Osirionologist

Amelia Acher's page

59 posts. Organized Play character for Zoomba.


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Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Thanks a lot!

And don't worry about it: not your problem in the first place.

thanks again for running!

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Huh, it looks like the GM for that accidentally reported our whole table twice that day: once for Gallows and once (incorrectly) for this (the other scenario run at the venue on 2/15/17.

This appears to be a reporting error from that other session. Could I receive a chronicle as normal?

If you really feel weird about it, note it as a GM star replay on the sheet. I haven't used any of mine yet and there's a solid chance a new recharge boon will be coming soon anyway.

thanks again!

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

I'm confused: is it showing me as having already played this? I've never done Samos Abduction before.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

I'm not seeing my chronicle on the attached slide.

Other than that, I have to echo the others. Thanks a lot for running Helkion, and it was great playing with all of you! glad Guk pulled through! Amelia's seen too many dead Pathfinders already :)

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

"You did just fine Guk." Amelia says with relief as the grippli stirs. "Had us scared for a moment there though. That Marigana was one sinister egg!"

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Pitched many of my ideas in the thread.

Antitoxin should give Guk +5 alchemical bonus on the saves.

Beyond healing (hp from my wand ofc, but potentially I can try and UMD Garret's scroll to restore some Con if he gets worse), I also pitched a few ideas in the thread: we have three now 2 potions of neutralize posion, a Belt to somewhat increase his Con (for saves and more damage needed to kill him), and could try Heal checks against the posion DC to give him another +4 bonus on his next save.

Sadly beyond those Amelia doesn't have any items or boons I can think of to come up here :(

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

"Maybe Garret. Not my expertise, but if its needed I'll try! But first let's get him stable. Riddywipple: good work with the wand! Let's keep it up on Guk so he doesn't end up like your pegasus friends! Garret, Galandro, Wizard, you have those posion-pausers' from Ignizi?"

Amelia will quickly try to give Guk a neutralize poison potion next before looking around worriedly.

The potions have a caster level of 5, correct?

Potion's caster level vs poison DC (at +2from normal): 1d20 + 5 ⇒ (12) + 5 = 17

Think we have two more potions to try with too if that does not work.

Anyone not doing something else can also attempt a Heal check as a standard action to provide a +4 competance bonus for Guk's save potentially.
Finally, someone can also try to put that belt around Guk :P

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

The moment the pukwudgie drops, Amelia moves to Guk and tries to force her antitoxin down his throat.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

I think based off the initiative, everyone but Garret and I now can go at the top of the round before the (sadly not dazed this round) pukwudgie.

Also Amelia would very much keep encouraging Riddywipple to keep following and healing Eramos unless he has a better idea.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

"Good to see you back Eramos! Keep at it riddywipple!" Amelia yells just between breaths as she continues to lecture.

"Also their spines look like porcupines, which is strange. The name 'pukwudgie' also could derive from the mythical fae "Puck", though there would seem to be little other connection between the two." This is my last round of 'song' for the day, though it will still linger for two more even after it.

Surrprised at how effective the scream was, Amelia tries it again. Aren't going to say no to everyone getting an extra turn.

DC 14 Fort for half and no daze. sonic damage: 2d6 ⇒ (3, 1) = 4

Almost as an afterthought, Amelia yells out "Dijjit! We have her attention, but I'm not sure for how long. Flee, now!"

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Amelia screams in frustration at the downed pukwudgie. As she continues to lecture.

Ear piercing scream. It needs a DC 14 Fort save. Fail: sonic damage: 2d6 ⇒ (1, 4) = 5 and is dazed for 1 round. Success halves that damage and negates the daze.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Garret: Don't forget the Bardic Performance giving you +2 to hit against the recaps last round. Though not anymore, as...

Seeing the undead at least somewhat handled, Ameila begins focusing her attention on this new, very venomous threat. She steps back and draws out a vial of antitoxin as she begins rambling off suggestions on how to deal with pukwudgie instead.

"Riddywipple! That's it, keep going!"
"As for Marigana, those quills are a menace! Get cover if you can, and drink up antitoxins if you have them. I've got a second vial in my pack! Oh: and Ignizi gave us those neutralize poison potions. I think 1d6 ⇒ 6 Wizard, 1d5 ⇒ 4 Garret, and 1d4 ⇒ 3 Galandro have them!"
Don't think we ever specified who was holding the potions, so just rolled randomly (off alphabetical list). Let me know if i missed someone grabbing these earlier.

