Classes/Levels |
HP:55/55|BaB:5|AC:20(18) FF:18(16) T:12(10)DR:2|Fort:7 Ref:3 Will:3(5)|Init:+3|Percept:+9| |
About Amiri of the Six Bears Tribe
Amiri CN Human Barbarian 5 [Invunerable rager] Favored Class Barbarian [HPx5]
HP:55|BaB:5|AC:20(18) FF:18(16) T:12(10)DR:2|Fort:7 Ref:3 Will:3(5)|Init:+3|Percept:+9|
Str: 17+2+1
=+5
Dex: 14
=+2
Con: 14
=+2
Int: 10
=+0
Wis: 12
=+1
Cha: 10
=+0
Human:
Bonus feat, Bonus SP, +2 str
Skills: Ranks Stat Class Misc Total
Intimidate 5 0 Y 0 8
Climb 5 5 Y -2 11
Swim 3 5 Y -2 9
Ride 2 2 Y -2 5
Perception 5 1 Y 0 9
Survival 5 1 Y 0 9
Background:
Linguistics 1 0 N 0 1
Handle Animal 5 0 Y 0 8
Lore(4 bears) 4 0 Y 0 7
Class Features:
DR:2/-
Endure Elements cold
Fast Movement 10ft
Rage: 17rds/day. +2 to hit and damage rolls, will saves, +2xlvl temp hp, -2 to AC
Rage Powers:
-Accurate stance: +2 to hit
-Intimidating Glare: Use Str instead of Cha for intimidate, can do it as a move action.
Languages: Common, Halit
Feats
Elephant in the room: Power Attack
Human: EWP bastard sword
1st: Furious Focus
3rd: Reckless Rager
5th: Barroom Brawler (Combat manuevers, hurtful)
Traits:
Campaign:Issian: +1 to will saves vs mind effecting
Veteran of Battle: +1 to initative, and can draw a weapon in the surprise round
Beserker of the society: +3 rounds of rage
Stuff:
+1 Large Bastard Sword: (2d8)
+1 Breastplate
Ring of Protection
Armored Coat
Sling
Adventurer's kit
Murder Table:
Standard swing: +BaB+Str+Oversized+enchantment(2d8+1.5str+power attack)=+9(2d8+14)
Rage Swing: See above+2 to hit and damage, +2 to hit from accurate stance +3 damage from reckless rager=+13(2d8+19)