Royster McCleagh

Albright Kensington's page

7 posts. Alias of Reckless.


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A Reptoid would do very well in this, I would think.


A few questions:

1) Custom Races by Advanced Race Guide? If so, max RP?
2) Mythic? If so do you get 2 Mythic Tiers per CR? And/or are Mythic Templates allowed at their stated CR?
3) for creatures with Hit dice, do we just use their Stats out of the Bestiary? Are we able to trade off on these stats if so? Or is there a point buy formula we should use (most creatures use NPC arrays, or important NPC arrays, which are significantly less than a 20 point buy.)


Overseer of the Arena wrote:
All officially sourced material that can be found online is allowed.

Does this mean Paizo-published materials, or are third party publishers such as Green Ronin, Dreamscarred Press, Rogue Genius Games, etc. allowed.

Are there racial restrictions or are any races with published player character racial stats allowed?

And, I assume no on these, but what about templates and/or mythic?

Prestige classes?


HP 320/320 AC 44 TA 23 FF37 CMD 56 DR 9/- 75%Fortification Regen 1 All around vision

Albright flies to the god to deliver his response. In a flash of motion, the kukris in his two natural hands speak the volume of his hatred for this being who would strip the people of the world of their freedom for a hollow peace.

Acrobatics 1d20 + 30 ⇒ (3) + 30 = 33 to avoid AoO if the "god" didn't really intend to let him strike first.

Swift Action: activate Bracers of Might to gain +4 sacred bonus to Str for one round.

Attack, Class, and Feat Notes:
Leaping Attack +4 to hit and damage after moving at least 5'; Whirlwind Blitz: Full attack is a standard action; Greater Penetration Strike: Ignore first DR 10/whatever or DR 5/-; Staggering Critical : Whenever you score a critical your opponent is staggered for 1d4+1 rounds, Fort save DC 30 to reduce to one round, additional criticals add to the duration; Power Attack: -6/+12; Assuming inspire courage is at +4

Attacks:

+5 speed adamantine kukri
1d20 + 42 ⇒ (3) + 42 = 45 damage 1d4 + 43 ⇒ (1) + 43 = 44
1d20 + 42 ⇒ (2) + 42 = 44 damage 1d4 + 43 ⇒ (2) + 43 = 45
1d20 + 37 ⇒ (14) + 37 = 51 damage 1d4 + 43 ⇒ (3) + 43 = 46
1d20 + 32 ⇒ (2) + 32 = 34 miss
1d20 + 27 ⇒ (13) + 27 = 40 damage 1d4 + 43 ⇒ (4) + 43 = 47
+3 ghost touch sharding adamantine kukri
1d20 + 40 ⇒ (19) + 40 = 59 confirm 1d20 + 40 ⇒ (6) + 40 = 46 crit damage 2d4 + 82 ⇒ (2, 4) + 82 = 88
1d20 + 35 ⇒ (15) + 35 = 50 confirm 1d20 + 35 ⇒ (13) + 35 = 48 crit damage 2d4 + 82 ⇒ (2, 4) + 82 = 88
1d20 + 30 ⇒ (11) + 30 = 41 damage 1d4 + 43 ⇒ (1) + 43 = 44
1d20 + 25 ⇒ (14) + 25 = 39 miss

Two-weapon rend damage: 1d10 + 21 ⇒ (3) + 21 = 24

DC 30 Fort save or be staggered for 1d4 + 2 ⇒ (3) + 2 = 5 rounds, or 2 rounds on a successful save.

Total Damage: 406


HP 320/320 AC 44 TA 23 FF37 CMD 56 DR 9/- 75%Fortification Regen 1 All around vision

I think +8 to saves vs mind affecting might come in real handy about now.....

Sorry I didn't think of it sooner, but then I'm not used to high level spellcasting either.


HP 320/320 AC 44 TA 23 FF37 CMD 56 DR 9/- 75%Fortification Regen 1 All around vision

Free action: Speech

Mital, I wish you'd throw that barrier up in my mind to shield me from his control."

Requesting Mind Blank from the Wishcrafter and delaying until he responds.


HP 320/320 AC 44 TA 23 FF37 CMD 56 DR 9/- 75%Fortification Regen 1 All around vision

Albright sucks down his potion of flight and moves forward, bringing himself as close to the would-be god as possible once again, passing his favorite blades back to his hands with the marilith contraption as he went. Chances are this bastard will kill me now, but I'll take whatever chances the fates will allow me. Better that then worship him.

"Nice speech, Lefty. If it's all the same to you, we're just going to put a pin in that thought. And several dozen pins in you."

Rile him up. Hope he doesn't kill you before you kill him. Let the magic folk do their rabbit-pulling.