Now Naturalizing on pukwdgie. +2 to attacks, AC, and SAVES!

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

"Irisv!"

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10
Helikon wrote:

@ This is a pugwudgie, a merging of an emaciated man and a porcupine, this sinister creature smells of death and decay. You have 3 questions

The wand disappears. And you hear riddiwipples voice saying he will take care of it.

Stupid nat 20s :p

Amelia would wonder:
1. How should we not try to hurt it? (any DR or immunuities)
2. What's up with those quills? They looks venomous
3. Any weird magic in play? (spell-like abilities)

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

I think the redcaps are immune to poison on account of being dead sadly :P (love to be wrong though!

Amelia winces as the scythe digs into her, but barely has time to focus on that before a new enemy appears behind them.

Knowledge?: 1d20 + 9 ⇒ (19) + 9 = 28 Add 4 if its a humanoid, since her Local's better than the others

with little time to deal with all of this and one fighter down while the other is far away from the fight, the reporter steps back from the redcap and draws out a wand. She yells out inot the cave as she holds it up. "Riddywipple! Take this! Help Eramos!"

Move action draw her Cure Light Wounds wand. Hopefully the dragon will take the hint to grab it and fly it over to Eramos, since I think faerie draogns can actually use wand.

She then turns to the newcomer. "As for you: Marigana I presume? You're clearly outnumbered here, how about you GO AND FIND ONE OF YOUR FRIENDS FOR BACKUP? IT SHOULD ONLY TAKE A MINUTE OR TWO."

And with her Standard, Amelia is casting Suggestion on whatever Marigana is. DC 15 Will save
If Guk is planning on misfortuning it, Amelia would delay as they call that out to cast afterwards.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

I too will be writing a detailed and thorough account of our misadventures.

Take 10 for 18 for the GLodge faction goal.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

I'm coming Eramos! (admittedly just wand, so it will be a while)

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Seeing The barbarian take a brutal hit and drop, Amelia cries out in surprise. She rushes forwards and lobs her holy water at the culprit while calling back. "Riddywipple! Do you see Marigana! And can you help Eramos?!?!?"

Moving carefully around the redcap (wide enough to hopefully not provoke), then targeting the injured Redcap that dropped Eramos (and hopefully will splash on the next)
Ranged touch: 1d20 + 4 ⇒ (10) + 4 = 14 for holy water damage: 2d4 ⇒ (3, 3) = 6

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

HEaring a commotion ring out shortly after Garret darts ahead, Amelia rushes forward to join the fray. Seeing the skeletal small creatures arranged on the bridge, blocking Garret from reinforcements, she looks them over and yells out.

"Oh no, [insert what these are here!]. Don't panic, the best way to handle them is [Insert thing I learn here]"

Know Religion on the skeletons: 1d20 + 9 ⇒ (15) + 9 = 24

Amelia will also begin lecturing on how best to handle the undead. Bardic lecture: +2 on attacks and AC against them, and on saves if that comes up.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Don't forger Garret: You and Eramos both have heroism up!

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

I'm also having map access issues.

Also hope everything is better Helikon! The website has been sick enough :)

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

"Sounds like a fair plan" Amelia whispers as she pulls out a vial of holy water. "Any sign of Dijjit?"

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10
Wizard of the Coast wrote:
"It's a fair offer, dear lady, but unfortunately, I'm unable to use your wand effectively... I know my spell's not to everyone's taste, but I figured you'd rather be healed some than not at all. If that's not the case, let me know and I'll forebear next time."

Amelia quickly protests, "Sorry. I don't mean to come off 'higher-than-thou. Better alive to do some more good then in the ground after all.If that's what you can do, then that's what'll get done - I certainly appreciate it."

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Her wounds finally mending enough for her to regain consciousness, Amelia gasps and raises her head with a start.

"Careful! Those splinters sting like a..." She stops as she looks around and realizes the foes are all gone or fled. "Oh, well excellent work then friends. I'm sorry I wasn't able to chip in much here myself."

