power fervantly. using Fervor to cast Divine Power, He charges forward, knowing this is likely going to kill him.
Amwari would like to know any resistances of the vampire and immunities of the vampire
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Okay I completely apologize. Its been so many years since I played Pathfinder 1e, and high level Pathfinder 1e that I completely forgot that I get extra spells based on my Wisdom Score. I have an extra 1st, 2nd, 3rd and 4th level spell slot. I made my choices for my self buffs to use with fervor.
Is there any buffs that the party desperately could use from the cleric spell list from levels 1st-4th? Clearly everyone else knows this system way better than I do, so I will leave it to the party.
e- And I apparently misread the table and have an extra 3rd level slot.
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Amwari will also need to strip his armor and the put it back on the other side of the river.
Swim: 1d20 + 10 ⇒ (3) + 10 = 13
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Well, its not quite surviving at sea, but Amwari doesn't like undead biters.
Survival: 1d20 + 7 ⇒ (1) + 7 = 8
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Climb: 1d20 + 2 ⇒ (14) + 2 = 16
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
"'Ey, mon, I don't think that is going win us any favors with the Cardinal Matyr, yeah," Captain Amwari spits as he says this. He was just a boy when he was sold to be sent to Geb to feed the biters, and it was only due to a pirate captain taking that ship that he lived to this day.
"If there be a dragon we have to face, one, don't bunch up, and two, we'll need a way to get me and Trade Prince up in the air."
If we're facing a dragon, I'd hope to have a fly spell/extract cast on me. Not on the cleric/warpriest list sadly.

Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Fortitude Save: 1d20 + 12 ⇒ (10) + 12 = 22
"Big piles of rubbish, yeah? Gotta cut yer way through," The Captain says, slicing away with his cutlass.
+1 Keen Cutlass, Divine Favor, First Attack, Swordplay Style, vs Red: 1d20 + 14 + 3 ⇒ (11) + 14 + 3 = 28
Slashing Damage, Divine Favor: 1d10 + 6 + 3 ⇒ (4) + 6 + 3 = 13
+1 Keen Cutlass, Divine Favor, 2nd Attack (Full BAB from Blessings of Fervor), Swordplay Style, vs Red, Blessings of Fervor: 1d20 + 14 - 2 + 3 ⇒ (20) + 14 - 2 + 3 = 35
Slashing Damage: 1d10 + 6 + 3 ⇒ (2) + 6 + 3 = 11
Critical Threat!
+1 Keen Cutlass, Divine Favor, 2nd Attack (Full BAB from Blessings of Fervor), Swordplay Style, vs Red, Blessings of Fervor: 1d20 + 14 - 2 + 3 ⇒ (17) + 14 - 2 + 3 = 32
Slashing Damage: 1d10 + 6 + 3 ⇒ (2) + 6 + 3 = 11
+1 Keen Cutlass, Divine Favor, Third Attack, Swordplay Style, vs Red, Blessings of Fervor: 1d20 + 9 - 2 + 3 ⇒ (7) + 9 - 2 + 3 = 17
Slashing Damage: 1d10 + 6 + 3 ⇒ (8) + 6 + 3 = 17
AC is 31 for the Round
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Amwari, upon seeing a spellcaster, will want to not be bunched up, and as such, he moves forward and casts divine favor on himself.
not using Fervor, using a standard action. Want to avoid being a good fireball formation.

Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Fortitude Save: 1d20 + 12 ⇒ (20) + 12 = 32
With another small prayer to Besmara, Amwari calls upon the goddess's might to aid him in fighting off this vermin. Fervor to cast Divine Favor to get a +3 luck bonus to attack and damage, I will use Blessings of Fervor to get a bonus to attack. Swordplay Style to increase my AC without a penalty on my first Attack
+1 Keen Cutlass, Entangled, -4 Strength, Divine Favor, Blessings of Fervor: 1d20 + 14 - 2 - 2 + 3 + 2 ⇒ (15) + 14 - 2 - 2 + 3 + 2 = 30
Damage, -4 Strenth, Divine Favor: 1d10 + 6 - 2 + 3 ⇒ (4) + 6 - 2 + 3 = 11
That is a critical Threat
+1 Keen Cutlass, Entangled, -4 Strength, Divine Favor, Blessings of Fervor: 1d20 + 14 - 2 - 2 + 3 + 2 ⇒ (17) + 14 - 2 - 2 + 3 + 2 = 32
Damage, -4 Strenth, Divine Favor: 1d10 + 6 - 2 + 3 ⇒ (7) + 6 - 2 + 3 = 14
Iterative Attack
+1 Keen Cutlass, Combat Expertise Entangled, -4 Strength, Divine Favor, Blessings of Fervor: 1d20 + 9 - 3 - 2 - 2 + 3 + 2 ⇒ (6) + 9 - 3 - 2 - 2 + 3 + 2 = 13
AC is normally 29, Shield of Faith +1, Entangled -2, Swordplay Style +3, Blessings of Fervor +2, AC 33

Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Oh, okay, I thought if I was poisoned, I was paralyzed.
Amwari, his speed increased above and beyond mortal ken by Katsiri's divine fervor, rushes forward to the other spider, drawing his cutlass as he does so. A small prayer to Besmara, to give him protection from this beast, he swings his cutlass.
Taking the move speed benefit from Blessings of Fervor, move action, drawing my scimitar as part of it. Swift action using my Fervor to cast Shield of Faith, increasing my AC by 1 (it increases my deflection bonus from +2 to +3). I will use combat expertise to increase my AC by +2. Normally this would draw down my attack bonus, but swordplay style negates this.) AC is 32
+1 Keen Cutlass, -2 to Str: 1d20 + 14 - 2 ⇒ (9) + 14 - 2 = 21
Slashing Damage: 1d10 + 6 - 2 ⇒ (5) + 6 - 2 = 9
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
Fort Save: 1d20 + 12 ⇒ (4) + 12 = 16
Well, need to use my shirt reroll
Fort Save, 4 Stars: 1d20 + 12 + 4 ⇒ (11) + 12 + 4 = 27
Amwari's body is working overtime to overcome the poison.
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
From what I remember of this character, if I get divine favor up with my fervor, I can be dangerous in melee, but at least for this fight, it may not matter unless I get rid of this poison.
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
"By the Pirate Queen, how'd they sneak up on us?!" Amwari throws in a swear word in Osiriani, as well, shocked by the giant spiders.
Reflex: 1d20 + 7 ⇒ (6) + 7 = 13
Fortitude: 1d20 + 12 ⇒ (10) + 12 = 22
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
I have not played Amwari since 2017, and because of GM credits, the last time I played him, he was level 7. So any cool tricks he has, I have long forgotten.
Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
The bramble, the forest, the mountains, this wasn't the open ocean, and not Captain Amwari's forte.
I can't succeed on any of those skills even with a nat 20
Climb: 1d20 + 7 - 3 ⇒ (2) + 7 - 3 = 6
Fortitude: 1d20 + 12 ⇒ (14) + 12 = 26

Male CN Human Warpriest of Besmara 11 9/9 Fervor, Shirt Re-Roll [1/1] Conditions: | HP: 102/102 | AC: 29 (13 Tch, 28 Fl) | CMB: +13, CMD: 24 (+2 to trip and disarm) | F: +12, R: +7, W: +12 | Init: +1 | Perc: +6, SM: +16
"Been a long time," the Thuvian man said, blowing hot air into his hands. It got too cold in these mountains. He spent last few years trying to keep south of Absalom. If he could, he'd probably retire to Eleder, or Anthusis, or whatever the locals were calling it now. It was warm there, and a continent away from Geb. It'd been a while since he had a mission from the Society, not since that business in Rahadoum, the Citadel. But that was years ago.
Even with the endure elements, Captain ibn Horrit thought it was too damn cold. There were junior Pathfinders, hurrying to and fro. Amwari didn't feel the need to prove himself. He was powerful servant of the Pirate Queen, and friends already with Calisro Bennary. Proven himself to the Society. He wasn't going to be snapped at, by some Venture Captain.
I'm buying the Ship Vanity from the Pathfinder Society Field Guide, so I am now a captain. Only 10 Prestige.
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