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Adriel, wait! She says in a hushed voice. Franzine then grabs Adriel's arm to stop him from casting the spell.
Do you think that is a good idea to cast a spell on a token? We're supposed to gain the trust of these folk. If someone is caught with an enchanted coin, that could get them in trouble which could lead back to us. Maybe we should talk this through.
"I don't think there's a significant risk of Razmir's masked priests recognizing it's enchanted. As you can see, the effects are invisible." Adriel takes the token out of his pocket and cups it in his hand. "They only become visible when I touch it, like so." Adriel fiddles with it, and a seven-sided star circled by snakes masks the symbol of Razmir. "The idea is that if the Pathfinder we're recruiting is reluctant to admit their ties to Razmir, they can speak to me in the Grand Lodge, and the symbol will be replaced with that of the Pathfinder who recruited them. If you're still hesitant, I can scrub it off, but spells that detect magic don't identify a specific spell and the item itself isn't enchanted, so it would need to occur to the inspector that the token itself had a spell cast on it when any number of items in reach could be magical. They're as likely to dismiss that it's the hat I'm wearing they're sensing." As an example, Adriel cups the token in his hand and raises his hat using his other hand while speaking in Draconic, lifting the token into the air before putting it back in his hand. "There is definitely some risk here, but I don't think it outweighs the spell's use as a bargaining tool. We're more likely to recruit Pathfinders with some distaste for Razmir anyways, and all they need to do is show the Lodge the token, speak to me, and use it to identify themselves as an agent of the Pathfinder Society from then onwards."