Amelia sniffs at the air as she fetches her wand out. Hmm, sulfer. Well, I certainly appreciate the thought, don't get me wrong. But if I get knocked over again feel free to try this one of mine out first." The bard shakes her wand as she tops herself up. "I know they says its harmless, but always a catch with the devil-stuff I find."

heals: 5d8 ⇒ (5, 8, 3, 4, 7) = 27
Wizard, Eramos, do you want some more as well? Please feel free: I've got enough left

---

Entering the cave, the reporter eyes the signs of slaughter warily. "I've seen worse. But barely. Here, get close."

Having seen Eramos and Garret's valor and skills at actually attacking things, Amelia will cast Heroism on both of them.

Then, while the group is searching through the first chamber, Amelia pulls out one of the druid's scrolls and reads from it while glancing at the piles of corpses.

Casting Detect Undead from the first scroll.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Eagles: 1d3 ⇒ 2

Eagle attacks:
Beak 1: 1d20 + 5 ⇒ (3) + 5 = 8 for damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw 1 1: 1d20 + 5 ⇒ (9) + 5 = 14 for damage: 1d4 + 2 ⇒ (2) + 2 = 4
Claw 1 2: 1d20 + 5 ⇒ (4) + 5 = 9 for damage: 1d4 + 2 ⇒ (4) + 2 = 6
I'm assuming one eagle at least could be summoned to flank.
Beak 2: 1d20 + 5 ⇒ (15) + 5 = 20 for damage: 1d4 + 2 ⇒ (4) + 2 = 6
Claw 2 1: 1d20 + 5 ⇒ (2) + 5 = 7 for damage: 1d4 + 2 ⇒ (3) + 2 = 5
Claw 2 2: 1d20 + 5 ⇒ (20) + 5 = 25 for damage: 1d4 + 2 ⇒ (1) + 2 = 3
Confirm?: 1d20 + 3 ⇒ (12) + 3 = 15 for more: 1d4 + 2 ⇒ (2) + 2 = 4

All are slashing damage.

Amelia stays unconscious on the ground, but her wounds begin to knit themselves together with a sinister sheen.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Ref 1: 1d20 + 8 ⇒ (3) + 8 = 11
Ref 2: 1d20 + 8 ⇒ (5) + 8 = 13
Folio re-roll on Ref 2: 1d20 + 8 + 3 ⇒ (5) + 8 + 3 = 16

Despite dodging the first burst, Amelia is pin cushioned by the immediate second barrage. She falls, bleeding, still, and motionless as her fox wails.

Unconscious

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Ref: 1d20 + 8 ⇒ (17) + 8 = 25
Ref: 1d20 + 8 ⇒ (16) + 8 = 24

Geez! Take cover! Amelia yells as she dodges the worst of the splinters. Taking the shards of wood out of her skin, she turns and looks at the new arrivals.

Look out, those are ________

Know to ID what the tiny things are: 1d20 + 9 ⇒ (9) + 9 = 18 Add 4 to that if they happen to be very shrunken humanoids

Also, does this mean we are up again?

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Amelia draws her dagger and looks out from the brim of her hat at the pegasus in flight.

[b]I the missing pegasus is here, that means Morigana's likely close. And so's our missing agent.

Ready an action to strike at the flying horse if it nears.
Readied stab: 1d20 + 3 ⇒ (10) + 3 = 13 for damage: 1d4 ⇒ 2

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Careful. If Morgania's has more water fey about we should be one our guard.

Perception: 1d20 + 10 ⇒ (1) + 10 = 11

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

It's always hard to lose friends. Amelia says softly to the faerie dragon as she think back on the fellow Agents she's seen fall on missions. If there's any comfort, I'm sure they're in Ellysium now, eating heaven's hay.

She reaches back into her pack's pocket to give a comforting pet to the fox hiding within.

The best we can do now is make sure no more get twisted up like that. Including us! Garret, you looked in a sore spot for a bit. Need a pick up to knit yourself good as new? Amelia offers her wand towards the valiant monk.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

I think that last hoof missed me to: thanks to the Lingering Natrualist 'song' my AC v the pegasi is 19 for that round and this one!

Thanks Guk! Amelia calls out as she barely ducks out of the way of the zombie's stilted flurry. I never thought bad luck could be so useful!

Raising her dagger again, the reporter takes full advantage of the last faint echoes of her own advice to strike out at the dead equine.

