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Yeah... I'm reading about Mwangi Expanse and it could be a good way to start. My Catfolk is not traditional and doesn't come from a tribe. She got a divine curse that turned her into that and she doesn't have the time to afford breaking that curse. To begin with, there was always the possibility of never being able to. It's more trying to learn the culture of your race and live with it.

Elves seem to be the ones that know more about these tribes and there is an elf tribe in the Mwangi Expanse since there is mention of less recognizable tribes.

Thanks a lot for the help c:


Thanks Ms. Pleiades :D

I guess you are right LazarX but it is mentioned in their society description that Catfolks value their tribe over personal wealth or goals. A normal Catfolk would most-likely go to an adventure for the sake of his/her tribe. I could see an exception if their tribe is killed and you are the lone survivor and you are adopted or you have been enslaved which would mean you don't know your culture.

I feel if you want to meet a Catfolk, you need to find a tribe and we don't know the most common place they live. You'll occasionally see Aasimar here and there but not Catfolks and even if we'd see a loner catfolk, good chances would be they don't know how their culture works like my character.


Hello James Jacob,

I'd like to know where would be the most potent place in Golarion to meet a Catfolk tribe. The only information I have is how Catfolks generally act and how a tribe works together but I have no information whatsoever where they usually live. As far I know, the most information I got was they are usually loner and I have an hard time to believe that when I see this kind of description in their society :

"While self-expression is an important aspect of catfolk culture, it is mitigated by a strong sense of community and group effort. In the wild, catfolk are a hunter-gatherer tribal people. The pursuit of personal power never comes before the health and wellbeing of the tribe. More than one race has underestimated this seemingly gentle people only to discover much too late that their cohesion also provides them great strength."

To me, they seem to value they tribe above everything unless they depart for an adventure (Which their motive could easily be to protect their tribe or seek an object for their tribe)

Where would most-likely be the best place to meet a tribe?


How do you ask James Jacobs :3?

Also... I know there's an Aasimar specific town in the Jade Regent campaign. Even if there's no lore of them, I'd figured normally there'd be a place you'd see more of them at least. I think it's worth a try because it is mentioned how Catfolk society works together and they are generally good aligned.

As how they look, I didn't know much either. I know some people prefer to have fur everywhere but I prefer the more human like. Regardless, I think my DM didn't even bother with the look so I picked what I preferred.

;; It seems like Catfolk isn't the only race in this situation. I know players usually tend to take core races but the other races need love also.


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I made a catfolk rogue in one of the campaigns I play. I tried to look at any Pathfinder / paizo catfolk lore and I got nothing except they live in small tribes and help each other.

I know catfolk rogues are extremely potent as a build but I mainly play for the roleplay before a power build. While I allocated some stats and skills for my character's personality, he is still really strong.

My current issue is before the campaign started, in his background, he was cursed after getting an object in a Calistria tomb. He was pretty young and did this to impress a nearby girl that told him to get something from there. Immature with a lack of wisdom, he angered the Goddess of Vengeance who put a divine curse on him. The Goddess knew the reasons he was doing this and she knew what kind of girl he was trying to impress. The curse turned his male human body into a female catfolk body and since the human girl is straight, the only he can have a chance again is if he can get the Goddess curse removed which would take a lot of time. I base myself from Elminster that took years to remove his own curse.

In my background, he escaped with her but had to separate himself from her to protect his friend. His main goal was to find her one day which he succeeded and with Leadership he keeps her as a cohort.

Normally, he would separate from the group so he can get rid of the curse but my DM is now on the second step of his campaign and right now it's a huge wall to his plans. My DM decided to try the new technology and space features of Pathfinder and an army invaded Golarion and they let my party know they would hunt us so we aren't safe. Kingmaker rules will be applied and this will take years.

While my character is true neutral and I could be careless about it. They threatened me and my cohort while the balance of his world is at risk. My group feels forced and is really angry this invasion blocked them (I am not the only one with my project ruined) This is so the campaign turns into an epic space battle with mythic rules (Because we are aware of a Great Old One named Hastur)

I can't remove that curse simply by using wish or miracle. I'd need to do a long task and it would take years. While I can become immortal with mythic talents, the more time passes and more I feel my character should simply accept his fate. My party happen to have a priestess of Calistria which is ironic and he is driven by vengeance because his plans are screwed and he's actually adopting that philosophy of Calistrae despite the curse.

Despite not being a true Catfolk, my character does share similitudes with the race. But since he has gave up on the idea to get the curse removed my character has been moody and angry which never happened before. I even let an obvious hint on purpose so my group would figure his secret since he had never mentionned his curse.

His cohort is neutral good and feels bad because he wouldn't have got that curse if she didn't have dared him to do so. She also understand his feelings but to her, he's a close friend and nothing more. She would love to help him and one of the other PC said she'd help also. I was thinking trying to find other catfolks to help my character accept what she is. This is where my problem happens. I have found absolutely nothing about a known catfolk tribe nor my party have encounter another catfolk. My character doesn't even know the language but he shares the curiousity, help for community, center of attention and lack of common sense.

Does anyone have an idea how I should proceed? Should I simply ask my DM to make something or there's a known place in Golarion where Catfolks hangout. I know since it will take years to build a kingdom I could on the sideway try to cleanse that curse but I feel it would be much better for my character roleplay wise to stay like he is. I originally picked Catfolk because it would bring humour in the game and it was a success.


I was fooling around with my friends and all after 1 session I had and we've been talking about silly possible builds.

One that crossed my mind was Spellslinger (Wizard with a gun) / Cleric / Mystic Theurge. I've alredy debated a bit about it with them and we've came to the conclusion that the Spellslinger can cast any spells from his gun as long it is ranged touch attack, cone, line, or ray spells.

Now my crazy idea is if I take the Reach Spell feat and turn a cure spell into ranged touch attack I could cast it with my gun and maybe get a critical hit.

Now the main question is the Spell Synthesis ability from the Mystic Theurge that allows you to cast spell in the same round. Would I be able to cast 2 spells with my gun in one turn? For exemple, let's say I want to cast Harm (with the Reach Spell metyamagic feat) + Polar ray.