bite +4 1d4-3
volatile conduit: +1d4 damage to fire magic
Chelish Noble: You had the fortune to be born into one
of Cheliax’s noble families, and even more importantly,
your family is one of those loyal to House Thrune.
Perhaps your family has been allied with Thrune since
the Chelish Civil War, or maybe Thrune granted your
family its title in exchange for its support during
that conflict. In any case, your experience growing up
among the nation’s well-to-do has given you an upper
hand when it comes to knowledge of high society, and
you start the game with a modest inheritance. With
the nascent uprising of the Glorious Reclamation in
Cheliax, there is much concern among the aristocracy,
and House Thrune needs the support of loyal nobles
now more then ever.
This trait assumes you belong to a minor noble human
family with a small manor or estate in some backwater of
the empire. If you’re not human, either you were adopted
into a noble human family, or your family was recently
granted a nonhereditary noble title (see the Chelish
Nobility sidebar on page 15).
You gain a +1 trait bonus on Knowledge (nobility)
checks, and Knowledge (nobility) is a class skill for you.
In addition, you gain a +1 trait bonus on Charisma
based checks against other members of the Chelish
aristocracy. The Noble Scion feat (Pathfinder Campaign
Setting: The Inner Sea World Guide 288) does not have a
Charisma prerequisite for you. Lastly, you start play with
a noble’s outfit, a signet ring, and a single additional
nonmagical item worth no more than 200 gp.
intense spells +1
force missile 1d4 +1 7 per day