Attack: 1d20 + 8 ⇒ (20) + 8 = 28 for damage: 1d4 ⇒ 4
Cirt?: 1d20 + 8 ⇒ (12) + 8 = 20 for more: 1d4 ⇒ 2
Haste Attack: 1d20 + 8 ⇒ (8) + 8 = 16 for damage: 1d4 ⇒ 4

Last round of the Lingering song (+2 to hit and to AC/saves versus the pegasus)

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

So the black/blue pegasus has dropped, correct? If so...

Amelia smiles as she sees the tide turning, even as her voice begins to grow hoarse. Pausing her exhortations for now, she takes advantage of the wizard's haste to rush around to the other side of the last undead.

attack: 1d20 + 8 ⇒ (9) + 8 = 17 for slashing damage: 1d4 ⇒ 4

Amelia has given you a rest from her lectures for now. However, her voice is like an earworm - it lingers in your head for 2 rounds (Lingering Performance)

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

That's the spirit! Amelia says as she steps forward and lashes out one more time with her dagger. One at a time; take them down together!

Attack: 1d20 + 8 ⇒ (12) + 8 = 20 for damage: 1d4 ⇒ 1

Garret - are you okay?

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Don't forget the haste! :)

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

I'll be honest: I'm having a bit of difficulty understanding what is going on at any point of this combat.

The 'grey' Pegasus was misfortuned last round, but I'm not sure if the 'black' one was affected as well (since Guk cast misfortune on it this turn, but I don't see if the save worked or not. It also seems to have been recapped as 'Evil Eye' for some reason in the last post. Also, since all three pegasi took the same number of rolls, I don't think either actually included the effects of the misfortune.

Eramos seems to have been skipped over, which I understand if its a time issue or if he needed to drop, but I'm unclear which was the case. It's also not entirely clear when it is who's turn. Right now, I think that between initiative and readying, all of the go, and then all of us go (so right now everyone but Amelia is up, since I just took my action). But is this correct?

Also, can you describe what the pegasi are hitting us with? I assume a bite, and maybe some hooves (which are normally a secondary weapon, but these may be special), but is the fourth attack the wings?

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Is Eramos (our biggest damage dealer) still with us? He got his readied attack off, but I don't think he actually took a turn last round.

Amelia steps forward to strike again twice at the closest Pegasus.

Dagger: 1d20 + 8 ⇒ (8) + 8 = 16 for slashing damage: 1d4 ⇒ 1
haste Dagger: 1d20 + 8 ⇒ (19) + 8 = 27 for slashing damage: 1d4 ⇒ 3

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Far from thrilled as the pegasus lands in front of her, Amelia keeps talkgin as she lashes out with her dagger - even quicker than normal thanks to Kel's spell.

Attack: 1d20 + 8 ⇒ (12) + 8 = 20 for slashing damage: 1d4 ⇒ 3
Haste Attack: 1d20 + 8 ⇒ (14) + 8 = 22 for slashing damage: 1d4 ⇒ 2

Slash away at them! I know they're majestic, but that's long past. Focus fire on one at a time - we need to get pasts these to get to Garret. And Garret - I don't think the undead care about bruises! This looks like a fight to kill, not to knock out!

Curious, did Gluk's readied Misfortune hex work? And on which pegasus?

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

As Galandro and Garret point out the things in the water, Can Amelia see them?

If so:
Amelia looks to where the monk and arcanist are pointing to and racks her brains for what the creatures may be.

Knowledge Any: 1d20 + 9 ⇒ (18) + 9 = 27 Add 4 to that if their humanoids (and thus using Know Local)

She calls out to the closer one, "Hey there! Why don't you come out here; chat face to face?
Casting suggestion on the closer creature to come out of the water and towards me. DC 15 Will save

If I still can't see the lake-hiders for now, she'll instead keept talking about the pegasi while drawing out her dagger and readied to strike if one nears.

Readied attack: 1d20 + 5 ⇒ (1) + 5 = 6 for cold iron, slashing damage: 1d4 ⇒ 2

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Perception: 1d20 + 10 ⇒ (4) + 10 = 14

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Will: 1d20 + 7 ⇒ (18) + 7 = 25

Amelia moves to position herself under cover from the pegasi, but her thoughts are momentarily filled with a fixation on the lake. The cool, calm, refreshing lake. And I do need a bath....

