Alyss Glimmerthorn's page

11 posts. Organized Play character for Dancingweasel.


RSS

Liberty's Edge

Hi All,

Sorry if this is a noob question; but can anyone point me to an official Paizo source for the point buy for character creation for this AP.

WIkidot is quoting 20pts; but I always thought it was 15 for all the APs but now I cant find anything from Paizo (as opposed to other people’s opinions) that states as such.

All help welcome

:-)

Liberty's Edge 3/5

1 person marked this as a favorite.

Even with the best of intentions there is too much scope for this to turn sour.

I wouldn't want to GM - especially a tricky scenario - thinking I was being judged for a future review.

Liberty's Edge 3/5

2 people marked this as a favorite.
Tonya Woldridge wrote:
In what ways are we showing we are abandoning our players, do not appreciate our player base, or are making PFS v1 "not a real option"?...

I think you've been pretty constant in showing your support and appreciation both online and in person at conventions :-) :-)

Liberty's Edge 3/5

2 people marked this as a favorite.

Hi :-)

Boons - it's been said a few times but what makes a boon fun is that it makes a character different - a permanent fun boon is waaaay better than a mechanical benefit.

Even if there's little or no mechanical benefit I'd far rather have a flavor boon.

Also, spending boons for one off bonuses (no matter how powerful) would be pretty soul destroying (bye bye vanarra, dhampir, ganzi - hello minor benefit on rolls).

GM boons are a thank you for the time effort and often money that GMs have put into making conventions fun. Printing, buying maps, buying minis etc... quite often you'll look round a convention hall and see GMs have scratch-built 3D terrain or created unique minis for important foes... We do it to make the gaming experience as fabulous as possible for our players, GM boons have always been really important to me in feeling that Paizo values that effort and investment.

Liberty's Edge 3/5

I’d be really really keen to continue to receive race boons for my GMing.

But that wasn’t the question.

For me it’s about something that makes my character different; not more powerful. That’s why I like the race boons; you can make a unique(ish) character and the races aren’t way too powerful (ignoring Aasimar).

I like the idea of being granted access to unique Gods, but then I’d hope the whole player base would get access to a wider pantheon soon; the core 20 are too limiting.

What about “blooded” boons with minor benefits;

Eg
Dragon blooded; you get cosmetic features and a choice of a few mechanical things (low light vision or fire resistance or something)

Liberty's Edge

1 person marked this as a favorite.

Likes:

1) 3 action system
2) familiars for gnomes
3) nothing else

Hates:

1) spellcasters have been nerfed into the floor
2) ancestries are meh, bleaurgh and boring
3) it feels like the design principle has been to eliminate ‘cool’ ‘awesome ‘ and ‘whoah’ Like balance has become an ideology to be pursued at all costs at the exclusion of fun, story or imagination.

(I also hate resonance for consumables but I think that fits in point 3 - it’s en example of defecit-model game design aimed at restricting rather than enabling players)

Liberty's Edge

1 person marked this as a favorite.

I’m not against Resonance, but I think the rules need to be so absolutely clear and watertight about when RP are spent to invest, activate etc, or where (like the ghost sound example) investing gives you a free activation ability....

As written it’s really grey area and has the potential to cause so much grief at the table...

Liberty's Edge

SamosNemo wrote:
Pan wrote:
SamosNemo wrote:
Do magic weapons cost RP to use?
I believe only when using abilities like the flametounge's scorching ray.

What makes you believe that? The article I read at http://comicbook.com/gaming/amp/2018/06/24/pathfinder-playtest-review/ made it seem like it does:

"Potions, magic armor, and magic weapons all expend resonance points, which is determined by a player's level plus their charisma modifier."
Some clarification would be appreciated.

I’m under the impression you’d still need to spend RP to invest the weapon...

Liberty's Edge

1 person marked this as a favorite.

Gnomes and Familiars!! All my dreams just came true!!

Liberty's Edge

Hmm. Cantrips are sounding very similar to at will spells in another game I wont mention.

PROS
+ I like the new heal/harm mechanics
+ I LOVE anathema (it’s always irked me when people completely ignore the tenets of their god - here’s hoping Desnan’s are banned from hold spells etc)

CONS
- what happened to domain spells? Does this mean now clerics of fire gods won’t be able to cast fireball, while travel clerics lose fly and dimension door. These little dips into other classes Spell lists have always been (for me) one of the most important flavour aspects of a cleric.

Liberty's Edge

1 person marked this as a favorite.

What about familiars and companions? Do they get their own actions or use the PCs?