Adventurer

Alton Keme de Eil's page

252 posts. Alias of Dragonborn3.


About Alton Keme de Eil

Alton = dawn
Keme = secret

Alton Keme de Eil
Firebird, Male
Archeologist/Transmuter 16

Hit Dice: 16d8+16
Hit Points: 144

Height: 5'6 Weight: 130lbs(hollow bones) Age: 14
Hair: Fiery Red/Orange Skin: Fair Eyes: Bright Blue
Deity: None Alignment: Neutral w/Lawful tendencies

Languages: Common, Ignan, Auran, Elven, Draconic, Celestial, Abyssal, Infernal

Fortitude: + =5()+()
Reflex: + =10()+()
Will: + =10()+()

BaB: +12/+7/+2
CMB: +12
CMD: 28

Armor Class: 40 =10(Base)+9(Armor)+10(Dex)+5(Natural)+6(Defense Bonus)
Touch: 31 Flat-Footed: 30
Speed: 30ft, Fly 60ft(perfect)

Strength 10
Dexterity 30
Constitution 12
Intelligence 30
Wisdom 14
Charisma 24

Ring of Ironskin(DR 15/Adamantine)
Ring of Fast Healing(3) and Regeneration
Staff of Rapid Barrage/Cosmos
+5 Agile Triple-Throw Dagger of Teleportating(like Returning, only it returns immediately, allowing full attacks) (1d4+15, 19-20/x2, 10ft, P or S) +27/+22/+17
Ghost Touch Bracers of Armor +9 of Heavy Fortification
Amulet of Natural Armor +5

Skills
Knowledge(Arcana): +37 =10(Int)+16(Rank)+3(Class)+8(Bardic Knowledge)
Knowledge(Dungeoneering): +37 =10(Int)+16(Rank)+3(Class)+8(Bardic Knowledge)
Knowledge(Engineering): +37 =10(Int)+16(Hobbyist)+3(Class)+8(Bardic Knowledge)
Knowledge(Geography): +37 =10(Int)+16Hobbyist)+3(Class)+8(Bardic Knowledge)
Knowledge(History): +37 =10(Int)+16(Hobbyist)+3(Class)+8(Bardic Knowledge)
Knowledge(Local): +37 =10(Int)+16(Hobbyist)+3(Class)+8(Bardic Knowledge)
Knowledge(Nature): +37 =10(Int)+16(Rank)+3(Class)+8(Bardic Knowledge)
Knowledge(Nobility): +37 =10(Int)+16(Hobbyist)+3(Class)+8(Bardic Knowledge)
Knowledge(Planes): +37 =10(Int)+16(Rank)+3(Class)+8(Bardic Knowledge)
Knowledge(Religion): +37 =10(Int)+16(Rank)+3(Class)+8(Bardic Knowledge)

Spellcraft: +29 =10(Int)+16(Rank)+3(Class)
Perform(Dance): +26 =7(Cha)+16(Rank)+3(Class)
Sleight of Hand: +29 =10(Dex)+16(Rank)+3(Class)
Handle Animal: +26 =7(Cha)+16(Rank)+3(Class)
Bluff: +26 =7(Cha)+16(Rank)+3(Class)
Sense Motive: +21 =2(Wis)+16(Rank)+3(Class)
Appraise: +25 =10(Int)+12(Rank)+3(Class)
Perception: +29 =2(Perception)+16(Rank)+3(Class)+8(Clever Explorer)
Stealth: +29 =10(Stealth)+16(Rank)+3(Class)
Acrobatics: +29 =10(Dex)+16(Rank)+3(Class)
Escape Artist: +29 =10(Dex)+16(Rank)+3(Class)
Disguise: +26 =7(Cha)+16(Rank)+3(Class)
Use Magic Device: +26 =7(Cha)+16(Rank)+3(Class)
Disable Device: +25 =10(Dex)+4(Rank)+3(Class)+8(Clever Explorer)

Feats
Lv1: Dodge
Bonus: Hobbyist(Local)
Wizard: Scribe Scroll
Lv3: Weapon Finesse
Lv5: Piranha Strike(-5 ATK/+10 DAM)
Wizard 5: Craft Wand
Lv7: Hobbyist(Knowledge Nobility)
Lv9: Hobbyist(Knowledge Geography)
Wizard 10: Reach Spell
Lv11: Hobbyist(Knowledge History)
Lv13: Hobbyist(Knowledge Engineering)
Lv15: Knowledge Devotion
Wizard 15: Toppling Spell