The reporter shakes the thoughts away quickly, but the feeling is strange. There's something fishy about that lake there! Seems like something wants us to go inside it - and based on our luck so far I don't think it's just for a nice chat.

She looks to the sky warily.

Know Religion (for the undeadness): 1d20 + 9 ⇒ (12) + 9 = 21
Know Arcana (for the pegasus-ness): 1d20 + 9 ⇒ (6) + 9 = 15

Better avoid it for now, at least until we've handled these three. I'm sorry Riddywipple but your friends are gone now. We'll take care of stopping more form having the same fate, but right now we need to put them to rest!

Amelia will begin lecturing what she knows (from the Knowledges above) about the undead pegasi.

Starting Bardic Performance about the pegasi. +2 to attacks, AC, and saves.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Marigana. Amelia says. Well, at least the fiend has a name now. Always better to have a name for a thing; strips the mystique from them, makes it a real thing and real thing's can be beat.

Even as they walk towards the cavern in question, Amelia continues to pepper Riddywiple with questions. Did Pollinia know how the Marigana is making the undead? Is she a necromancer? Or you said she's 'poisonous': is that because of her personality or should we be worried about a toxin?

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

As Riddywipple flies off, Amelia turns to the others.

I'm not sure I quite understand the dragon's sense of humor, but I think he means well. Can't say the same from all these undead out there though. Do you think Dijjit can afford to have us camp here and wait another day?

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Perception: 1d20 + 10 ⇒ (14) + 10 = 24
Sense Motive: 1d20 + 6 ⇒ (20) + 6 = 26

Very dangerous I'd imagine. Amelia says, somewhat less frustrated in tone as she picks up on Riddywipple's nervousness.

Luckily we're not enemies. She holds out a hand. Amelia Acher, Kortos Chronicle. We from the Pathfinder Society. Got sent out here to help out old Ignizi but apparently the dead aren't staying that way and made off with one of her friends. I'm sure she'd be pleased as a peach to hear you're all right though.

As she talks of the undead, Amelia reminds herself to get a club, and starts pulling at nearby branches to find one with good heft.

Can I acquire a club in these woods. Wouldn't mind a weapon that's not awful in case more skeletons abound.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Reflex: 1d20 + 8 ⇒ (6) + 8 = 14

Whaugh! Amelia says as she tumbles down the steep slope and into the brambles. Painfully standing back up, she raises her head only to see a dragon's head framed by pixie-like wings. Riddywipple then? 'Funny's not the word I'd lay down. I tend to prefer a pun or impression to 'made-you-looks', especially when the glance the other way distracts from a long step down.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

I think it's this way. Amelia calls back. There's a gully down this trail.

Riddywipple!?!?

Perception: 1d20 + 10 ⇒ (8) + 10 = 18

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Sure thing Amelia says to Garret as she taps him with his wand.

Looking back at Eramos, she says Yes, I do worry if the gnome's experiments may have left her a bit...addled.

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Perception: 1d20 + 10 ⇒ (15) + 10 = 25

Is this the...log, then? Amelia says, the day of marching putting no damper in her cheer.

Riddywipple? Are you safe she calls out, arms wide and weaponless. Ignizi sent us. We were all worried about you with the dead about!

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

And you say he lives in a...log? Amelia asks. Is this Riddywipple a plant creature? Ooh, or is he a fey? What sort, a pixie? A sprite? Naiad?

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Zombies dragged her away? Amelia says surprised. Strange behavior for something the typically just likes to bite in. Seems to me like there may be something directing the fiends if that's true.

The archivist looks over to the actual Pathfinders trapped inside with Ignizi. How about you: have you been okay? Any of you been hit or bit?

Grand Lodge

Bard (Archivist) 5 | HP33/33| AC: 17| T: 11 | FF: 16| CMD: 14 | Fort: +3| Ref: +8 | Will: +7 | Init: +5| Perc: +10

Amelia looks around worriedly at the multitude of wonder allies around her even as she catches her breath. Realizing Eramos may be the most scarred, she head towards him to administer some healing as she replies back.

Should be over for now, but it'd be better to get inside quick just in case if you'll let us. We're the Pathfinders, here with supplies. You Ignizi? Amelia, Amelia Acher. Glad to see you're okay given the mess out here. Have you been under siege?