Wizard Class Features: Arcane Bond(Ring), Arcane School(Transmutation), Prohibited Schools(Enchantment and Illusion), Cantrips, Scribe Scroll, Bonus Feats

Archeologist Class Features: Archeologist's Luck(11 rounds/day, +3 luck on attack rolls, saving throws, skill checks, and weapon damage rolls. Activate: Free Action), Clever Explorer, Uncanny Dodge, Trap Sense +5, Lv4 Rogue Talent(Quick Disable), Evasion, Lv8 Rouge Talent(Fast Stealth), Lv12 Rouge Talent(Undetected Sabotage Ninja Trick), Lv12 Advanced Talent(Weapon Snatcher), Lv16 Rouge Talent(Fast Fingers), Lv16 Advanced Talent(Improved Evasion)

Spellbook
Lv0-8: All except for Enchantment and Illusion spells

Spells Prepared
Lv0(Dc20): 4 Detect Magic, Acid Splash, Read Magic, Dancing Lights
Lv1(Dc21): 7 Mirror Strike, Shock Shield, Grease, Mage Armor, Expeditious Retreat, Featherfall, Magic Missile, Enlarge Person(School Spell Slot)
Lv2(Dc22): 7 Silk to Steel, Kinetic Reverberation, Recoil Fire, Knock, Make Whole, Pyrotechnics, Rope Trick(School Spell Slot)
Lv3(Dc23): 6 Blink, Haste x2, Shrink Item, Sleet Storm, Pup Shape, Wind Wall(School Spell Slot)
Lv4(Dc24): 6 Shout, Calcific Touch x2, Obsidian Flow, Malfunction, Black Tentacles, Mnemonic Enhancer(School Spell Slot)
Lv5(Dc25): 6 Echolocation, Fickle Winds, Wall of Sound, Transmute Rock to Mud, Transmute Mud to Rock, Waves of Fatigue, Telekinesis(School Spell Slot)
Lv6(Dc26): 6 Undeath to Death, Transformation x2, Disintegrate, Enemy Hammer, Fluid Form, Tar Pool(School Spell Slot)
Lv7(Dc27): 4 Control Construct, Scouring Winds, Deflection, Reverse Gravity, Elemental Body IV(School Spell Slot)
Lv8(Dc28): 3 Prismatic Wall, Form of the Dragon III, Incendiary Cloud, Form of the Dragon III(School Spell Slot)

Bards Spells per Day
Lv1: 7
Lv2: 7
Lv3: 7
Lv4: 4
Lv5: 3
Lv6: 2

Bard Spells Known
Lv0(Dc17): 6 Haunted Fey Aspect, Prestidigitation, Ghost Sound, Mage Hand, Know Direction, Mending
Lv1(Dc18): 6 Cure Light Wounds(1d8+5), Disguise Self, Magic Mouth, Silent Image, Ear-Piercing Scream, Identify
Lv2(Dc19): 6 Snapdragon Fireworks, Distracting Cacophony, Steal Voice, Haunting Mists, Mirror Image, Shatter
Lv3(Dc20): 5 Cure Serious Wounds(3d8+15), Good Hope, Major Image, Dispel Magic, Clairaudience/Clairvoyance,
Lv4(Dc21): 5 Greater Invisibility, Dance of a Hundred Cuts, Mass Ghostbane Dirge, Discordant Blast, Freedom of Movement
Lv5(Dc22): 4 Song of Discord, Deafening Song Bolt, Mind Fog, Summon Monster V
Lv6(Dc23): 2 Dance of a Thousand Cuts, Getaway

Spoiler:
Nia: Even when trapped by karma's cycle,
Yoko: The dreams we left behind will open the door!
Leeron: Even if the Universe stands in our way,
Viral: Our seething blood will determine what will be!
Simon: We will break through Time and Space!
All but Simon: And defy all who would stop us to grab hold of our path!
Simon: Tengen Toppa... GURREN LAGANN!
All: JUST WHO THE HELL DO YOU THINK WE ARE!?